Player Matchup

Kukulkan
Kukulkan
BERYBLOURMA
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 3
Rama
Rama
Envy-Thy
Rama
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,475 Elo+
Solo
Nu Wa
Nu Wa
draculaura030
Nu Wa
Level 110
God Stats
12W - 9L
1,500 SR
Queue Stats
54W - 56L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
pfist25
Gilgamesh
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 52L
1,451 Elo+
Party 3
Fenrir
Fenrir
shadow-jmpanther
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,285 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,397 Elo+

VS

Team Averages
Level 87
1,489 SR
1,471 Elo+
Anubis
Anubis
AWcary23
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 2
Atlas
Atlas
Bill2131
Atlas
Level 47
God Stats
3W - 4L
1,173 SR
Queue Stats
206W - 227L
1,266 Elo+
Solo
Jormungandr
Jormungandr
KuroAsura-
Jormungandr
Level 123
God Stats
2W - 2L
1,557 SR
Queue Stats
37W - 40L
1,538 Elo+
Party 2
Heimdallr
Heimdallr
YFN_YE
Heimdallr
Level 74
God Stats
3W - 2L
1,714 SR
Queue Stats
19W - 12L
1,707 Elo+
Party 2
Terra
Terra
xJqzxYT-_-
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BERYBLOURMA
Kukulkan
15
0 / 10 / 4
9,385
939
5,259
14,063
2,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
15
4 / 9 / 2
10,891
1,089
18,475
19,398
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 9 / 5
11,187
1,119
16,992
18,979
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
pfist25
Gilgamesh
16
0 / 5 / 6
9,837
984
12,169
26,242
27,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
1 / 20 / 5
9,836
984
7,271
27,108
9,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AWcary23
Anubis
20
21 / 2 / 19
14,154
1,415
29,283
13,834
7,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
Bill2131
Atlas
17
0 / 2 / 15
10,025
1,003
6,298
9,719
8,727
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
KuroAsura-
Jormungandr
19
5 / 2 / 30
12,244
1,224
15,567
18,246
17,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
YFN_YE
Heimdallr
20
21 / 0 / 23
14,636
1,464
32,040
7,813
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
17
6 / 3 / 18
11,292
1,129
12,301
19,624
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
158
9
Kills
53
53
Deaths
9
22
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Anubis
AWcary23
Anubis
21
2
19
15.25
L
Kukulkan
BERYBLOURMA
Kukulkan
0
10
4
0.2
W
Atlas
Bill2131
Atlas
0
2
15
3.75
L
Rama
4
9
2
0.56
W
Jormungandr
KuroAsura-
Jormungandr
5
2
30
10
W
Heimdallr
YFN_YE
Heimdallr
21
0
23
32.5
L
4
9
5
0.72
L
Gilgamesh
pfist25
Gilgamesh
0
5
6
0.6
L
1
20
5
0.18
W
Terra
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
95,489
105,790
Taken
69,236
50,876
Mitigated
45,967
4,706
Healing
22,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AWcary23
Anubis
29,283
920
0
7,633
13,834
7,497
0
3,588
10,081
47,377
0
L
Kukulkan
BERYBLOURMA
Kukulkan
5,259
2,079
0
186
14,063
2,550
0
8,778
5,285
14,157
0
W
Atlas
Bill2131
Atlas
6,298
2,622
0
236
9,719
8,727
0
2,284
7,265
16,170
0
L
Rama
18,475
14,048
32
1,357
19,398
5,841
0
12,473
6,806
0
39,964
W
Jormungandr
KuroAsura-
Jormungandr
15,567
5,113
706
933
18,246
17,818
0
6,804
10,642
38,520
0
W
Heimdallr
YFN_YE
Heimdallr
32,040
20,345
0
3,710
7,813
3,669
0
3,289
4,401
0
56,730
L
16,992
3,628
250
1,970
18,979
4,757
0
11,755
7,191
48,649
0
L
Gilgamesh
pfist25
Gilgamesh
12,169
2,269
0
89
26,242
27,920
0
12,564
13,263
0
24,434
L
7,271
1,496
0
822
27,108
9,808
0
17,054
9,796
0
16,061
W
Terra
12,301
2,364
4,945
4,288
19,624
8,256
0
6,231
12,921
19,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
62,351
139
Minions Killed
194
3
Camps Cleared
4
791,383
Distance Traveled
876,705
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,154
1,415
42
4
0
170,894
0
L
Kukulkan
9,385
939
18
2
0
119,991
2
W
Atlas
10,025
1,003
16
2
0
161,955
1
L
Rama
10,891
1,089
30
3
2
156,534
0
W
Jormungandr
12,244
1,224
53
5
1
158,610
0
W
Heimdallr
14,636
1,464
63
6
2
184,687
0
L
Nu Wa
11,187
1,119
46
5
0
143,035
2
L
Gilgamesh
9,837
984
24
2
1
219,509
0
L
Fenrir
9,836
984
21
2
0
152,314
0
W
Terra
11,292
1,129
20
2
1
200,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role