Player Matchup

Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DomiKun00
Arachne
Level 160
God Stats
24W - 29L
1,614 SR
Queue Stats
602W - 571L
1,590 Elo+
Solo
Izanami
Izanami
lebron007
Izanami
Level 106
God Stats
0W - 1L
1,808 SR
Queue Stats
10W - 16L
1,463 Elo+
Solo
Team Averages
Level 139
1,641 SR
1,518 Elo+

VS

Team Averages
Level 108
1,755 SR
1,931 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kuroz0
Ah Muzen Cab
Level 160
God Stats
23W - 0L
1,926 SR
Queue Stats
331W - 41L
1,971 Elo+
Party 1
Cerberus
Cerberus
Roksy543
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,857 Elo+
Solo
Bacchus
Bacchus
ValiantViper
Bacchus
Level 129
God Stats
12W - 3L
1,839 SR
Queue Stats
136W - 19L
1,965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 5 / 4
6,952
695
9,583
8,395
2,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
DomiKun00
Arachne
9
3 / 7 / 2
7,474
747
4,134
12,174
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
lebron007
Izanami
10
2 / 7 / 2
7,085
709
8,073
10,579
2,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kuroz0
Ah Muzen Cab
15
13 / 3 / 6
9,848
985
14,335
9,891
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Roksy543
Cerberus
12
3 / 2 / 12
8,430
843
6,018
10,765
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
ValiantViper
Bacchus
13
3 / 1 / 12
8,667
867
7,370
10,466
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
19
19
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
4
0.6
L
Arachne
DomiKun00
Arachne
3
7
2
0.57
W
Ah Muzen Cab
Kuroz0
Ah Muzen Cab
13
3
6
5.33
W
Cerberus
Roksy543
Cerberus
3
2
12
4.5
W
Bacchus
ValiantViper
Bacchus
3
1
12
9
L
Izanami
lebron007
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
27,723
31,148
Taken
31,122
8,856
Mitigated
22,127
3,455
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,583
1,353
0
1,361
8,395
2,788
0
2,574
5,821
17,588
0
L
Arachne
DomiKun00
Arachne
4,134
2,665
0
1,662
12,174
3,375
0
5,994
6,180
0
11,726
W
Ah Muzen Cab
Kuroz0
Ah Muzen Cab
14,335
5,258
0
3,043
9,891
3,337
1,592
4,372
5,519
0
57,965
W
Cerberus
Roksy543
Cerberus
6,018
298
0
1,737
10,765
7,434
171
2,424
8,204
18,488
0
W
Bacchus
ValiantViper
Bacchus
7,370
1,279
347
2,000
10,466
11,356
287
3,031
7,435
11,826
0
L
Izanami
lebron007
Izanami
8,073
5,025
0
432
10,579
2,693
0
5,023
5,556
0
22,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,511
Gold Earned
26,945
93
Minions Killed
147
2
Camps Cleared
7
478,952
Distance Traveled
630,477
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,952
695
26
3
0
173,117
3
L
Arachne
7,474
747
23
2
2
137,550
2
W
Ah Muzen Cab
9,848
985
93
9
6
204,033
3
W
Cerberus
8,430
843
43
4
0
204,798
2
W
Bacchus
8,667
867
11
1
1
221,646
3
L
Izanami
7,085
709
44
4
0
168,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role