Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Charmang
Heimdallr
Level 125
God Stats
8W - 7L
1,607 SR
Queue Stats
140W - 148L
1,601 Elo+
Party 1
Arachne
Arachne
Hakita
Arachne
Level 144
God Stats
9W - 4L
1,768 SR
Queue Stats
517W - 335L
1,618 Elo+
Party 1
Discordia
Discordia
LordFriendly
Discordia
Level 60
God Stats
23W - 22L
1,480 SR
Queue Stats
97W - 122L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MESP3R
Tsukuyomi
Level 109
God Stats
3W - 1L
1,411 SR
Queue Stats
288W - 192L
1,511 Elo+
Party 1
Team Averages
Level 120
1,553 SR
1,537 Elo+

VS

Team Averages
Level 135
1,441 SR
1,536 Elo+
Set
Set
 
Set
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
J2BxD
King Arthur
Level 156
God Stats
4W - 4L
1,331 SR
Queue Stats
237W - 205L
1,608 Elo+
Solo
Yemoja
Yemoja
Vagex
Yemoja
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 89L
1,455 Elo+
Solo
Cernunnos
Cernunnos
fiteiro14
Cernunnos
Level 89
God Stats
1W - 2L
1,536 SR
Queue Stats
31W - 27L
1,554 Elo+
Solo
Scylla
Scylla
spacetokyo
Scylla
Level 159
God Stats
0W - 7L
1,338 SR
Queue Stats
293W - 288L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 2 / 8
13,085
595
12,483
22,510
16,262
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Charmang
Heimdallr
20
4 / 1 / 2
14,413
655
10,982
12,962
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Hakita
Arachne
20
8 / 0 / 0
14,452
657
8,654
18,679
13,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
LordFriendly
Discordia
11
3 / 0 / 0
9,864
448
2,433
2,822
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MESP3R
Tsukuyomi
20
4 / 1 / 11
14,879
676
23,406
26,512
15,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 7 / 1
8,829
401
9,112
17,618
9,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
J2BxD
King Arthur
8
0 / 4 / 1
7,120
324
5,853
8,155
6,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Vagex
Yemoja
11
2 / 2 / 1
8,502
386
5,783
16,224
17,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
fiteiro14
Cernunnos
14
0 / 6 / 1
8,808
400
9,932
16,174
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
spacetokyo
Scylla
14
1 / 5 / 0
8,824
401
10,603
13,055
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
4
4
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
8
4.5
L
Set
 
Set
1
7
1
0.21
W
Heimdallr
Charmang
Heimdallr
4
1
2
5
W
Arachne
Hakita
Arachne
8
0
0
8
L
King Arthur
J2BxD
King Arthur
0
4
1
0.13
W
Discordia
LordFriendly
Discordia
3
0
0
3
W
Tsukuyomi
MESP3R
Tsukuyomi
4
1
11
9.5
L
Yemoja
Vagex
Yemoja
2
2
1
1.25
L
Cernunnos
fiteiro14
Cernunnos
0
6
1
0.08
L
Scylla
spacetokyo
Scylla
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,958
Damage
41,283
83,485
Taken
71,226
51,427
Mitigated
43,916
40,340
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,483
3,215
0
6,556
22,510
16,262
989
7,107
15,403
0
84,959
L
Set
 
Set
9,112
3,424
0
740
17,618
9,115
0
772
16,846
0
60,988
W
Heimdallr
Charmang
Heimdallr
10,982
4,432
0
8,311
12,962
5,421
6,437
1,403
11,559
0
123,845
W
Arachne
Hakita
Arachne
8,654
5,336
0
10,091
18,679
13,041
3,889
2,891
15,788
0
143,068
L
King Arthur
J2BxD
King Arthur
5,853
1,081
0
410
8,155
6,895
0
183
7,972
0
27,984
W
Discordia
LordFriendly
Discordia
2,433
297
0
841
2,822
730
0
667
2,155
26,922
0
W
Tsukuyomi
MESP3R
Tsukuyomi
23,406
6,878
0
14,541
26,512
15,973
2,330
6,484
20,028
0
122,932
L
Yemoja
Vagex
Yemoja
5,783
1,739
3,766
3,348
16,224
17,146
0
559
15,665
14,173
0
L
Cernunnos
fiteiro14
Cernunnos
9,932
5,236
0
4,534
16,174
5,603
81
0
16,174
0
61,776
L
Scylla
spacetokyo
Scylla
10,603
882
0
1,182
13,055
5,157
0
919
12,136
60,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,693
Gold Earned
42,083
795
Minions Killed
428
0
Camps Cleared
0
2,071,796
Distance Traveled
1,817,012
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,085
595
123
6
0
476,323
3
L
Set
8,829
401
113
5
0
425,369
2
W
Heimdallr
14,413
655
189
9
0
413,997
0
W
Arachne
14,452
657
207
9
0
538,809
5
L
King Arthur
7,120
324
55
3
0
165,868
0
W
Discordia
9,864
448
57
3
0
187,505
2
W
Tsukuyomi
14,879
676
219
10
0
455,162
6
L
Yemoja
8,502
386
18
1
0
436,374
10
L
Cernunnos
8,808
400
121
6
0
417,400
3
L
Scylla
8,824
401
121
6
0
372,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role