Player Matchup

Zeus
Zeus
Pappi564
Zeus
Level 126
God Stats
4W - 1L
1,681 SR
Queue Stats
162W - 157L
1,540 Elo+
Party 1
Chaac
Chaac
RTJay
Chaac
Level 85
God Stats
2W - 0L
1,270 SR
Queue Stats
45W - 45L
1,540 Elo+
Party 1
Achilles
Achilles
Swif Unreal
Achilles
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 67L
1,510 Elo+
Solo
Cerberus
Cerberus
itskatoe
Cerberus
Level 54
God Stats
1W - 3L
1,285 SR
Queue Stats
87W - 79L
1,503 Elo+
Solo
Ra
Ra
littlerednano
Ra
Level 82
God Stats
3W - 0L
1,267 SR
Queue Stats
97W - 88L
1,535 Elo+
Party 1
Team Averages
Level 73
1,401 SR
1,526 Elo+

VS

Team Averages
Level 68
1,579 SR
1,514 Elo+
Zeus
Zeus
Beau_et_bette85
Zeus
Level 26
God Stats
7W - 10L
1,659 SR
Queue Stats
624W - 653L
1,509 Elo+
Solo
Discordia
Discordia
El Jankee
Discordia
Level 149
God Stats
1W - 1L
1,763 SR
Queue Stats
265W - 234L
1,547 Elo+
Solo
Terra
Terra
Hessthethird
Terra
Level 27
God Stats
2W - 2L
1,472 SR
Queue Stats
13W - 24L
1,535 Elo+
Solo
Ares
Ares
poioipoip
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,474 Elo+
Solo
Anubis
Anubis
rinzlaer
Anubis
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 100L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 4 / 4
12,781
799
33,567
16,397
7,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RTJay
Chaac
18
1 / 3 / 14
10,859
679
11,717
27,089
41,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Swif Unreal
Achilles
19
4 / 3 / 9
11,851
741
11,433
18,207
25,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
itskatoe
Cerberus
18
2 / 5 / 12
11,490
718
7,864
27,632
40,842
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 4 / 9
9,984
624
6,107
13,748
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 9
10,823
676
28,264
13,296
6,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
El Jankee
Discordia
19
8 / 5 / 6
11,487
718
21,534
11,443
5,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 9
9,428
589
4,147
16,212
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
2 / 5 / 6
11,055
691
10,895
21,994
31,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
rinzlaer
Anubis
19
3 / 3 / 12
11,206
700
18,437
13,876
8,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
20
Kills
18
19
Deaths
20
48
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
5
9
1.9
L
Discordia
El Jankee
Discordia
8
5
6
2.2
L
0
2
9
2.25
W
Zeus
13
4
4
3.75
W
Chaac
RTJay
Chaac
1
3
14
2.67
W
Achilles
Swif Unreal
Achilles
4
3
9
2.83
W
Cerberus
itskatoe
Cerberus
2
5
12
1.6
W
0
4
9
1.13
L
Ares
2
5
6
1
L
Anubis
rinzlaer
Anubis
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,688
Damage
83,277
103,073
Taken
76,821
121,426
Mitigated
68,320
55,111
Healing
32,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,264
1,653
2,284
1,394
13,296
6,559
25
6,518
6,608
50,303
0
L
Discordia
El Jankee
Discordia
21,534
956
926
260
11,443
5,322
70
5,268
5,931
41,117
0
L
4,147
755
9,533
7,657
16,212
16,906
0
12,148
3,788
9,913
0
W
Zeus
33,567
3,049
2,817
4,578
16,397
7,277
2,725
13,860
2,537
56,835
0
W
Chaac
RTJay
Chaac
11,717
1,793
2,135
10,640
27,089
41,768
956
21,372
5,717
0
29,553
W
Achilles
Swif Unreal
Achilles
11,433
1,976
3,420
4,515
18,207
25,738
641
13,864
4,343
0
21,523
W
Cerberus
itskatoe
Cerberus
7,864
668
2,818
9,662
27,632
40,842
742
21,718
5,914
30,757
0
W
6,107
1,456
10,124
4,402
13,748
5,801
1,428
12,463
1,285
20,169
0
L
Ares
10,895
1,003
358
2,263
21,994
31,112
0
14,906
6,773
18,739
0
L
Anubis
rinzlaer
Anubis
18,437
726
3,226
4,327
13,876
8,421
25
8,698
5,049
35,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,965
Gold Earned
53,999
195
Minions Killed
162
0
Camps Cleared
0
1,523,669
Distance Traveled
1,442,123
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,823
676
56
4
0
271,395
1
L
Discordia
11,487
718
42
3
0
289,476
0
L
Terra
9,428
589
14
1
0
289,519
0
W
Zeus
12,781
799
61
4
0
280,598
1
W
Chaac
10,859
679
25
2
0
328,420
0
W
Achilles
11,851
741
12
1
0
308,757
2
W
Cerberus
11,490
718
62
4
0
294,779
0
W
Ra
9,984
624
35
2
0
311,115
1
L
Ares
11,055
691
10
1
0
288,524
0
L
Anubis
11,206
700
40
3
0
303,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role