Player Matchup

Horus
Horus
BillyMays617
Horus
Level 158
God Stats
81W - 57L
1,629 SR
Queue Stats
217W - 192L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
MRP99jr141
Jormungandr
Level 149
God Stats
9W - 6L
1,973 SR
Queue Stats
137W - 95L
1,575 Elo+
Party 1
Sol
Sol
TsukiBlyat
Sol
Level 4
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 13L
1,500 Elo+
Party 1
Awilix
Awilix
WaifuPillowUwU
Awilix
Level 158
God Stats
23W - 12L
1,627 SR
Queue Stats
211W - 170L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
dominantruss
Danzaburou
Level 144
God Stats
83W - 54L
1,702 SR
Queue Stats
311W - 270L
1,608 Elo+
Party 1
Team Averages
Level 123
1,686 SR
1,575 Elo+

VS

Team Averages
Level 80
1,528 SR
1,543 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DAFRplus
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,590 Elo+
Party 2
Erlang Shen
Erlang Shen
ExtraSoftPillow
Erlang Shen
Level 84
God Stats
8W - 5L
1,581 SR
Queue Stats
227W - 208L
1,567 Elo+
Party 3
Janus
Janus
JonRiverz
Janus
Level 32
God Stats
3W - 5L
1,362 SR
Queue Stats
111W - 131L
1,507 Elo+
Party 3
Cliodhna
Cliodhna
Sannomito18
Cliodhna
Level 140
God Stats
0W - 1L
1,698 SR
Queue Stats
22W - 28L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
6,659
605
6,598
7,897
3,257
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
MRP99jr141
Jormungandr
13
5 / 0 / 0
7,974
725
7,548
7,117
7,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 0 / 5
6,683
608
5,376
3,380
943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 2
6,152
559
3,438
6,718
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
dominantruss
Danzaburou
13
8 / 1 / 2
7,842
713
7,266
4,787
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 5 / 1
4,836
440
3,107
9,536
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
0 / 5 / 2
5,204
473
1,642
6,330
1,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ExtraSoftPillow
Erlang Shen
10
0 / 4 / 0
5,876
534
3,598
11,484
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
JonRiverz
Janus
11
0 / 1 / 1
6,041
549
2,556
6,892
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Sannomito18
Cliodhna
10
3 / 4 / 0
5,854
532
4,209
7,708
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
3
3
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
4
1
9
8.5
L
Rama
0
5
2
0.2
L
Erlang Shen
ExtraSoftPillow
Erlang Shen
0
4
0
0
L
Janus
JonRiverz
Janus
0
1
1
0.5
W
Jormungandr
MRP99jr141
Jormungandr
5
0
0
5
L
Cliodhna
Sannomito18
Cliodhna
3
4
0
0.75
W
1
0
5
3.5
W
1
1
2
2
W
Danzaburou
dominantruss
Danzaburou
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,226
Damage
15,112
29,899
Taken
41,950
15,384
Mitigated
16,262
11,044
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,107
265
0
648
9,536
4,970
0
1,237
8,299
16,206
0
W
6,598
2,353
978
1,265
7,897
3,257
0
1,604
6,293
0
19,904
L
Rama
1,642
1,444
0
362
6,330
1,466
0
1,315
5,015
0
18,275
L
Erlang Shen
ExtraSoftPillow
Erlang Shen
3,598
1,879
0
4,598
11,484
6,408
198
5,826
5,658
0
35,095
L
Janus
JonRiverz
Janus
2,556
179
0
2,891
6,892
1,529
0
2,403
4,489
39,223
0
W
Jormungandr
MRP99jr141
Jormungandr
7,548
3,807
0
1,903
7,117
7,383
0
321
6,796
50,340
0
L
Cliodhna
Sannomito18
Cliodhna
4,209
894
0
458
7,708
1,889
0
2,143
5,565
0
25,031
W
5,376
1,918
0
1,655
3,380
943
1,615
743
2,637
43,208
0
W
3,438
1,249
0
2,777
6,718
2,106
0
1,461
5,257
0
38,109
W
Danzaburou
dominantruss
Danzaburou
7,266
3,940
0
2,466
4,787
1,695
711
1,534
3,253
0
43,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,310
Gold Earned
27,811
377
Minions Killed
298
0
Camps Cleared
0
1,104,945
Distance Traveled
1,146,768
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,836
440
27
2
0
227,056
2
W
Horus
6,659
605
31
3
0
214,883
6
L
Rama
5,204
473
44
4
0
205,081
3
L
Erlang Shen
5,876
534
87
8
0
243,374
5
L
Janus
6,041
549
82
7
0
224,391
4
W
Jormungandr
7,974
725
112
10
0
196,142
2
L
Cliodhna
5,854
532
58
5
0
246,866
0
W
Sol
6,683
608
88
8
0
221,751
1
W
Awilix
6,152
559
70
6
0
261,837
1
W
Danzaburou
7,842
713
76
7
0
210,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role