Player Matchup

Fenrir
Fenrir
Dfrederick99
Fenrir
Level 151
God Stats
7W - 3L
1,507 SR
Queue Stats
248W - 179L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
TidalSplash5704
Cthulhu
Level 142
God Stats
11W - 3L
1,666 SR
Queue Stats
178W - 133L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
Yonıs
Nu Wa
Level 63
God Stats
62W - 51L
1,599 SR
Queue Stats
100W - 147L
1,518 Elo+
Solo
Team Averages
Level 119
1,591 SR
1,591 Elo+

VS

Team Averages
Level 77
1,559 SR
1,463 Elo+
Artio
Artio
AugusteGusteau
Artio
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BabyZezhka
Cu Chulainn
Level 112
God Stats
1W - 1L
1,704 SR
Queue Stats
170W - 256L
1,355 Elo+
Party 1
Kukulkan
Kukulkan
iCarlyFan0042
Kukulkan
Level 46
God Stats
13W - 21L
1,472 SR
Queue Stats
390W - 425L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
15 / 3 / 7
11,910
851
16,826
13,016
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 1 / 16
10,973
784
13,538
13,041
16,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Yonıs
Nu Wa
16
4 / 1 / 11
11,011
787
10,525
6,341
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
8,822
630
6,857
20,042
15,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
BabyZezhka
Cu Chulainn
13
2 / 7 / 2
9,343
667
7,156
14,470
10,756
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
iCarlyFan0042
Kukulkan
13
2 / 10 / 2
9,729
695
6,469
12,034
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
24
Kills
5
5
Deaths
24
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Cu Chulainn
BabyZezhka
Cu Chulainn
2
7
2
0.43
W
Fenrir
15
3
7
6.17
W
5
1
16
13
W
Nu Wa
Yonıs
Nu Wa
4
1
11
9.5
L
Kukulkan
iCarlyFan0042
Kukulkan
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
20,482
32,398
Taken
46,546
26,404
Mitigated
29,656
10,567
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,857
558
1,324
4,093
20,042
15,534
0
9,614
9,989
32,152
0
L
Cu Chulainn
BabyZezhka
Cu Chulainn
7,156
1,523
0
160
14,470
10,756
0
9,861
3,657
7,055
16,929
W
Fenrir
16,826
4,761
240
4,306
13,016
7,240
765
5,568
7,448
0
34,862
W
13,538
475
784
2,630
13,041
16,922
100
6,225
6,816
37,825
0
W
Nu Wa
Yonıs
Nu Wa
10,525
1,977
287
2,320
6,341
2,242
1,665
3,796
2,545
47,203
0
L
Kukulkan
iCarlyFan0042
Kukulkan
6,469
739
405
501
12,034
3,366
0
3,770
7,911
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
27,894
152
Minions Killed
144
9
Camps Cleared
3
779,409
Distance Traveled
685,019
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,822
630
43
3
1
242,997
4
L
Cu Chulainn
9,343
667
42
3
1
237,875
0
W
Fenrir
11,910
851
31
2
4
258,196
2
W
Cthulhu
10,973
784
37
3
2
287,428
3
W
Nu Wa
11,011
787
84
6
3
233,785
4
L
Kukulkan
9,729
695
59
4
1
204,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role