Player Matchup

Skadi
Skadi
Silver II
BaRdOkMtY
Skadi
Silver II
Level 110
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 10L
1,435 MMR
Party 1
Eset
Eset
Gold V
YeaAlexis1188
Eset
Gold V
Level 128
God Stats
3W - 0L
1,795 SR
Queue Stats
16W - 14L
1,544 MMR
Party 1
Jormungandr
Jormungandr
Silver II
xXEmbrixXx
Jormungandr
Silver II
Level 118
God Stats
2W - 3L
1,333 SR
Queue Stats
10W - 11L
1,382 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,622 SR
1,454 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,511 SR
1,462 MMR
Medusa
Medusa
Bronze III
ElPatronDeRD
Medusa
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hera
Hera
Bronze IV
Kileroide93
Hera
Bronze IV
Level 105
God Stats
0W - 1L
1,842 SR
Queue Stats
0W - 3L
1,455 MMR
Solo
Atlas
Atlas
Silver II
Onerunawayjew21
Atlas
Silver II
Level 47
God Stats
0W - 1L
1,190 SR
Queue Stats
16W - 28L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BaRdOkMtY
Skadi
12
5 / 2 / 10
7,667
958
3,096
5,305
2,096
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 2 / 7
8,269
1,034
8,765
6,887
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xXEmbrixXx
Jormungandr
11
2 / 1 / 14
7,634
954
5,661
9,965
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
GebAresHorusAh Muzen CabArtio

VS

Bans
Baron SamediKumbhakarnaCliodhnaMulanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 4 / 3
6,217
777
5,046
7,231
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 8 / 2
6,305
788
4,283
6,872
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 3
6,476
810
4,200
7,163
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
16
Kills
4
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
BaRdOkMtY
Skadi
5
2
10
5
L
Medusa
2
4
3
0.88
L
1
8
2
0.25
L
1
4
3
0.63
W
9
2
7
6.25
W
Jormungandr
xXEmbrixXx
Jormungandr
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
13,529
22,157
Taken
21,266
15,757
Mitigated
9,239
6,291
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BaRdOkMtY
Skadi
3,096
1,871
0
288
5,305
2,096
1,280
2,937
2,368
0
21,572
L
Medusa
5,046
2,345
0
1,038
7,231
2,110
0
5,104
1,945
0
11,956
L
4,283
1,294
0
231
6,872
1,885
44
5,084
1,562
18,951
0
L
4,200
1,821
0
409
7,163
5,244
0
4,105
2,908
15,568
0
W
8,765
239
1,486
1,943
6,887
3,095
757
3,015
3,872
25,247
0
W
Jormungandr
xXEmbrixXx
Jormungandr
5,661
1,658
0
2,574
9,965
10,566
276
2,734
7,231
18,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
18,998
106
Minions Killed
69
5
Camps Cleared
3
451,643
Distance Traveled
385,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,667
958
36
5
4
146,074
0
L
Medusa
6,217
777
24
3
1
119,238
1
L
Hera
6,305
788
36
5
2
133,723
2
L
Atlas
6,476
810
9
1
0
132,587
0
W
Eset
8,269
1,034
46
6
1
167,143
2
W
Jormungandr
7,634
954
24
3
0
138,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role