Player Matchup

Bakasura
Bakasura
Bronze III
Brandon2103
Bakasura
Bronze III
Level 90
God Stats
5W - 1L
1,615 SR
Queue Stats
11W - 4L
1,421 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,615 SR
1,421 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,562 SR
1,333 MMR
Danzaburou
Danzaburou
Bronze III
RythmicRick
Danzaburou
Bronze III
Level 127
God Stats
3W - 12L
1,562 SR
Queue Stats
17W - 64L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brandon2103
Bakasura
11
2 / 0 / 0
5,740
1,148
3,420
4,203
1,733
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
BastetRavanaSkadiUllrCliodhna

VS

Bans
KaliHadesHe BoPoseidonHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RythmicRick
Danzaburou
9
0 / 2 / 0
4,891
978
1,849
5,191
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Brandon2103
Bakasura
2
0
0
2
L
Danzaburou
RythmicRick
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,420
Damage
1,849
4,203
Taken
5,191
1,733
Mitigated
2,077
2,289
Healing
1,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Brandon2103
Bakasura
3,420
2,568
0
2,289
4,203
1,733
32
650
3,553
0
20,313
L
Danzaburou
RythmicRick
Danzaburou
1,849
784
0
1,446
5,191
2,077
0
0
4,812
0
16,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,740
Gold Earned
4,891
60
Minions Killed
41
3
Camps Cleared
2
123,689
Distance Traveled
98,061
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,740
1,148
60
12
3
123,689
2
L
Danzaburou
4,891
978
41
8
2
98,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role