Player Matchup

Jormungandr
Jormungandr
ArrowMantis
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 157L
1,384 Elo+
Party 1
Sol
Sol
Ordjan
Sol
Level 27
God Stats
5W - 2L
1,670 SR
Queue Stats
93W - 65L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
PatMachoink
Heimdallr
Level 29
God Stats
16W - 22L
1,456 SR
Queue Stats
102W - 90L
1,412 Elo+
Party 1
Chaac
Chaac
dimesniffer
Chaac
Level 93
God Stats
18W - 17L
1,532 SR
Queue Stats
181W - 162L
1,428 Elo+
Party 1
Ravana
Ravana
laryb
Ravana
Level 53
God Stats
14W - 7L
1,405 SR
Queue Stats
229W - 210L
1,408 Elo+
Party 1
Team Averages
Level 50
1,513 SR
1,409 Elo+

VS

Team Averages
Level 81
1,484 SR
1,515 Elo+
Cthulhu
Cthulhu
DannyRUOk
Cthulhu
Level 102
God Stats
19W - 10L
1,545 SR
Queue Stats
166W - 163L
1,428 Elo+
Solo
Shiva
Shiva
MEINJUUL
Shiva
Level 28
God Stats
4W - 0L
1,608 SR
Queue Stats
96W - 50L
1,567 Elo+
Party 2
Bastet
Bastet
Mylantson
Bastet
Level 121
God Stats
6W - 9L
1,355 SR
Queue Stats
444W - 370L
1,536 Elo+
Party 2
Izanami
Izanami
Nar3x
Izanami
Level 17
God Stats
3W - 1L
1,226 SR
Queue Stats
9W - 6L
1,591 Elo+
Party 3
Janus
Janus
Th3Opposition
Janus
Level 136
God Stats
3W - 4L
1,685 SR
Queue Stats
182W - 137L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArrowMantis
Jormungandr
10
1 / 3 / 0
6,124
471
1,937
8,539
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Ordjan
Sol
10
0 / 5 / 0
5,954
458
2,618
7,152
1,864
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
PatMachoink
Heimdallr
11
2 / 2 / 1
6,310
485
4,445
5,614
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 1
6,157
474
2,785
10,584
6,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ravana
laryb
Ravana
8
0 / 5 / 0
5,414
416
1,560
7,969
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DannyRUOk
Cthulhu
12
1 / 0 / 8
7,214
555
4,931
8,537
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
MEINJUUL
Shiva
15
3 / 1 / 1
8,277
637
8,273
11,959
11,274
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Mylantson
Bastet
14
8 / 0 / 6
8,021
617
6,884
7,012
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Nar3x
Izanami
12
3 / 1 / 2
7,141
549
3,829
5,588
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 7
7,422
571
5,033
4,380
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArrowMantis
Jormungandr
1
3
0
0.33
W
Cthulhu
DannyRUOk
Cthulhu
1
0
8
5
W
Shiva
MEINJUUL
Shiva
3
1
1
3.5
W
Bastet
Mylantson
Bastet
8
0
6
11
W
Izanami
Nar3x
Izanami
3
1
2
4
L
Sol
Ordjan
Sol
0
5
0
0
L
Heimdallr
PatMachoink
Heimdallr
2
2
1
1.25
W
2
1
7
5.5
L
0
2
1
0.25
L
Ravana
laryb
Ravana
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,345
Damage
28,950
39,858
Taken
37,476
15,834
Mitigated
22,237
12,066
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArrowMantis
Jormungandr
1,937
470
123
3,026
8,539
4,297
0
3,873
4,666
12,932
0
W
Cthulhu
DannyRUOk
Cthulhu
4,931
103
581
3,093
8,537
5,402
0
1,284
7,253
22,840
1,512
W
Shiva
MEINJUUL
Shiva
8,273
1,823
0
3,239
11,959
11,274
6
736
11,223
0
59,595
W
Bastet
Mylantson
Bastet
6,884
1,743
0
4,338
7,012
2,212
462
456
6,556
0
47,542
W
Izanami
Nar3x
Izanami
3,829
2,421
0
2,207
5,588
1,960
669
478
5,110
0
47,255
L
Sol
Ordjan
Sol
2,618
1,010
0
2,211
7,152
1,864
0
1,883
5,269
28,308
0
L
Heimdallr
PatMachoink
Heimdallr
4,445
1,899
0
2,247
5,614
1,458
0
2,330
3,284
0
26,249
W
5,033
533
0
380
4,380
1,389
615
1,601
2,779
48,983
0
L
2,785
380
0
3,880
10,584
6,069
0
0
10,584
0
37,397
L
Ravana
laryb
Ravana
1,560
528
0
579
7,969
2,146
0
1,642
6,327
0
29,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
38,075
292
Minions Killed
428
0
Camps Cleared
0
1,128,653
Distance Traveled
1,375,670
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,124
471
27
2
0
216,319
0
W
Cthulhu
7,214
555
50
4
0
260,634
3
W
Shiva
8,277
637
112
9
0
266,174
1
W
Bastet
8,021
617
84
6
0
313,309
2
W
Izanami
7,141
549
84
6
0
254,040
2
L
Sol
5,954
458
76
6
0
227,490
2
L
Heimdallr
6,310
485
56
4
0
235,235
5
W
Janus
7,422
571
98
8
0
281,513
4
L
Chaac
6,157
474
76
6
0
227,284
1
L
Ravana
5,414
416
57
4
0
222,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role