Player Matchup

Bacchus
Bacchus
CLToasterTurtle
Bacchus
Level 98
God Stats
4W - 7L
1,627 SR
Queue Stats
50W - 43L
1,461 Elo+
Party 1
Tiamat
Tiamat
CrownedJuno
Tiamat
Level 127
God Stats
8W - 4L
1,624 SR
Queue Stats
175W - 174L
1,580 Elo+
Party 1
Bellona
Bellona
KxrriiFrFr
Bellona
Level 125
God Stats
3W - 2L
1,689 SR
Queue Stats
64W - 46L
1,638 Elo+
Party 1
Ullr
Ullr
Skullhunter206
Ullr
Level 157
God Stats
2W - 0L
1,324 SR
Queue Stats
152W - 61L
1,689 Elo+
Party 1
Ravana
Ravana
floppy_docker
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,512 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,576 Elo+

VS

Team Averages
Level 86
1,635 SR
1,552 Elo+
Neith
Neith
AamaraRagnos
Neith
Level 43
God Stats
13W - 23L
1,500 SR
Queue Stats
71W - 62L
1,500 Elo+
Solo
Da Ji
Da Ji
Am_Gerg
Da Ji
Level 81
God Stats
4W - 3L
1,755 SR
Queue Stats
29W - 24L
1,570 Elo+
Party 2
Cthulhu
Cthulhu
Brathir
Cthulhu
Level 87
God Stats
5W - 1L
1,919 SR
Queue Stats
67W - 70L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BrathirsWifey1
Morgan Le Fay
Level 153
God Stats
3W - 7L
1,499 SR
Queue Stats
58W - 59L
1,529 Elo+
Party 2
Bellona
Bellona
smreddragon
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 22
12,016
1,202
6,598
12,443
20,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
19
13 / 3 / 17
13,422
1,342
25,326
13,918
10,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KxrriiFrFr
Bellona
18
5 / 3 / 20
12,711
1,271
14,564
17,265
18,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 1 / 19
13,585
1,359
19,981
9,878
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 3 / 23
12,040
1,204
19,059
12,674
9,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

254

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,432
943
11,171
9,177
2,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Am_Gerg
Da Ji
17
5 / 17 / 6
11,830
1,183
15,823
22,726
7,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Brathir
Cthulhu
17
4 / 8 / 7
11,521
1,152
15,676
22,444
19,326
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
BrathirsWifey1
Morgan Le Fay
17
2 / 6 / 6
11,567
1,157
12,723
17,462
6,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
smreddragon
Bellona
16
1 / 5 / 5
10,811
1,081
6,469
18,557
11,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
40
38
Kills
12
12
Deaths
38
101
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Da Ji
Am_Gerg
Da Ji
5
17
6
0.47
L
Cthulhu
Brathir
Cthulhu
4
8
7
0.94
L
Morgan Le Fay
BrathirsWifey1
Morgan Le Fay
2
6
6
0.83
W
3
2
22
7
W
Tiamat
13
3
17
7.17
W
Bellona
KxrriiFrFr
Bellona
5
3
20
5
W
9
1
19
18.5
W
8
3
23
6.5
L
Bellona
smreddragon
Bellona
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,528
Damage
61,862
66,178
Taken
90,366
64,172
Mitigated
47,751
16,317
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,171
5,700
0
587
9,177
2,399
0
5,618
3,559
0
21,082
L
Da Ji
Am_Gerg
Da Ji
15,823
3,698
0
311
22,726
7,906
0
6,605
16,121
168
26,180
L
Cthulhu
Brathir
Cthulhu
15,676
951
407
84
22,444
19,326
0
7,945
14,499
32,514
0
L
Morgan Le Fay
BrathirsWifey1
Morgan Le Fay
12,723
494
274
2,325
17,462
6,296
0
4,798
12,664
42,456
0
W
6,598
1,398
308
1,549
12,443
20,297
0
5,639
6,804
8,686
0
W
Tiamat
25,326
1,124
414
4,314
13,918
10,802
0
5,698
8,220
38,856
0
W
Bellona
KxrriiFrFr
Bellona
14,564
6,051
1,574
3,652
17,265
18,872
0
7,152
10,113
0
30,119
W
19,981
12,081
0
3,314
9,878
5,112
0
4,815
5,063
0
71,059
W
19,059
4,930
0
1,192
12,674
9,089
0
7,078
5,596
0
23,530
L
Bellona
smreddragon
Bellona
6,469
899
1,526
1,191
18,557
11,824
0
6,958
11,599
5,950
11,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,774
Gold Earned
55,161
194
Minions Killed
179
11
Camps Cleared
6
973,705
Distance Traveled
841,500
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,432
943
23
2
0
170,178
0
L
Da Ji
11,830
1,183
22
2
3
174,940
0
L
Cthulhu
11,521
1,152
40
4
1
174,085
0
L
Morgan Le Fay
11,567
1,157
59
6
2
170,538
4
W
Bacchus
12,016
1,202
2
0
0
194,253
0
W
Tiamat
13,422
1,342
28
3
1
198,616
0
W
Bellona
12,711
1,271
36
4
6
198,045
0
W
Ullr
13,585
1,359
116
12
3
188,377
0
W
Ravana
12,040
1,204
12
1
1
194,414
0
L
Bellona
10,811
1,081
35
4
0
151,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role