Player Matchup

Agni
Agni
AllF0rFunTwitch
Agni
Level 160
God Stats
7W - 4L
1,727 SR
Queue Stats
876W - 830L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
DrPeKa TM
Cthulhu
Level 120
God Stats
9W - 3L
1,976 SR
Queue Stats
440W - 355L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
QueenLilyz
Guan Yu
Level 107
God Stats
5W - 1L
1,643 SR
Queue Stats
316W - 298L
1,500 Elo+
Party 2
Atlas
Atlas
Zhaahii
Atlas
Level 154
God Stats
5W - 4L
1,461 SR
Queue Stats
264W - 250L
1,540 Elo+
Solo
Ganesha
Ganesha
noksucow
Ganesha
Level 104
God Stats
10W - 7L
1,554 SR
Queue Stats
704W - 635L
1,492 Elo+
Party 2
Team Averages
Level 129
1,672 SR
1,499 Elo+

VS

Team Averages
Level 51
1,462 SR
1,462 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AHAR-M
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,552 Elo+
Solo
Sol
Sol
RamboLeDur
Sol
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
36W - 37L
1,536 Elo+
Solo
Cernunnos
Cernunnos
WHySoSeRiOuS025
Cernunnos
Level 160
God Stats
17W - 18L
1,550 SR
Queue Stats
749W - 824L
1,401 Elo+
Solo
Horus
Horus
Yorgrim
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
8,324
832
11,972
6,422
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DrPeKa TM
Cthulhu
15
4 / 1 / 13
8,761
876
11,991
14,715
13,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
QueenLilyz
Guan Yu
15
8 / 1 / 6
9,191
919
9,758
13,485
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Zhaahii
Atlas
16
5 / 1 / 11
8,993
899
12,690
11,045
11,506
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ganesha
noksucow
Ganesha
14
0 / 4 / 17
8,155
816
6,175
13,745
16,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 6 / 3
8,001
800
5,627
13,860
17,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
AHAR-M
Tiamat
15
3 / 3 / 2
8,363
836
5,423
7,964
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 6
7,777
778
16,175
10,998
3,948
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
WHySoSeRiOuS025
Cernunnos
12
0 / 5 / 3
6,756
676
9,399
11,398
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Yorgrim
Horus
13
1 / 3 / 3
6,916
692
2,368
11,282
13,344
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
20
Kills
7
8
Deaths
20
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
6
3
0.58
L
Tiamat
AHAR-M
Tiamat
3
3
2
1.33
W
3
1
11
8.5
W
Cthulhu
DrPeKa TM
Cthulhu
4
1
13
10.5
W
Guan Yu
QueenLilyz
Guan Yu
8
1
6
11
L
1
3
6
1.33
L
Cernunnos
WHySoSeRiOuS025
Cernunnos
0
5
3
0.3
L
Horus
Yorgrim
Horus
1
3
3
0.83
W
Atlas
Zhaahii
Atlas
5
1
11
10.5
W
Ganesha
noksucow
Ganesha
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,586
Damage
38,992
59,412
Taken
55,502
58,898
Mitigated
43,735
26,466
Healing
22,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,627
865
694
898
13,860
17,894
0
8,824
4,211
7,588
0
L
Tiamat
AHAR-M
Tiamat
5,423
337
520
2,224
7,964
3,781
0
6,797
848
15,953
0
W
11,972
672
1,756
240
6,422
2,770
1,902
2,736
3,686
24,951
0
W
Cthulhu
DrPeKa TM
Cthulhu
11,991
448
2,281
2,299
14,715
13,711
93
8,330
6,385
18,090
0
W
Guan Yu
QueenLilyz
Guan Yu
9,758
1,004
10,216
5,892
13,485
14,383
904
4,882
8,603
1,868
11,421
L
16,175
5,049
1,389
4,511
10,998
3,948
0
8,841
1,631
34,264
0
L
Cernunnos
WHySoSeRiOuS025
Cernunnos
9,399
5,012
969
1,941
11,398
4,768
0
9,085
1,813
0
21,103
L
Horus
Yorgrim
Horus
2,368
1,305
4,727
4,302
11,282
13,344
0
7,544
2,940
0
3,302
W
Atlas
Zhaahii
Atlas
12,690
3,876
404
1,750
11,045
11,506
325
4,527
6,518
23,647
0
W
Ganesha
noksucow
Ganesha
6,175
846
906
722
13,745
16,528
566
6,750
6,995
11,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
37,813
100
Minions Killed
91
0
Camps Cleared
0
1,006,914
Distance Traveled
877,419
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,001
800
2
0
0
168,416
0
L
Tiamat
8,363
836
33
3
0
170,960
0
W
Agni
8,324
832
40
4
0
176,094
3
W
Cthulhu
8,761
876
22
2
0
221,783
0
W
Guan Yu
9,191
919
17
2
0
233,650
2
L
Sol
7,777
778
37
4
0
184,567
1
L
Cernunnos
6,756
676
18
2
0
161,276
3
L
Horus
6,916
692
1
0
0
192,200
0
W
Atlas
8,993
899
21
2
0
213,193
0
W
Ganesha
8,155
816
0
0
0
162,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role