Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BlLLS MAFIA
Scylla
Level 129
God Stats
16W - 10L
1,718 SR
Queue Stats
149W - 124L
1,607 Elo+
Party 2
Ymir
Ymir
ChrisDury
Ymir
Level 32
God Stats
6W - 2L
1,729 SR
Queue Stats
6W - 2L
1,714 Elo+
Party 2
Ne Zha
Ne Zha
OptimusMoss420
Ne Zha
Level 19
God Stats
4W - 0L
1,930 SR
Queue Stats
35W - 22L
1,670 Elo+
Party 2
Ares
Ares
Shabba716
Ares
Level 119
God Stats
128W - 85L
1,654 SR
Queue Stats
152W - 110L
1,630 Elo+
Party 2
Team Averages
Level 85
1,706 SR
1,624 Elo+

VS

Team Averages
Level 81
1,607 SR
1,567 Elo+
Izanami
Izanami
Barnoo
Izanami
Level 148
God Stats
6W - 5L
1,721 SR
Queue Stats
179W - 151L
1,512 Elo+
Party 1
Olorun
Olorun
BigCheekyWalrus
Olorun
Level 94
God Stats
1W - 1L
1,841 SR
Queue Stats
167W - 150L
1,583 Elo+
Party 1
Sobek
Sobek
DefectionX
Sobek
Level 118
God Stats
2W - 4L
1,732 SR
Queue Stats
194W - 155L
1,629 Elo+
Party 1
Erlang Shen
Erlang Shen
Drk_bLk
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,343 Elo+
Solo
Thanatos
Thanatos
xArcturusx
Thanatos
Level 27
God Stats
10W - 12L
1,241 SR
Queue Stats
25W - 20L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
12 / 4 / 9
9,982
907
17,228
10,368
4,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
4 / 1 / 13
9,110
828
16,227
5,121
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
13
0 / 1 / 8
7,624
693
4,036
7,746
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 3 / 11
8,525
775
9,241
11,962
10,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
15
5 / 3 / 11
8,222
747
9,060
12,291
13,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barnoo
Izanami
16
3 / 4 / 7
8,895
809
10,312
11,839
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 6 / 4
8,839
804
5,939
11,846
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
14
1 / 0 / 9
8,288
753
6,294
12,704
11,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Drk_bLk
Erlang Shen
13
0 / 7 / 9
7,961
724
7,057
14,373
9,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
xArcturusx
Thanatos
13
4 / 7 / 3
7,735
703
5,461
12,005
4,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
44
24
Kills
12
12
Deaths
24
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
4
9
4.13
L
Izanami
Barnoo
Izanami
3
4
7
1.63
L
4
6
4
1
W
Scylla
4
1
13
10.5
W
Ymir
0
1
8
4
L
Sobek
1
0
9
5.5
L
Erlang Shen
Drk_bLk
Erlang Shen
0
7
9
0.64
W
3
3
11
2.83
W
Ares
5
3
11
3.5
L
Thanatos
xArcturusx
Thanatos
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
35,063
47,488
Taken
62,767
37,577
Mitigated
34,534
3,690
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
17,228
6,308
0
395
10,368
4,571
0
3,121
7,247
0
34,293
L
Izanami
Barnoo
Izanami
10,312
6,082
0
2,516
11,839
4,405
21
5,937
5,902
0
41,093
L
5,939
3,612
575
1,662
11,846
4,699
0
3,768
8,078
24,640
0
W
Scylla
16,227
711
37
1,012
5,121
2,095
741
1,749
3,372
42,383
0
W
Ymir
4,036
458
0
760
7,746
7,261
30
2,185
5,561
11,325
0
L
Sobek
6,294
690
1,542
4,944
12,704
11,486
0
6,224
6,480
15,008
0
L
Erlang Shen
Drk_bLk
Erlang Shen
7,057
3,548
765
1,842
14,373
9,921
0
8,654
5,719
0
19,577
W
9,241
3,293
0
1,486
11,962
10,406
367
2,100
9,862
0
28,892
W
Ares
9,060
379
0
0
12,291
13,244
21
3,078
9,213
15,660
0
L
Thanatos
xArcturusx
Thanatos
5,461
1,715
0
2,962
12,005
4,023
51
4,740
7,265
0
15,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
41,718
175
Minions Killed
186
0
Camps Cleared
0
1,204,600
Distance Traveled
1,065,210
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,982
907
35
3
0
260,792
1
L
Izanami
8,895
809
77
7
0
206,444
2
L
Olorun
8,839
804
37
3
0
204,408
0
W
Scylla
9,110
828
78
7
0
239,530
1
W
Ymir
7,624
693
20
2
0
231,692
1
L
Sobek
8,288
753
23
2
0
243,411
1
L
Erlang Shen
7,961
724
24
2
0
199,721
1
W
Ne Zha
8,525
775
33
3
0
222,493
0
W
Ares
8,222
747
9
1
0
250,093
0
L
Thanatos
7,735
703
25
2
0
211,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role