Player Matchup

Da Ji
Da Ji
DrDeath6
Da Ji
Level 82
God Stats
15W - 14L
1,639 SR
Queue Stats
242W - 278L
1,394 Elo+
Party 4
Yemoja
Yemoja
Raysburnya
Yemoja
Level 69
God Stats
4W - 4L
1,508 SR
Queue Stats
161W - 219L
1,415 Elo+
Party 4
Baron Samedi
Baron Samedi
bobdaboi
Baron Samedi
Level 16
God Stats
7W - 3L
1,764 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Chiron
Chiron
cookiemonstersex
Chiron
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
259W - 255L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
xxIceWolf3xx
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,427 Elo+
Party 4
Team Averages
Level 60
1,582 SR
1,437 Elo+

VS

Team Averages
Level 52
1,543 SR
1,370 Elo+
Tiamat
Tiamat
Deciimatiion
Tiamat
Level 10
God Stats
3W - 3L
1,697 SR
Queue Stats
4W - 8L
1,471 Elo+
Party 2
Pele
Pele
Fulcusi
Pele
Level 105
God Stats
2W - 2L
1,707 SR
Queue Stats
36W - 32L
1,570 Elo+
Party 3
Osiris
Osiris
Retribution96
Osiris
Level 84
God Stats
5W - 4L
1,660 SR
Queue Stats
200W - 209L
1,405 Elo+
Solo
Charybdis
Charybdis
ShadowBullDog
Charybdis
Level 47
God Stats
3W - 3L
1,428 SR
Queue Stats
8W - 17L
1,259 Elo+
Party 2
Terra
Terra
WubBear
Terra
Level 13
God Stats
2W - 4L
1,221 SR
Queue Stats
3W - 5L
1,144 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DrDeath6
Da Ji
15
10 / 1 / 6
9,490
593
7,455
8,366
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Raysburnya
Yemoja
12
1 / 2 / 6
7,588
474
3,026
8,546
7,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
bobdaboi
Baron Samedi
15
6 / 1 / 3
9,204
575
7,969
7,511
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 4
8,377
524
12,546
8,839
2,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xxIceWolf3xx
Erlang Shen
16
4 / 0 / 6
9,522
595
11,624
12,622
10,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 8 / 1
6,688
418
4,077
9,966
3,243
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
Fulcusi
Pele
15
3 / 6 / 1
8,420
526
6,943
15,352
4,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 4 / 0
7,381
461
7,698
12,817
12,153
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ShadowBullDog
Charybdis
11
1 / 3 / 1
6,642
415
5,915
10,436
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
WubBear
Terra
10
0 / 2 / 3
6,731
421
3,347
10,371
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
23
Kills
4
4
Deaths
23
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
1
0.06
W
Da Ji
DrDeath6
Da Ji
10
1
6
13
L
Pele
Fulcusi
Pele
3
6
1
0.58
W
Yemoja
Raysburnya
Yemoja
1
2
6
2
L
0
4
0
0
L
Charybdis
ShadowBullDog
Charybdis
1
3
1
0.5
L
Terra
WubBear
Terra
0
2
3
0.75
W
Baron Samedi
bobdaboi
Baron Samedi
6
1
3
7.5
W
2
0
4
4
W
Erlang Shen
xxIceWolf3xx
Erlang Shen
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
27,980
45,884
Taken
58,942
27,271
Mitigated
30,204
21,992
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,077
252
0
962
9,966
3,243
688
5,493
4,141
29,121
0
W
Da Ji
DrDeath6
Da Ji
7,455
1,532
0
3,325
8,366
3,234
0
1,022
7,344
0
47,674
L
Pele
Fulcusi
Pele
6,943
1,806
0
5,590
15,352
4,918
0
1,606
13,662
0
61,072
W
Yemoja
Raysburnya
Yemoja
3,026
1,011
1,143
2,218
8,546
7,836
483
1,732
6,814
20,806
0
L
7,698
3,129
0
1,940
12,817
12,153
784
355
12,462
0
41,939
L
Charybdis
ShadowBullDog
Charybdis
5,915
3,393
0
3,106
10,436
2,746
0
1,227
9,205
0
38,168
L
Terra
WubBear
Terra
3,347
527
713
3,468
10,371
7,144
0
1,872
8,477
11,864
0
W
Baron Samedi
bobdaboi
Baron Samedi
7,969
1,020
402
2,911
7,511
3,174
502
2,664
4,847
62,120
0
W
12,546
3,515
555
4,402
8,839
2,906
425
909
7,930
0
67,422
W
Erlang Shen
xxIceWolf3xx
Erlang Shen
11,624
6,450
0
7,036
12,622
10,121
239
1,097
11,525
0
59,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,181
Gold Earned
35,862
480
Minions Killed
364
0
Camps Cleared
0
1,588,405
Distance Traveled
1,489,382
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,688
418
56
4
0
248,520
1
W
Da Ji
9,490
593
93
6
0
362,539
3
L
Pele
8,420
526
119
7
0
342,759
4
W
Yemoja
7,588
474
37
2
0
269,303
5
L
Osiris
7,381
461
88
6
0
287,502
0
L
Charybdis
6,642
415
85
5
0
280,880
0
L
Terra
6,731
421
16
1
0
329,721
2
W
Baron Samedi
9,204
575
117
7
0
305,295
3
W
Chiron
8,377
524
119
7
0
304,830
4
W
Erlang Shen
9,522
595
114
7
0
346,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role