Player Matchup

Thanatos
Thanatos
LIFE_WASTExWH7
Thanatos
Level 40
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 3L
1,458 Elo+
Party 1
Atlas
Atlas
WhatsYaNuttz
Atlas
Level 67
God Stats
7W - 6L
1,612 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 1
Neith
Neith
corndork
Neith
Level 136
God Stats
3W - 4L
1,557 SR
Queue Stats
47W - 51L
1,527 Elo+
Party 2
Chronos
Chronos
crusticular
Chronos
Level 103
God Stats
3W - 0L
1,866 SR
Queue Stats
14W - 17L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
norfdork
Baron Samedi
Level 147
God Stats
1W - 1L
1,594 SR
Queue Stats
25W - 21L
1,596 Elo+
Party 2
Team Averages
Level 99
1,642 SR
1,505 Elo+

VS

Team Averages
Level 55
1,511 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
Epicdub3
Ah Muzen Cab
Level 104
God Stats
6W - 6L
1,424 SR
Queue Stats
85W - 93L
1,538 Elo+
Party 3
Kukulkan
Kukulkan
Lord_Noemadian
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,676 Elo+
Party 3
Susano
Susano
Scottishclaymore
Susano
Level 91
God Stats
0W - 3L
1,248 SR
Queue Stats
66W - 62L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
killermikemw3
Cthulhu
Level 18
God Stats
0W - 1L
1,882 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 3
Yemoja
Yemoja
reisbeans
Yemoja
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 92L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
8 / 1 / 7
12,376
774
6,342
11,505
6,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 19
12,836
802
12,506
23,386
33,255
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
corndork
Neith
20
5 / 3 / 10
12,137
759
14,683
12,816
6,377
Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
crusticular
Chronos
19
1 / 0 / 13
11,479
717
6,661
7,990
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
norfdork
Baron Samedi
19
8 / 4 / 10
12,160
760
18,970
14,527
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Epicdub3
Ah Muzen Cab
17
3 / 4 / 3
11,136
696
15,270
11,934
4,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
1 / 7 / 1
10,312
645
6,303
11,931
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 5 / 2
10,472
655
9,819
14,049
4,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
16
0 / 6 / 5
9,633
602
12,237
19,441
14,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
reisbeans
Yemoja
16
3 / 4 / 2
11,085
693
5,598
12,263
11,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
26
Kills
9
9
Deaths
26
59
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Epicdub3
Ah Muzen Cab
3
4
3
1.13
W
Thanatos
8
1
7
11.5
L
Kukulkan
1
7
1
0.21
L
2
5
2
0.6
W
4
1
19
13.5
W
Neith
corndork
Neith
5
3
10
3.33
W
Chronos
crusticular
Chronos
1
0
13
7.5
L
Cthulhu
0
6
5
0.42
W
Baron Samedi
norfdork
Baron Samedi
8
4
10
3.25
L
Yemoja
reisbeans
Yemoja
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,162
Damage
49,227
70,224
Taken
69,618
58,212
Mitigated
38,907
27,248
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Epicdub3
Ah Muzen Cab
15,270
4,043
0
2,079
11,934
4,073
0
5,693
6,241
0
44,598
W
Thanatos
6,342
740
0
7,824
11,505
6,413
1,605
3,625
7,772
0
39,111
L
Kukulkan
6,303
1,262
424
810
11,931
4,250
0
7,325
4,606
44,254
0
L
9,819
1,317
0
864
14,049
4,764
0
6,153
6,696
0
31,060
W
12,506
4,135
529
6,139
23,386
33,255
0
7,212
15,346
37,438
0
W
Neith
corndork
Neith
14,683
3,029
0
3,483
12,816
6,377
2,069
2,965
9,778
0
65,917
W
Chronos
crusticular
Chronos
6,661
2,557
0
2,546
7,990
3,675
3,721
2,273
5,610
39,354
0
L
Cthulhu
12,237
791
203
4,560
19,441
14,161
0
10,837
8,604
28,262
0
W
Baron Samedi
norfdork
Baron Samedi
18,970
561
2,253
4,474
14,527
8,492
889
6,614
7,580
40,967
0
L
Yemoja
reisbeans
Yemoja
5,598
720
1,801
885
12,263
11,659
0
8,129
4,134
9,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,988
Gold Earned
52,638
326
Minions Killed
235
0
Camps Cleared
0
1,609,505
Distance Traveled
1,393,125
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,136
696
64
4
0
308,451
2
W
Thanatos
12,376
774
55
3
0
384,930
4
L
Kukulkan
10,312
645
82
5
0
267,020
0
L
Susano
10,472
655
45
3
0
312,074
0
W
Atlas
12,836
802
37
2
0
328,567
5
W
Neith
12,137
759
93
6
0
288,559
0
W
Chronos
11,479
717
86
5
0
340,827
0
L
Cthulhu
9,633
602
41
3
0
294,856
1
W
Baron Samedi
12,160
760
55
3
0
266,622
1
L
Yemoja
11,085
693
3
0
0
210,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role