Player Matchup

Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 29
God Stats
67W - 93L
1,532 SR
Queue Stats
73W - 105L
1,636 Elo+
Party 2
Achilles
Achilles
PooBoy69
Achilles
Level 8
God Stats
12W - 2L
1,763 SR
Queue Stats
179W - 9L
1,955 Elo+
Party 2
Olorun
Olorun
sirbonkerss
Olorun
Level 149
God Stats
3W - 1L
1,667 SR
Queue Stats
115W - 61L
1,711 Elo+
Party 2
Team Averages
Level 62
1,654 SR
1,767 Elo+

VS

Team Averages
Level 55
1,505 SR
1,413 Elo+
Hel
Hel
 
Hel
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
OnE_EyE_420_87
Jing Wei
Level 25
God Stats
6W - 4L
1,519 SR
Queue Stats
30W - 37L
1,359 Elo+
Party 1
Ymir
Ymir
l Houndz l
Ymir
Level 58
God Stats
55W - 82L
1,496 SR
Queue Stats
207W - 246L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jack29Jack
Cthulhu
13
5 / 1 / 17
9,374
781
10,449
11,961
8,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PooBoy69
Achilles
14
12 / 2 / 9
10,122
844
16,353
13,255
7,247
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
15
9 / 2 / 11
10,310
859
13,093
8,123
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 8 / 1
9,255
771
9,408
13,741
4,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
9
1 / 9 / 3
7,627
636
3,908
13,410
3,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 9 / 1
6,819
568
5,750
17,030
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
26
Kills
4
5
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
8
1
0.44
W
Cthulhu
Jack29Jack
Cthulhu
5
1
17
13.5
L
Jing Wei
1
9
3
0.28
W
Achilles
PooBoy69
Achilles
12
2
9
8.25
L
0
9
1
0.06
W
Olorun
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,895
Damage
19,066
33,339
Taken
44,181
18,429
Mitigated
14,166
8,801
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,408
334
842
2,771
13,741
4,921
0
5,923
7,818
30,134
0
W
Cthulhu
Jack29Jack
Cthulhu
10,449
1,069
104
1,819
11,961
8,275
318
4,809
7,152
27,941
0
L
Jing Wei
3,908
1,639
0
1,021
13,410
3,368
0
6,316
7,094
0
11,644
W
Achilles
PooBoy69
Achilles
16,353
5,133
317
2,395
13,255
7,247
609
5,910
7,345
0
31,442
L
5,750
258
0
1,068
17,030
5,877
0
10,046
6,984
13,956
0
W
Olorun
13,093
6,984
1,156
3,010
8,123
2,907
1,389
5,106
3,017
41,014
3,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
23,701
124
Minions Killed
79
6
Camps Cleared
4
639,195
Distance Traveled
550,471
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,255
771
44
4
2
178,778
0
W
Cthulhu
9,374
781
21
2
0
235,233
2
L
Jing Wei
7,627
636
15
1
2
209,476
2
W
Achilles
10,122
844
23
2
3
212,372
4
L
Ymir
6,819
568
20
2
0
162,217
1
W
Olorun
10,310
859
80
7
3
191,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role