Player Matchup

Guan Yu
Guan Yu
Atheismroolz
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,290 Elo+
Party 4
Ra
Ra
BasedBeans
Ra
Level 25
God Stats
1W - 0L
1,240 SR
Queue Stats
5W - 14L
1,204 Elo+
Party 4
Ao Kuang
Ao Kuang
Chefboyidie
Ao Kuang
Level 126
God Stats
2W - 1L
1,354 SR
Queue Stats
99W - 105L
1,419 Elo+
Party 4
Fafnir
Fafnir
JehovahThiccnes
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 3
Jing Wei
Jing Wei
slaughtercide
Jing Wei
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 3
Team Averages
Level 61
1,419 SR
1,361 Elo+

VS

Team Averages
Level 55
1,510 SR
1,396 Elo+
Chaac
Chaac
AllucardxAG
Chaac
Level 17
God Stats
4W - 2L
1,728 SR
Queue Stats
26W - 29L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
ArnaldoEloy
Sylvanus
Level 115
God Stats
2W - 4L
1,669 SR
Queue Stats
106W - 110L
1,452 Elo+
Party 2
Medusa
Medusa
Mamaco2
Medusa
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
7W - 18L
1,360 Elo+
Party 2
Awilix
Awilix
VIlelder
Awilix
Level 22
God Stats
0W - 5L
1,133 SR
Queue Stats
3W - 12L
1,240 Elo+
Party 2
Thoth
Thoth
kenshinRoku
Thoth
Level 104
God Stats
5W - 11L
1,726 SR
Queue Stats
190W - 208L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atheismroolz
Guan Yu
18
4 / 2 / 9
11,813
492
17,043
20,582
20,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 6 / 14
12,385
516
15,469
17,050
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Chefboyidie
Ao Kuang
20
7 / 3 / 4
13,673
570
15,656
28,534
13,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
3 / 1 / 19
13,195
550
9,762
18,852
25,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
slaughtercide
Jing Wei
20
14 / 1 / 6
13,997
583
28,626
21,757
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 4
11,610
484
10,485
25,496
19,494
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
ArnaldoEloy
Sylvanus
16
2 / 5 / 6
10,687
445
10,986
28,929
36,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mamaco2
Medusa
16
3 / 9 / 5
10,562
440
13,920
23,368
10,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
VIlelder
Awilix
16
1 / 5 / 7
10,726
447
6,943
18,409
13,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 6 / 6
10,817
451
16,929
12,985
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
30
Kills
13
13
Deaths
30
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Sylvanus
ArnaldoEloy
Sylvanus
2
5
6
1
W
Guan Yu
Atheismroolz
Guan Yu
4
2
9
4.25
W
2
6
14
1.5
W
Ao Kuang
Chefboyidie
Ao Kuang
7
3
4
3
W
3
1
19
12.5
L
Medusa
Mamaco2
Medusa
3
9
5
0.61
L
Awilix
VIlelder
Awilix
1
5
7
0.9
L
6
6
6
1.5
W
Jing Wei
slaughtercide
Jing Wei
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,556
Damage
59,263
106,775
Taken
109,187
74,888
Mitigated
86,682
49,975
Healing
21,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,485
1,715
0
5,545
25,496
19,494
778
7,871
17,044
0
81,002
L
Sylvanus
ArnaldoEloy
Sylvanus
10,986
2,026
3,441
7,157
28,929
36,824
128
14,730
13,795
35,213
0
W
Guan Yu
Atheismroolz
Guan Yu
17,043
1,695
3,293
5,781
20,582
20,443
2,416
4,600
15,982
11,079
47,612
W
15,469
1,254
2,641
3,635
17,050
6,605
3,259
6,166
10,884
87,586
0
W
Ao Kuang
Chefboyidie
Ao Kuang
15,656
4,451
0
16,491
28,534
13,469
3,293
7,472
21,062
106,938
0
W
9,762
2,935
577
6,256
18,852
25,700
1,950
4,351
14,501
32,004
0
L
Medusa
Mamaco2
Medusa
13,920
7,405
0
4,551
23,368
10,636
650
5,319
17,867
0
52,671
L
Awilix
VIlelder
Awilix
6,943
2,532
0
130
18,409
13,747
569
6,849
11,470
0
64,411
L
16,929
1,916
0
630
12,985
5,981
1,123
8,943
3,995
64,252
0
W
Jing Wei
slaughtercide
Jing Wei
28,626
22,632
0
11,301
21,757
8,671
5,193
5,788
15,680
0
108,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,063
Gold Earned
54,402
585
Minions Killed
479
0
Camps Cleared
0
2,331,652
Distance Traveled
1,997,448
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,610
484
161
7
0
388,728
3
L
Sylvanus
10,687
445
35
1
0
395,296
1
W
Guan Yu
11,813
492
100
4
0
456,198
2
W
Ra
12,385
516
147
6
0
444,553
8
W
Ao Kuang
13,673
570
152
6
0
495,740
0
W
Fafnir
13,195
550
30
1
0
479,977
5
L
Medusa
10,562
440
90
4
0
389,235
5
L
Awilix
10,726
447
97
4
0
453,751
0
L
Thoth
10,817
451
96
4
0
370,438
6
W
Jing Wei
13,997
583
156
7
0
455,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role