Player Matchup

Izanami
Izanami
FTxMVegas
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
IsaiahMD
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
cappalott
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,500 Elo+

VS

Team Averages
Level 75
1,578 SR
1,566 Elo+
Vulcan
Vulcan
Artorm
Vulcan
Level 149
God Stats
2W - 0L
1,502 SR
Queue Stats
69W - 63L
1,667 Elo+
Solo
Achilles
Achilles
NIC2071
Achilles
Level 28
God Stats
3W - 2L
1,733 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Hel
Hel
xdvck
Hel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FTxMVegas
Izanami
9
0 / 4 / 1
5,550
694
2,680
6,787
1,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
IsaiahMD
Merlin
9
0 / 4 / 0
4,955
619
1,271
6,614
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
cappalott
Jormungandr
9
1 / 4 / 0
5,998
750
2,974
6,447
3,107
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Artorm
Vulcan
11
7 / 1 / 5
7,432
929
7,712
4,556
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
NIC2071
Achilles
10
3 / 0 / 6
6,450
806
2,505
4,720
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
xdvck
Hel
11
2 / 0 / 9
6,907
863
6,419
4,631
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Artorm
Vulcan
7
1
5
9.5
L
Izanami
FTxMVegas
Izanami
0
4
1
0.13
L
Merlin
IsaiahMD
Merlin
0
4
0
0
W
Achilles
NIC2071
Achilles
3
0
6
6
L
Jormungandr
cappalott
Jormungandr
1
4
0
0.25
W
Hel
xdvck
Hel
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,925
Damage
16,636
19,848
Taken
13,907
6,940
Mitigated
6,255
797
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Artorm
Vulcan
7,712
2,841
0
877
4,556
1,741
1,012
1,544
3,012
31,057
0
L
Izanami
FTxMVegas
Izanami
2,680
1,447
0
0
6,787
1,925
0
5,753
900
0
19,911
L
Merlin
IsaiahMD
Merlin
1,271
358
0
600
6,614
1,908
0
4,410
2,094
9,880
0
W
Achilles
NIC2071
Achilles
2,505
723
0
1,144
4,720
2,966
342
1,413
3,307
0
10,098
L
Jormungandr
cappalott
Jormungandr
2,974
1,239
0
197
6,447
3,107
0
3,818
2,439
9,234
0
W
Hel
xdvck
Hel
6,419
510
3,348
2,999
4,631
1,548
790
1,646
2,985
24,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,503
Gold Earned
20,789
54
Minions Killed
102
2
Camps Cleared
5
325,205
Distance Traveled
487,243
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,432
929
40
5
1
169,971
3
L
Izanami
5,550
694
29
4
1
109,815
0
L
Merlin
4,955
619
18
2
0
114,007
0
W
Achilles
6,450
806
18
2
2
152,887
2
L
Jormungandr
5,998
750
7
1
1
101,383
2
W
Hel
6,907
863
44
6
2
164,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role