Player Matchup

Atlas
Atlas
 
Atlas
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
Chewbarrackbama
Bastet
Level 29
God Stats
25W - 21L
1,558 SR
Queue Stats
86W - 105L
1,538 Elo+
Party 3
Neith
Neith
GhostCelt
Neith
Level 84
God Stats
0W - 4L
1,182 SR
Queue Stats
26W - 33L
1,438 Elo+
Party 4
Yu Huang
Yu Huang
Goldxsharpie
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,430 Elo+
Party 3
Achilles
Achilles
YellowxSharpie
Achilles
Level 43
God Stats
1W - 1L
1,469 SR
Queue Stats
93W - 104L
1,523 Elo+
Party 3
Team Averages
Level 40
1,442 SR
1,486 Elo+

VS

Team Averages
Level 89
1,503 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FluffyMaurice
Rama
Level 39
God Stats
3W - 2L
1,578 SR
Queue Stats
244W - 293L
1,434 Elo+
Party 2
Chaac
Chaac
Memdiixz
Chaac
Level 37
God Stats
10W - 7L
1,565 SR
Queue Stats
126W - 125L
1,516 Elo+
Party 1
Eset
Eset
OPGeez
Eset
Level 157
God Stats
1W - 3L
1,630 SR
Queue Stats
234W - 257L
1,526 Elo+
Party 2
Mulan
Mulan
cafe-exotico1
Mulan
Level 89
God Stats
2W - 4L
1,242 SR
Queue Stats
101W - 91L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 3 / 6
11,218
1,122
11,869
19,160
23,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 7 / 3
10,677
1,068
8,753
15,157
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
GhostCelt
Neith
16
1 / 7 / 4
10,574
1,057
12,172
17,903
6,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Goldxsharpie
Yu Huang
15
0 / 4 / 3
9,390
939
6,412
10,006
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
15
2 / 3 / 3
10,842
1,084
4,041
16,627
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

129

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 0 / 12
11,553
1,155
17,938
6,402
2,693
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 1 / 17
11,289
1,129
9,977
9,585
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Memdiixz
Chaac
17
3 / 1 / 16
11,136
1,114
12,831
7,606
7,404
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
OPGeez
Eset
17
6 / 1 / 15
11,913
1,191
18,795
9,994
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 16
11,382
1,138
14,129
13,768
12,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
6
Kills
24
24
Deaths
6
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
6
1
W
Ra
 
Ra
6
0
12
12
L
3
7
3
0.64
W
4
1
17
12.5
L
Neith
GhostCelt
Neith
1
7
4
0.43
L
Yu Huang
Goldxsharpie
Yu Huang
0
4
3
0.38
W
Chaac
Memdiixz
Chaac
3
1
16
11
W
Eset
OPGeez
Eset
6
1
15
13.5
L
Achilles
2
3
3
1.17
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,247
Damage
73,670
78,853
Taken
47,355
54,998
Mitigated
29,666
6,500
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,869
2,725
0
1,673
19,160
23,657
0
8,747
10,413
31,288
0
W
Ra
 
Ra
17,938
906
4,717
1,669
6,402
2,693
0
1,799
4,562
35,149
0
L
8,753
1,827
0
3,214
15,157
7,442
0
6,994
8,163
0
17,360
W
9,977
7,154
0
2,081
9,585
3,169
0
4,510
4,969
0
30,004
L
Neith
GhostCelt
Neith
12,172
5,837
0
814
17,903
6,687
0
8,106
9,797
0
48,153
L
Yu Huang
Goldxsharpie
Yu Huang
6,412
495
0
93
10,006
3,744
0
4,188
5,818
16,533
0
W
Chaac
Memdiixz
Chaac
12,831
1,246
0
2,395
7,606
7,404
0
3,093
4,390
495
23,227
W
Eset
OPGeez
Eset
18,795
879
1,277
2,047
9,994
3,852
0
3,511
6,483
36,519
0
L
Achilles
4,041
924
0
706
16,627
13,468
0
9,193
7,434
0
8,135
W
14,129
3,826
0
356
13,768
12,548
0
5,368
6,959
0
21,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
57,273
176
Minions Killed
188
7
Camps Cleared
6
934,923
Distance Traveled
1,033,253
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,218
1,122
26
3
1
202,537
0
W
Ra
11,553
1,155
38
4
2
251,374
0
L
Bastet
10,677
1,068
16
2
2
181,238
0
W
Rama
11,289
1,129
42
4
0
176,178
0
L
Neith
10,574
1,057
92
9
3
185,867
0
L
Yu Huang
9,390
939
25
3
1
184,817
0
W
Chaac
11,136
1,114
33
3
2
219,101
1
W
Eset
11,913
1,191
55
6
1
201,344
1
L
Achilles
10,842
1,084
17
2
0
180,464
0
W
Mulan
11,382
1,138
20
2
1
185,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role