Player Matchup

Artemis
Artemis
Heifer23
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,378 Elo+
Solo
Susano
Susano
TheSilentSteppa8
Susano
Level 65
God Stats
3W - 2L
1,696 SR
Queue Stats
81W - 73L
1,417 Elo+
Solo
Yemoja
Yemoja
bad_username_7_7
Yemoja
Level 61
God Stats
1W - 2L
1,160 SR
Queue Stats
20W - 34L
1,394 Elo+
Solo
Shiva
Shiva
iHave-Arthritis
Shiva
Level 36
God Stats
2W - 1L
1,861 SR
Queue Stats
39W - 42L
1,701 Elo+
Solo
Tiamat
Tiamat
lShyva
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,427 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,463 Elo+

VS

Team Averages
Level 54
1,528 SR
1,350 Elo+
Merlin
Merlin
KillerNZ2003
Merlin
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,446 Elo+
Solo
Arachne
Arachne
Silence_Cromito
Arachne
Level 68
God Stats
5W - 5L
1,416 SR
Queue Stats
65W - 75L
1,411 Elo+
Solo
Xbalanque
Xbalanque
That_Tunechi_Luv
Xbalanque
Level 59
God Stats
13W - 18L
1,377 SR
Queue Stats
26W - 42L
1,276 Elo+
Solo
Bellona
Bellona
iSpray-Rainbows
Bellona
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 148L
1,253 Elo+
Solo
Jormungandr
Jormungandr
ismail_casa
Jormungandr
Level 65
God Stats
2W - 0L
1,847 SR
Queue Stats
17W - 18L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heifer23
Artemis
10
2 / 1 / 0
6,940
434
5,804
6,593
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 2
7,377
461
4,339
11,504
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
5,757
360
1,774
6,296
2,952
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
12 / 0 / 1
10,303
644
16,895
13,538
10,630
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
lShyva
Tiamat
13
2 / 1 / 3
7,885
493
5,742
7,993
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 2
7,558
472
5,169
8,251
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 3
8,759
547
4,346
13,990
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
13
3 / 2 / 4
8,103
506
5,362
9,924
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 6 / 4
6,854
428
6,753
11,695
7,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
ismail_casa
Jormungandr
11
0 / 4 / 4
7,095
443
6,001
12,679
9,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
18
Kills
8
9
Deaths
18
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Heifer23
Artemis
2
1
0
2
W
Merlin
1
4
2
0.5
W
4
2
3
2.75
W
Xbalanque
3
2
4
2.5
L
2
3
2
1
L
0
4
0
0
L
12
0
1
12.5
W
0
6
4
0.33
W
Jormungandr
ismail_casa
Jormungandr
0
4
4
0.5
L
Tiamat
lShyva
Tiamat
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,554
Damage
27,631
45,924
Taken
56,539
23,101
Mitigated
27,761
16,683
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Heifer23
Artemis
5,804
1,960
0
2,966
6,593
1,854
40
1,027
5,566
0
31,370
W
Merlin
5,169
44
0
1,091
8,251
2,797
0
2,368
5,883
45,429
0
W
4,346
2,919
0
3,946
13,990
5,020
504
2,176
11,814
0
68,321
W
Xbalanque
5,362
2,478
0
5,181
9,924
3,076
81
1,975
7,949
0
38,120
L
4,339
1,159
0
2,764
11,504
3,646
0
2,372
9,132
0
36,060
L
1,774
865
565
651
6,296
2,952
0
1,243
5,053
13,713
0
L
16,895
4,042
128
4,583
13,538
10,630
24
2,154
11,384
6,504
61,382
W
6,753
1,936
0
1,991
11,695
7,280
523
1,943
9,752
0
28,680
W
Jormungandr
ismail_casa
Jormungandr
6,001
839
28
1,531
12,679
9,588
453
1,804
10,875
27,571
3,617
L
Tiamat
lShyva
Tiamat
5,742
547
580
4,446
7,993
4,019
320
4,025
3,968
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
38,369
340
Minions Killed
378
0
Camps Cleared
0
1,265,511
Distance Traveled
1,511,871
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,940
434
62
4
0
201,556
2
W
Merlin
7,558
472
85
5
0
296,696
4
W
Arachne
8,759
547
113
7
0
345,942
0
W
Xbalanque
8,103
506
72
5
0
257,497
3
L
Susano
7,377
461
73
5
0
304,896
1
L
Yemoja
5,757
360
21
1
0
137,288
0
L
Shiva
10,303
644
118
7
0
296,295
5
W
Bellona
6,854
428
62
4
0
328,590
1
W
Jormungandr
7,095
443
46
3
0
283,146
0
L
Tiamat
7,885
493
66
4
0
325,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role