Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AlanWalkerFan
Sylvanus
Level 148
God Stats
6W - 2L
1,602 SR
Queue Stats
190W - 219L
1,405 Elo+
Party 1
Merlin
Merlin
DiscoDinosaurs
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,270 Elo+
Party 1
Odin
Odin
ElzoniteGaming
Odin
Level 145
God Stats
1W - 7L
1,090 SR
Queue Stats
293W - 323L
1,490 Elo+
Party 1
Ullr
Ullr
GreySalt
Ullr
Level 143
God Stats
13W - 11L
1,619 SR
Queue Stats
65W - 78L
1,469 Elo+
Party 1
Team Averages
Level 111
1,462 SR
1,427 Elo+

VS

Team Averages
Level 84
1,597 SR
1,547 Elo+
Artemis
Artemis
FlyGuy-2014
Artemis
Level 107
God Stats
3W - 6L
1,542 SR
Queue Stats
60W - 71L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
Hydrorazer971
Nu Wa
Level 116
God Stats
11W - 10L
1,579 SR
Queue Stats
230W - 248L
1,453 Elo+
Solo
Geb
Geb
Pecz
Geb
Level 49
God Stats
2W - 6L
1,699 SR
Queue Stats
37W - 37L
1,654 Elo+
Party 2
Jormungandr
Jormungandr
leoespfogao
Jormungandr
Level 21
God Stats
1W - 2L
1,563 SR
Queue Stats
24W - 20L
1,544 Elo+
Party 2
Loki
Loki
rafaroseira8
Loki
Level 128
God Stats
2W - 3L
1,605 SR
Queue Stats
64W - 57L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 1
5,559
556
2,125
5,474
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
AlanWalkerFan
Sylvanus
7
3 / 4 / 3
5,676
568
2,625
9,047
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 1 / 1
6,016
602
4,602
3,165
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
6,345
635
6,263
6,661
2,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
11
2 / 1 / 1
6,317
632
6,403
6,630
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlyGuy-2014
Artemis
8
0 / 4 / 1
4,646
465
2,424
5,233
1,174
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 4 / 1
5,100
510
4,146
5,874
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
Pecz
Geb
6
0 / 0 / 3
4,368
437
3,938
6,367
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
leoespfogao
Jormungandr
7
0 / 2 / 0
4,557
456
1,917
5,305
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
2 / 1 / 2
5,028
503
3,191
5,640
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
5
6
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
W
Sylvanus
AlanWalkerFan
Sylvanus
3
4
3
1.13
W
2
1
1
2.5
W
3
0
1
3.5
L
Artemis
FlyGuy-2014
Artemis
0
4
1
0.13
W
Ullr
2
1
1
2.5
L
3
4
1
0.88
L
Geb
Pecz
Geb
0
0
3
1.5
L
Jormungandr
leoespfogao
Jormungandr
0
2
0
0
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
15,616
30,977
Taken
28,419
10,471
Mitigated
10,032
10,574
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,125
454
0
1,025
5,474
1,420
0
811
4,663
0
32,586
W
Sylvanus
AlanWalkerFan
Sylvanus
2,625
371
873
2,035
9,047
3,823
0
3,263
5,784
5,613
3,756
W
4,602
302
0
963
3,165
871
0
1,353
1,812
37,127
0
W
6,263
1,713
0
2,837
6,661
2,285
0
3,332
3,329
0
33,524
L
Artemis
FlyGuy-2014
Artemis
2,424
1,120
0
1,388
5,233
1,174
1,136
801
4,432
0
20,925
W
Ullr
6,403
2,076
0
2,841
6,630
2,072
0
1,242
5,388
0
45,726
L
4,146
1,945
0
697
5,874
1,595
0
3,282
2,592
21,212
0
L
Geb
Pecz
Geb
3,938
732
254
1,506
6,367
2,806
0
1,424
4,943
7,247
0
L
Jormungandr
leoespfogao
Jormungandr
1,917
1,026
0
0
5,305
2,951
0
34
5,271
18,406
0
L
3,191
753
0
1,224
5,640
1,506
0
987
4,653
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
23,699
322
Minions Killed
175
0
Camps Cleared
0
1,004,749
Distance Traveled
889,175
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,559
556
60
6
0
237,299
2
W
Sylvanus
5,676
568
18
2
0
187,562
2
W
Merlin
6,016
602
74
7
0
201,701
3
W
Odin
6,345
635
87
9
0
190,586
5
L
Artemis
4,646
465
49
5
0
169,449
1
W
Ullr
6,317
632
83
8
0
187,601
3
L
Nu Wa
5,100
510
43
4
0
167,926
3
L
Geb
4,368
437
8
1
0
193,329
4
L
Jormungandr
4,557
456
36
4
0
137,632
1
L
Loki
5,028
503
39
4
0
220,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role