Player Matchup

Medusa
Medusa
Aurapherious
Medusa
Level 45
God Stats
13W - 8L
1,336 SR
Queue Stats
125W - 113L
1,519 Elo+
Party 2
Yu Huang
Yu Huang
ImperialBudderz
Yu Huang
Level 150
God Stats
5W - 5L
1,367 SR
Queue Stats
303W - 305L
1,520 Elo+
Party 2
Da Ji
Da Ji
Oikawatooru4424
Da Ji
Level 81
God Stats
38W - 27L
1,534 SR
Queue Stats
579W - 654L
1,482 Elo+
Party 2
Hades
Hades
Threejays38
Hades
Level 129
God Stats
10W - 6L
1,645 SR
Queue Stats
227W - 230L
1,514 Elo+
Party 2
Chang'e
Chang'e
xxTUFF S0Bx
Chang'e
Level 120
God Stats
15W - 13L
1,625 SR
Queue Stats
58W - 49L
1,666 Elo+
Party 2
Team Averages
Level 105
1,501 SR
1,540 Elo+

VS

Team Averages
Level 68
1,522 SR
1,539 Elo+
Discordia
Discordia
Grim9818
Discordia
Level 89
God Stats
0W - 1L
1,557 SR
Queue Stats
44W - 28L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
Ronnoq
Sun Wukong
Level 47
God Stats
0W - 1L
1,379 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
Stankylag48
Ne Zha
Level 136
God Stats
1W - 1L
1,543 SR
Queue Stats
20W - 10L
1,553 Elo+
Party 1
Eset
Eset
nemesis-final-66
Eset
Level 48
God Stats
2W - 2L
1,630 SR
Queue Stats
49W - 44L
1,509 Elo+
Party 3
Chernobog
Chernobog
ross-em-66
Chernobog
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
8 / 7 / 4
8,444
563
11,331
12,734
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
15
1 / 2 / 0
8,766
584
8,756
8,745
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 3 / 6
8,932
595
8,039
10,993
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 4 / 8
8,735
582
13,031
14,298
10,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
xxTUFF S0Bx
Chang'e
12
3 / 5 / 6
7,887
526
6,025
9,401
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grim9818
Discordia
12
4 / 5 / 5
7,898
527
6,852
9,176
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Ronnoq
Sun Wukong
14
2 / 2 / 1
7,667
511
4,354
11,834
7,110
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
14
6 / 7 / 5
8,349
557
9,021
14,629
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 6 / 7
6,990
466
5,204
13,528
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
ross-em-66
Chernobog
13
4 / 6 / 3
7,927
528
9,484
12,440
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
26
Kills
18
21
Deaths
26
24
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
7
4
1.43
L
Discordia
Grim9818
Discordia
4
5
5
1.3
W
Yu Huang
1
2
0
0.5
W
6
3
6
3
L
Sun Wukong
Ronnoq
Sun Wukong
2
2
1
1.25
L
Ne Zha
6
7
5
1.21
W
8
4
8
3
L
2
6
7
0.92
L
Chernobog
ross-em-66
Chernobog
4
6
3
0.92
W
Chang'e
xxTUFF S0Bx
Chang'e
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,182
Damage
34,915
56,171
Taken
61,607
26,427
Mitigated
27,662
19,199
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,331
6,279
0
2,721
12,734
3,949
1,372
2,724
10,010
0
36,293
L
Discordia
Grim9818
Discordia
6,852
545
0
1,584
9,176
3,030
0
4,162
5,014
32,546
0
W
Yu Huang
8,756
1,469
0
3,096
8,745
5,316
586
0
8,745
64,115
0
W
8,039
1,759
0
3,668
10,993
4,211
0
2,173
8,820
0
51,469
L
Sun Wukong
Ronnoq
Sun Wukong
4,354
1,014
0
927
11,834
7,110
0
6,618
4,801
0
43,814
L
Ne Zha
9,021
2,097
0
2,945
14,629
4,884
0
5,512
9,036
0
44,397
W
13,031
2,238
1,505
5,434
14,298
10,160
684
3,647
10,651
36,804
4,393
L
5,204
963
1,655
2,269
13,528
7,972
0
6,752
6,770
15,141
0
L
Chernobog
ross-em-66
Chernobog
9,484
4,856
0
2,744
12,440
4,666
0
3,646
8,794
0
51,000
W
Chang'e
xxTUFF S0Bx
Chang'e
6,025
533
151
2,624
9,401
2,791
604
3,512
5,889
31,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,764
Gold Earned
38,831
402
Minions Killed
324
0
Camps Cleared
0
1,325,026
Distance Traveled
1,383,858
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,444
563
48
3
0
250,477
4
L
Discordia
7,898
527
60
4
0
262,530
1
W
Yu Huang
8,766
584
145
10
0
254,180
2
W
Da Ji
8,932
595
88
6
0
291,985
0
L
Sun Wukong
7,667
511
87
6
0
305,249
5
L
Ne Zha
8,349
557
71
5
0
286,087
2
W
Hades
8,735
582
68
5
0
276,683
1
L
Eset
6,990
466
23
2
0
266,712
0
L
Chernobog
7,927
528
83
6
0
263,280
1
W
Chang'e
7,887
526
53
4
0
251,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role