Player Matchup

Fenrir
Fenrir
AlwaysTLJ
Fenrir
Level 66
God Stats
6W - 2L
1,648 SR
Queue Stats
141W - 144L
1,455 Elo+
Solo
Artemis
Artemis
CheddarBob8557
Artemis
Level 83
God Stats
14W - 6L
1,642 SR
Queue Stats
54W - 40L
1,460 Elo+
Solo
Mulan
Mulan
CurbsideKey144
Mulan
Level 68
God Stats
20W - 16L
1,497 SR
Queue Stats
337W - 391L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gerteger1124
Morgan Le Fay
Level 67
God Stats
25W - 18L
1,580 SR
Queue Stats
387W - 380L
1,430 Elo+
Solo
Jormungandr
Jormungandr
pinhopc
Jormungandr
Level 125
God Stats
5W - 9L
1,254 SR
Queue Stats
258W - 260L
1,469 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,445 Elo+

VS

Team Averages
Level 134
1,456 SR
1,432 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
MarshallLZN
Aphrodite
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,432 Elo+
Solo
Anubis
Anubis
ParkSlimeJr
Anubis
Level 117
God Stats
7W - 13L
1,378 SR
Queue Stats
359W - 385L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
silver-echos0421
Sun Wukong
Level 118
God Stats
7W - 9L
1,465 SR
Queue Stats
490W - 535L
1,372 Elo+
Party 1
Apollo
Apollo
ziggy921
Apollo
Level 160
God Stats
8W - 8L
1,438 SR
Queue Stats
303W - 298L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlwaysTLJ
Fenrir
11
2 / 5 / 6
6,840
526
7,358
10,716
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 6 / 4
6,867
528
5,875
8,913
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 1
7,661
589
9,571
12,653
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Gerteger1124
Morgan Le Fay
11
3 / 5 / 4
7,029
541
7,123
9,016
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
pinhopc
Jormungandr
10
1 / 4 / 6
6,515
501
5,422
11,496
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 3 / 5
8,011
616
8,111
7,935
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
MarshallLZN
Aphrodite
12
3 / 1 / 8
7,694
592
6,244
10,155
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
7 / 5 / 9
8,409
647
9,339
11,393
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
silver-echos0421
Sun Wukong
13
9 / 2 / 4
8,742
672
9,498
12,992
7,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
ziggy921
Apollo
13
4 / 2 / 5
7,590
584
6,642
11,881
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
12
Kills
27
27
Deaths
13
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
3
5
2.17
L
Fenrir
AlwaysTLJ
Fenrir
2
5
6
1
L
2
6
4
0.67
L
4
7
1
0.64
L
Morgan Le Fay
Gerteger1124
Morgan Le Fay
3
5
4
1
W
Aphrodite
MarshallLZN
Aphrodite
3
1
8
7
W
Anubis
7
5
9
2.3
L
Jormungandr
pinhopc
Jormungandr
1
4
6
1
W
Sun Wukong
silver-echos0421
Sun Wukong
9
2
4
5.5
W
Apollo
ziggy921
Apollo
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,349
Damage
39,834
52,794
Taken
54,356
25,224
Mitigated
23,542
14,460
Healing
25,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,111
966
235
1,904
7,935
2,533
145
3,660
4,275
51,915
0
L
Fenrir
AlwaysTLJ
Fenrir
7,358
1,878
0
3,748
10,716
3,398
0
5,670
5,046
0
30,350
L
5,875
4,013
0
2,048
8,913
2,356
0
2,585
6,328
0
26,935
L
9,571
2,093
0
3,085
12,653
9,287
818
4,537
8,116
0
48,684
L
Morgan Le Fay
Gerteger1124
Morgan Le Fay
7,123
700
34
1,915
9,016
3,057
0
5,586
3,430
38,430
0
W
Aphrodite
MarshallLZN
Aphrodite
6,244
1,159
2,370
7,390
10,155
5,552
556
2,448
7,631
27,803
0
W
Anubis
9,339
1,181
0
4,213
11,393
4,409
488
2,387
8,872
36,116
0
L
Jormungandr
pinhopc
Jormungandr
5,422
1,878
282
3,348
11,496
7,126
0
5,316
6,180
23,024
0
W
Sun Wukong
silver-echos0421
Sun Wukong
9,498
3,078
0
5,965
12,992
7,542
1,104
2,209
10,467
0
39,988
W
Apollo
ziggy921
Apollo
6,642
4,550
0
3,841
11,881
3,506
990
1,841
10,002
0
45,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,912
Gold Earned
40,446
305
Minions Killed
331
0
Camps Cleared
0
1,143,935
Distance Traveled
1,259,116
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,011
616
99
8
0
251,967
4
L
Fenrir
6,840
526
48
4
0
263,591
3
L
Artemis
6,867
528
54
4
0
210,390
0
L
Mulan
7,661
589
99
8
0
207,926
1
L
Morgan Le Fay
7,029
541
81
6
0
223,261
1
W
Aphrodite
7,694
592
31
2
0
233,807
1
W
Anubis
8,409
647
60
5
0
234,419
2
L
Jormungandr
6,515
501
23
2
0
238,767
5
W
Sun Wukong
8,742
672
61
5
0
276,904
1
W
Apollo
7,590
584
80
6
0
262,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role