Player Matchup

Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DisneyAlladin
Sobek
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,568 Elo+
Solo
Nemesis
Nemesis
KenpashyZarack
Nemesis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
667W - 692L
1,583 Elo+
Solo
Freya
Freya
LittleSchlav420
Freya
Level 160
God Stats
3W - 5L
1,176 SR
Queue Stats
335W - 355L
1,538 Elo+
Solo
Da Ji
Da Ji
hieiantrax
Da Ji
Level 147
God Stats
1W - 3L
1,715 SR
Queue Stats
543W - 555L
1,520 Elo+
Solo
Team Averages
Level 149
1,478 SR
1,542 Elo+

VS

Team Averages
Level 106
1,468 SR
1,558 Elo+
Horus
Horus
OHGRADY
Horus
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
268W - 273L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Wrothy
Gilgamesh
Level 106
God Stats
3W - 1L
1,430 SR
Queue Stats
119W - 97L
1,639 Elo+
Party 1
Chiron
Chiron
ihavepantss
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,461 Elo+
Solo
Apollo
Apollo
joshuaju
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,703 Elo+
Party 1
Zhong Kui
Zhong Kui
nH Tackylina
Zhong Kui
Level 160
God Stats
8W - 4L
1,409 SR
Queue Stats
256W - 271L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 5
7,061
706
5,284
10,450
13,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 2
7,075
708
7,222
15,455
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 2
7,221
722
4,801
16,896
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 1
7,555
756
11,532
11,417
5,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
1
0 / 0 / 0
2,404
240
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
OHGRADY
Horus
13
0 / 3 / 10
7,685
769
3,329
10,084
9,332
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Wrothy
Gilgamesh
15
2 / 0 / 10
8,422
842
7,334
7,902
6,769
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
14
4 / 3 / 7
8,716
872
10,206
6,736
2,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
joshuaju
Apollo
15
5 / 2 / 6
8,772
877
11,898
9,532
3,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
nH Tackylina
Zhong Kui
15
2 / 1 / 8
8,554
855
9,852
9,710
7,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
13
13
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
5
1.25
L
1
3
2
0.67
L
2
4
2
0.75
L
5
4
1
1.38
W
Horus
OHGRADY
Horus
0
3
10
1.67
W
Gilgamesh
Wrothy
Gilgamesh
2
0
10
7
L
Da Ji
0
0
0
0
W
Chiron
4
3
7
2.5
W
Apollo
joshuaju
Apollo
5
2
6
4
W
Zhong Kui
nH Tackylina
Zhong Kui
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
42,619
54,218
Taken
43,964
46,613
Mitigated
30,021
22,759
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,284
131
3,510
4,264
10,450
13,741
184
1,696
8,754
16,832
0
L
7,222
318
304
3,465
15,455
18,394
64
3,901
11,554
15,019
0
L
4,801
809
196
6,378
16,896
8,673
30
1,209
15,687
0
9,716
L
11,532
3,867
1,101
3,541
11,417
5,805
307
3,046
8,371
19,819
0
W
Horus
OHGRADY
Horus
3,329
1,701
6,289
3,994
10,084
9,332
70
4,902
5,182
0
5,034
W
Gilgamesh
Wrothy
Gilgamesh
7,334
2,323
1,291
1,402
7,902
6,769
721
3,627
4,275
0
12,717
L
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
10,206
3,754
3,245
1,102
6,736
2,649
1,044
4,659
2,077
0
21,830
W
Apollo
joshuaju
Apollo
11,898
6,420
1,570
1,464
9,532
3,931
1,844
5,234
4,298
0
18,964
W
Zhong Kui
nH Tackylina
Zhong Kui
9,852
1,932
923
4,755
9,710
7,340
1,267
5,616
4,094
28,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
42,149
46
Minions Killed
107
0
Camps Cleared
0
728,779
Distance Traveled
946,418
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,061
706
14
1
0
187,280
2
L
Sobek
7,075
708
8
1
0
178,131
0
L
Nemesis
7,221
722
13
1
0
193,084
0
L
Freya
7,555
756
11
1
0
170,284
3
W
Horus
7,685
769
5
1
0
188,356
0
W
Gilgamesh
8,422
842
9
1
0
210,565
0
L
Da Ji
2,404
240
0
0
0
0
0
W
Chiron
8,716
872
18
2
0
176,170
0
W
Apollo
8,772
877
19
2
0
182,825
2
W
Zhong Kui
8,554
855
56
6
0
188,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role