Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
FloppySatchel
Chronos
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 21L
1,500 MMR
Party 2
Mulan
Mulan
Gold III
ShiftyShark
Mulan
Gold III
Level 160
God Stats
2W - 1L
1,659 SR
Queue Stats
74W - 48L
1,758 MMR
Party 2
Athena
Athena
Gold IV
Trinner5204
Athena
Gold IV
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 72L
1,640 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,532 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,629 SR
1,635 MMR
Thoth
Thoth
Silver I
Alae
Thoth
Silver I
Level 153
God Stats
1W - 3L
1,646 SR
Queue Stats
34W - 22L
1,677 MMR
Party 1
Bacchus
Bacchus
Gold I
BurstGolem
Bacchus
Gold I
Level 158
God Stats
147W - 117L
1,469 SR
Queue Stats
1,135W - 1,155L
1,622 MMR
Solo
Hachiman
Hachiman
Gold I
Genetic862
Hachiman
Gold I
Level 119
God Stats
16W - 21L
1,511 SR
Queue Stats
322W - 323L
1,640 MMR
Solo
Tyr
Tyr
Gold II
Phoenix932
Tyr
Gold II
Level 149
God Stats
6W - 12L
1,678 SR
Queue Stats
507W - 520L
1,596 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Warhazard
Sun Wukong
Silver I
Level 160
God Stats
1W - 3L
1,840 SR
Queue Stats
31W - 20L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 1 / 6
14,973
555
23,543
26,797
35,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
 
Hou Yi
20
2 / 3 / 7
14,964
554
13,505
20,081
8,438
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
20
8 / 3 / 11
15,979
592
31,575
22,603
9,121
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 4 / 11
14,756
547
25,340
30,397
20,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
19
5 / 3 / 11
13,709
508
9,365
29,810
45,401
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BastetKaliShivaZhong Kui

VS

Bans
ArtioUllrCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alae
Thoth
18
3 / 5 / 7
12,035
446
20,853
13,098
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
BurstGolem
Bacchus
15
1 / 3 / 8
10,770
399
12,845
31,835
44,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Genetic862
Hachiman
20
6 / 6 / 6
13,914
515
29,290
22,858
9,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 9 / 3
12,046
446
11,614
29,467
14,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Warhazard
Sun Wukong
20
2 / 3 / 2
12,777
473
13,543
30,727
29,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
26
Kills
14
14
Deaths
26
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
6
5
W
Hou Yi
 
Hou Yi
2
3
7
1.83
L
Thoth
Alae
Thoth
3
5
7
1.3
L
Bacchus
BurstGolem
Bacchus
1
3
8
1.67
W
Chronos
8
3
11
4.5
L
Hachiman
Genetic862
Hachiman
6
6
6
1.5
L
2
9
3
0.39
W
9
4
11
3.63
W
Athena
5
3
11
3.5
L
Sun Wukong
Warhazard
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,328
Damage
88,145
129,688
Taken
127,985
119,161
Mitigated
103,448
26,783
Healing
28,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
23,543
4,261
0
4,358
26,797
35,623
0
5,327
21,470
103
113,282
W
Hou Yi
 
Hou Yi
13,505
9,652
0
6,784
20,081
8,438
1,871
4,687
15,394
0
126,867
L
Thoth
Alae
Thoth
20,853
416
0
1,090
13,098
5,299
210
3,592
9,506
85,934
0
L
Bacchus
BurstGolem
Bacchus
12,845
1,371
0
3,316
31,835
44,047
50
12,337
18,908
34,227
4,819
W
Chronos
31,575
17,286
0
6,018
22,603
9,121
8,201
9,163
13,440
146,265
0
L
Hachiman
Genetic862
Hachiman
29,290
15,581
0
7,720
22,858
9,995
640
4,859
17,999
0
109,796
L
11,614
1,031
0
2,315
29,467
14,927
90
14,120
15,347
0
94,250
W
25,340
4,547
0
7,613
30,397
20,578
821
10,326
20,071
0
128,177
W
Athena
9,365
3,001
0
2,010
29,810
45,401
591
6,241
23,569
42,881
0
L
Sun Wukong
Warhazard
Sun Wukong
13,543
2,077
0
14,019
30,727
29,180
38
6,333
24,394
0
90,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,381
Gold Earned
61,542
799
Minions Killed
656
0
Camps Cleared
0
2,826,058
Distance Traveled
2,635,556
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,973
555
209
8
0
516,092
8
W
Hou Yi
14,964
554
186
7
0
554,568
7
L
Thoth
12,035
446
129
5
0
540,219
9
L
Bacchus
10,770
399
42
2
0
533,336
5
W
Chronos
15,979
592
202
7
0
547,155
3
L
Hachiman
13,914
515
163
6
0
510,850
6
L
Tyr
12,046
446
134
5
0
546,164
1
W
Mulan
14,756
547
141
5
0
578,577
5
W
Athena
13,709
508
61
2
0
629,666
1
L
Sun Wukong
12,777
473
188
7
0
504,987
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role