Player Matchup

Cu Chulainn
Cu Chulainn
CaptainClanker
Cu Chulainn
Level 60
God Stats
4W - 2L
1,801 SR
Queue Stats
29W - 21L
1,657 Elo+
Party 2
Hercules
Hercules
MISTABUSTABASE
Hercules
Level 79
God Stats
0W - 2L
1,256 SR
Queue Stats
38W - 40L
1,449 Elo+
Party 2
He Bo
He Bo
ZachTalarico
He Bo
Level 25
God Stats
2W - 4L
1,340 SR
Queue Stats
8W - 13L
1,440 Elo+
Party 2
Team Averages
Level 55
1,466 SR
1,515 Elo+

VS

Team Averages
Level 75
1,329 SR
1,353 Elo+
Cliodhna
Cliodhna
ColdFanatic
Cliodhna
Level 123
God Stats
1W - 1L
1,199 SR
Queue Stats
28W - 42L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
ELCABRALESuwu
Baron Samedi
Level 14
God Stats
3W - 3L
1,288 SR
Queue Stats
17W - 26L
1,403 Elo+
Party 1
Chaac
Chaac
lUnknowablel
Chaac
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
17W - 26L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainClanker
Cu Chulainn
20
3 / 8 / 7
14,443
628
19,934
30,764
33,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
19
3 / 3 / 9
15,332
667
15,056
34,588
49,029
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 15 / 4
14,661
637
15,921
22,954
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ColdFanatic
Cliodhna
20
20 / 3 / 6
18,123
788
42,495
26,710
14,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ELCABRALESuwu
Baron Samedi
20
4 / 5 / 14
14,981
651
23,357
17,877
18,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 19
14,646
637
13,275
22,896
36,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
13
Kills
26
26
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaptainClanker
Cu Chulainn
3
8
7
0.81
W
Cliodhna
ColdFanatic
Cliodhna
20
3
6
7.67
W
Baron Samedi
ELCABRALESuwu
Baron Samedi
4
5
14
2.2
L
Hercules
3
3
9
2.5
L
7
15
4
0.6
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,911
Damage
79,127
88,306
Taken
67,483
88,190
Mitigated
69,444
12,927
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaptainClanker
Cu Chulainn
19,934
4,377
0
156
30,764
33,038
321
9,792
20,455
0
66,009
W
Cliodhna
ColdFanatic
Cliodhna
42,495
3,447
0
11,769
26,710
14,909
1,850
8,421
18,289
0
109,517
W
Baron Samedi
ELCABRALESuwu
Baron Samedi
23,357
2,214
3,910
5,014
17,877
18,410
638
3,823
14,054
56,035
0
L
Hercules
15,056
2,716
0
11,988
34,588
49,029
187
11,180
22,586
0
45,898
L
15,921
419
129
654
22,954
6,123
509
2,991
19,786
38,268
0
W
13,275
2,041
468
7,273
22,896
36,125
531
4,780
18,116
1,124
37,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
47,750
190
Minions Killed
208
7
Camps Cleared
10
1,170,150
Distance Traveled
1,258,838
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,443
628
73
3
2
400,273
0
W
Cliodhna
18,123
788
113
5
8
473,586
2
W
Baron Samedi
14,981
651
54
2
1
383,254
2
L
Hercules
15,332
667
61
3
2
447,070
3
L
He Bo
14,661
637
56
2
3
322,807
0
W
Chaac
14,646
637
41
2
1
401,998
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role