Player Matchup

Cliodhna
Cliodhna
EPICGAMER CAVEO
Cliodhna
Level 85
God Stats
1W - 1L
1,810 SR
Queue Stats
110W - 112L
1,523 Elo+
Party 1
Discordia
Discordia
El Anchoa
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,326 Elo+
Solo
He Bo
He Bo
Mister BIoom
He Bo
Level 72
God Stats
2W - 6L
1,454 SR
Queue Stats
194W - 182L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
WHySoSeRiOuS025
Cthulhu
Level 160
God Stats
4W - 3L
1,796 SR
Queue Stats
749W - 824L
1,392 Elo+
Solo
Anhur
Anhur
hanrahan21
Anhur
Level 100
God Stats
3W - 2L
1,771 SR
Queue Stats
84W - 102L
1,381 Elo+
Solo
Team Averages
Level 101
1,666 SR
1,421 Elo+

VS

Team Averages
Level 113
1,553 SR
1,404 Elo+
Chiron
Chiron
DreadFFs
Chiron
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 111L
1,294 Elo+
Solo
Anubis
Anubis
ExactlyExotic
Anubis
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 96L
1,437 Elo+
Solo
Neith
Neith
Methacorb
Neith
Level 96
God Stats
5W - 4L
1,451 SR
Queue Stats
157W - 182L
1,311 Elo+
Solo
Cerberus
Cerberus
Trekdar
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,478 Elo+
Solo
Ares
Ares
Unimog
Ares
Level 142
God Stats
7W - 3L
1,815 SR
Queue Stats
332W - 336L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
5 / 4 / 6
11,571
771
24,552
18,694
8,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
El Anchoa
Discordia
19
3 / 2 / 8
11,307
754
10,835
6,319
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 7 / 5
10,654
710
11,366
9,745
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 9
11,199
747
10,980
22,171
23,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
5
0 / 1 / 0
7,320
488
0
913
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DreadFFs
Chiron
16
5 / 4 / 7
10,775
718
7,012
12,329
5,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 11
10,979
732
12,287
12,260
6,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Methacorb
Neith
18
2 / 1 / 9
10,714
714
10,893
9,246
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Trekdar
Cerberus
20
8 / 3 / 11
12,576
838
13,395
18,923
18,050
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Unimog
Ares
16
3 / 4 / 6
10,706
714
6,539
16,830
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
15
Kills
20
20
Deaths
16
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chiron
DreadFFs
Chiron
5
4
7
2.13
L
Cliodhna
5
4
6
2
L
Discordia
El Anchoa
Discordia
3
2
8
3.5
W
2
4
11
1.88
W
Neith
Methacorb
Neith
2
1
9
6.5
L
4
7
5
0.93
W
Cerberus
Trekdar
Cerberus
8
3
11
4.5
W
Ares
Unimog
Ares
3
4
6
1.5
L
3
6
9
1.25
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,733
Damage
50,126
57,842
Taken
69,588
38,303
Mitigated
53,879
17,368
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DreadFFs
Chiron
7,012
1,765
3,247
2,742
12,329
5,024
1,069
5,508
6,556
0
18,699
L
Cliodhna
24,552
1,040
716
8,987
18,694
8,979
1,928
12,498
6,196
0
43,066
L
Discordia
El Anchoa
Discordia
10,835
642
477
745
6,319
2,391
812
3,236
3,083
30,543
0
W
12,287
630
2,103
3,710
12,260
6,792
1,635
6,457
5,202
40,330
0
W
Neith
Methacorb
Neith
10,893
4,979
1,924
3,243
9,246
4,034
1,302
4,413
4,496
0
26,574
L
11,366
919
115
257
9,745
2,913
0
5,728
4,017
22,336
0
W
Cerberus
Trekdar
Cerberus
13,395
470
1,333
6,374
18,923
18,050
862
6,896
11,526
32,672
0
W
Ares
Unimog
Ares
6,539
256
1,285
2,433
16,830
19,979
461
8,874
7,349
9,923
0
L
10,980
302
1,221
4,850
22,171
23,790
0
10,509
11,662
23,574
0
L
Anhur
0
0
0
0
913
230
0
250
663
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
55,750
133
Minions Killed
185
0
Camps Cleared
0
1,112,166
Distance Traveled
1,363,416
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,775
718
34
2
0
275,618
1
L
Cliodhna
11,571
771
47
3
0
310,438
3
L
Discordia
11,307
754
45
3
0
262,644
3
W
Anubis
10,979
732
56
4
0
254,101
1
W
Neith
10,714
714
40
3
0
250,650
0
L
He Bo
10,654
710
22
1
0
232,860
0
W
Cerberus
12,576
838
46
3
0
314,895
2
W
Ares
10,706
714
9
1
0
268,152
2
L
Cthulhu
11,199
747
19
1
0
291,719
2
L
Anhur
7,320
488
0
0
0
14,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role