Player Matchup

Erlang Shen
Erlang Shen
Et3rnxl
Erlang Shen
Level 109
God Stats
1W - 2L
1,552 SR
Queue Stats
27W - 44L
1,474 Elo+
Party 2
Ao Kuang
Ao Kuang
GiantBeaverMan
Ao Kuang
Level 60
God Stats
2W - 5L
1,385 SR
Queue Stats
87W - 86L
1,509 Elo+
Solo
Artemis
Artemis
OasisGetaway
Artemis
Level 55
God Stats
7W - 5L
1,446 SR
Queue Stats
22W - 30L
1,480 Elo+
Party 2
Sobek
Sobek
Oroboro Jr
Sobek
Level 121
God Stats
1W - 1L
1,542 SR
Queue Stats
30W - 45L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
Selad0n
Sun Wukong
Level 107
God Stats
1W - 2L
1,864 SR
Queue Stats
255W - 269L
1,458 Elo+
Solo
Team Averages
Level 90
1,558 SR
1,478 Elo+

VS

Team Averages
Level 118
1,535 SR
1,437 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
AphroOrTroll
Arachne
Level 126
God Stats
1W - 0L
1,661 SR
Queue Stats
8W - 13L
1,377 Elo+
Party 1
Erlang Shen
Erlang Shen
Chilled-Breeze20
Erlang Shen
Level 123
God Stats
3W - 2L
1,515 SR
Queue Stats
61W - 71L
1,461 Elo+
Party 3
Artio
Artio
KenTrippyJr
Artio
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,296 Elo+
Party 1
Agni
Agni
anduray555
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 80L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Et3rnxl
Erlang Shen
14
1 / 3 / 5
7,794
650
6,763
13,634
14,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
14
3 / 5 / 2
8,506
709
7,354
11,808
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OasisGetaway
Artemis
14
0 / 3 / 6
8,025
669
5,864
6,924
2,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
15
3 / 1 / 4
8,995
750
8,566
16,066
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Selad0n
Sun Wukong
14
2 / 4 / 4
8,323
694
8,632
11,122
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
3 / 2 / 6
8,861
738
10,078
7,796
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
AphroOrTroll
Arachne
16
4 / 1 / 4
9,048
754
8,697
11,510
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Chilled-Breeze20
Erlang Shen
16
5 / 3 / 7
8,784
732
10,022
11,397
10,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 1 / 12
8,839
737
4,222
10,070
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 7
8,637
720
11,133
5,647
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
9
Kills
16
16
Deaths
9
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
2
6
3
W
Arachne
AphroOrTroll
Arachne
4
1
4
6
W
Erlang Shen
Chilled-Breeze20
Erlang Shen
5
3
7
2.83
L
Erlang Shen
Et3rnxl
Erlang Shen
1
3
5
1.17
L
Ao Kuang
3
5
2
0.8
W
1
1
12
7
L
Artemis
OasisGetaway
Artemis
0
3
6
1
L
Sobek
3
1
4
5
L
Sun Wukong
Selad0n
Sun Wukong
2
4
4
1
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
44,152
59,554
Taken
46,420
50,028
Mitigated
32,325
16,796
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,078
5,011
0
2,194
7,796
2,855
560
3,769
3,866
0
32,764
W
Arachne
AphroOrTroll
Arachne
8,697
5,890
0
5,077
11,510
5,829
0
3,479
7,873
0
30,453
W
Erlang Shen
Chilled-Breeze20
Erlang Shen
10,022
5,369
0
3,783
11,397
10,730
164
3,797
7,490
0
20,131
L
Erlang Shen
Et3rnxl
Erlang Shen
6,763
3,473
723
3,703
13,634
14,911
151
3,301
10,333
0
19,982
L
Ao Kuang
7,354
1,574
0
2,849
11,808
3,985
240
3,502
8,306
23,048
0
W
4,222
134
1,406
4,148
10,070
10,986
0
3,679
6,107
11,469
0
L
Artemis
OasisGetaway
Artemis
5,864
1,617
0
2,017
6,924
2,529
0
706
6,218
0
26,040
L
Sobek
8,566
557
0
5,127
16,066
15,804
0
4,582
11,484
25,784
0
L
Sun Wukong
Selad0n
Sun Wukong
8,632
1,002
574
1,803
11,122
12,799
0
3,264
7,858
0
28,011
W
11,133
1,196
0
0
5,647
1,925
383
1,196
4,365
27,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,643
Gold Earned
44,169
205
Minions Killed
178
0
Camps Cleared
0
1,152,932
Distance Traveled
1,276,797
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,861
738
53
4
0
241,670
0
W
Arachne
9,048
754
54
5
0
276,631
4
W
Erlang Shen
8,784
732
23
2
0
252,961
0
L
Erlang Shen
7,794
650
34
3
0
240,023
2
L
Ao Kuang
8,506
709
39
3
0
211,320
1
W
Artio
8,839
737
13
1
0
249,281
2
L
Artemis
8,025
669
34
3
0
213,035
0
L
Sobek
8,995
750
53
4
0
246,872
0
L
Sun Wukong
8,323
694
45
4
0
241,682
3
W
Agni
8,637
720
35
3
0
256,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role