Player Matchup

Ravana
Ravana
Manahandler
Ravana
Level 106
God Stats
7W - 3L
1,514 SR
Queue Stats
56W - 21L
1,700 Elo+
Party 2
King Arthur
King Arthur
vcnqe
King Arthur
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,697 Elo+
Party 2
Nox
Nox
wheelware
Nox
Level 101
God Stats
2W - 0L
1,524 SR
Queue Stats
27W - 19L
1,867 Elo+
Party 2
Team Averages
Level 74
1,513 SR
1,755 Elo+

VS

Team Averages
Level 32
1,500 SR
1,566 Elo+
Achilles
Achilles
MagnumPisMustach
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Party 1
Yemoja
Yemoja
NoctisVenatrix
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
RestrainedIce
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
8 / 1 / 10
11,047
789
11,501
8,965
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
vcnqe
King Arthur
14
3 / 3 / 12
10,107
722
3,050
13,143
9,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
8 / 1 / 10
11,190
799
15,478
8,359
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,832
559
2,980
12,038
7,916
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 3
8,504
607
2,539
12,306
10,502
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 0
10,351
739
11,424
10,923
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
4
5
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Ravana
8
1
10
13
L
0
7
3
0.21
L
4
4
0
1
W
King Arthur
vcnqe
King Arthur
3
3
12
3
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
16,943
30,467
Taken
35,267
19,924
Mitigated
22,453
6,751
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,980
1,298
0
371
12,038
7,916
0
4,853
6,940
0
12,953
W
Ravana
11,501
4,637
0
3,038
8,965
7,258
156
3,207
5,758
0
38,249
L
2,539
546
516
344
12,306
10,502
0
5,725
6,484
10,906
0
L
11,424
960
60
1,099
10,923
4,035
0
5,095
5,645
45,113
0
W
King Arthur
vcnqe
King Arthur
3,050
120
499
1,580
13,143
9,266
732
5,372
7,771
0
18,206
W
15,478
1,603
0
1,634
8,359
3,400
1,699
5,618
2,741
53,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
26,687
151
Minions Killed
97
7
Camps Cleared
4
782,271
Distance Traveled
646,173
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,832
559
18
1
1
199,612
0
W
Ravana
11,047
789
48
3
6
268,365
4
L
Yemoja
8,504
607
13
1
0
186,739
0
L
Vulcan
10,351
739
66
5
3
259,822
3
W
King Arthur
10,107
722
24
2
0
256,801
0
W
Nox
11,190
799
79
6
1
257,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role