Player Matchup

Tiamat
Tiamat
ActedRhyme6
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,454 Elo+
Solo
Odin
Odin
Dethklok129
Odin
Level 28
God Stats
1W - 5L
1,330 SR
Queue Stats
132W - 146L
1,466 Elo+
Party 1
Khepri
Khepri
RMH_x3
Khepri
Level 105
God Stats
15W - 3L
2,055 SR
Queue Stats
313W - 312L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
guythatmakesulie
Xbalanque
Level 28
God Stats
2W - 1L
1,283 SR
Queue Stats
8W - 17L
1,286 Elo+
Solo
Cthulhu
Cthulhu
xFreyjaChanx
Cthulhu
Level 66
God Stats
10W - 8L
1,125 SR
Queue Stats
848W - 812L
1,471 Elo+
Solo
Team Averages
Level 49
1,459 SR
1,417 Elo+

VS

Team Averages
Level 39
1,439 SR
1,354 Elo+
Kumbhakarna
Kumbhakarna
AbsurdWarrior
Kumbhakarna
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 33L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hater Meds
Tsukuyomi
Level 96
God Stats
3W - 6L
1,112 SR
Queue Stats
268W - 280L
1,437 Elo+
Solo
Raijin
Raijin
Kristyzilla
Raijin
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
53W - 51L
1,057 Elo+
Solo
Izanami
Izanami
PhinFan420
Izanami
Level 25
God Stats
3W - 3L
1,337 SR
Queue Stats
77W - 95L
1,341 Elo+
Solo
Cthulhu
Cthulhu
mannyman0o
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 5 / 13
12,280
819
11,776
13,366
10,564
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

18
12 / 6 / 11
12,468
831
18,455
18,253
8,428
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
RMH_x3
Khepri
17
1 / 2 / 16
11,268
751
4,563
16,460
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
19
8 / 5 / 15
12,050
803
21,646
18,101
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
xFreyjaChanx
Cthulhu
19
3 / 2 / 23
11,813
788
10,983
16,110
15,761
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AbsurdWarrior
Kumbhakarna
18
3 / 6 / 10
10,138
676
5,652
17,396
20,373
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Hater Meds
Tsukuyomi
16
4 / 7 / 6
10,202
680
16,853
14,055
6,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
19
10 / 7 / 5
12,077
805
16,219
13,839
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
PhinFan420
Izanami
15
0 / 7 / 10
9,383
626
11,645
15,736
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
mannyman0o
Cthulhu
18
2 / 7 / 13
10,464
698
15,496
18,759
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
63
33
Kills
19
20
Deaths
34
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AbsurdWarrior
Kumbhakarna
3
6
10
1.33
W
Tiamat
9
5
13
3.1
W
12
6
11
2.92
L
Tsukuyomi
Hater Meds
Tsukuyomi
4
7
6
1
L
Raijin
10
7
5
1.79
L
Izanami
PhinFan420
Izanami
0
7
10
0.71
W
Khepri
RMH_x3
Khepri
1
2
16
4.5
W
Xbalanque
8
5
15
3.1
L
Cthulhu
mannyman0o
Cthulhu
2
7
13
1.21
W
Cthulhu
xFreyjaChanx
Cthulhu
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
65,865
82,290
Taken
79,785
59,937
Mitigated
58,348
36,994
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AbsurdWarrior
Kumbhakarna
5,652
758
1,740
2,152
17,396
20,373
0
7,089
10,307
9,228
0
W
Tiamat
11,776
1,723
1,458
2,852
13,366
10,564
1,056
6,428
6,791
30,032
0
W
18,455
5,106
3,990
4,407
18,253
8,428
1,602
6,283
11,865
174
26,781
L
Tsukuyomi
Hater Meds
Tsukuyomi
16,853
4,408
1,975
2,184
14,055
6,093
32
3,914
10,141
0
33,769
L
Raijin
16,219
1,070
1,527
1,963
13,839
6,609
0
5,942
7,897
33,052
0
L
Izanami
PhinFan420
Izanami
11,645
6,624
75
3,006
15,736
6,542
333
4,875
10,861
0
22,044
W
Khepri
RMH_x3
Khepri
4,563
465
3,172
5,957
16,460
18,004
1,345
7,362
8,810
10,766
0
W
Xbalanque
21,646
9,986
1,356
6,305
18,101
7,180
1,237
10,173
7,543
0
43,728
L
Cthulhu
mannyman0o
Cthulhu
15,496
882
696
2,231
18,759
18,731
0
5,655
13,104
26,959
0
W
Cthulhu
xFreyjaChanx
Cthulhu
10,983
549
2,515
4,982
16,110
15,761
355
5,893
9,914
28,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
52,264
142
Minions Killed
123
0
Camps Cleared
0
1,437,149
Distance Traveled
1,316,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,138
676
9
1
0
274,388
0
W
Tiamat
12,280
819
33
2
0
253,839
0
W
Odin
12,468
831
16
1
0
296,878
0
L
Tsukuyomi
10,202
680
29
2
0
275,923
1
L
Raijin
12,077
805
26
2
0
233,800
0
L
Izanami
9,383
626
27
2
0
260,389
0
W
Khepri
11,268
751
11
1
0
291,487
1
W
Xbalanque
12,050
803
39
3
0
272,107
0
L
Cthulhu
10,464
698
32
2
0
271,861
0
W
Cthulhu
11,813
788
43
3
0
322,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role