Player Matchup

Gilgamesh
Gilgamesh
Desvor576
Gilgamesh
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 183L
1,459 Elo+
Party 1
Xing Tian
Xing Tian
Eccentricrage
Xing Tian
Level 26
God Stats
2W - 2L
1,516 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 1
Hel
Hel
Shadow_-Keno
Hel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 58L
1,497 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,390 Elo+

VS

Team Averages
Level 52
1,430 SR
1,441 Elo+
Cthulhu
Cthulhu
BuftButft
Cthulhu
Level 83
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 5L
1,456 Elo+
Party 2
Bellona
Bellona
JayBTv8800
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
LordKakuzu
Yu Huang
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desvor576
Gilgamesh
13
7 / 2 / 7
8,658
866
11,909
10,655
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Eccentricrage
Xing Tian
12
3 / 1 / 8
7,837
784
2,700
7,225
6,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 7
8,143
814
5,734
5,648
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuftButft
Cthulhu
11
2 / 4 / 1
7,569
757
7,710
11,643
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JayBTv8800
Bellona
8
0 / 6 / 2
6,151
615
1,857
7,398
4,501
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Yu Huang
LordKakuzu
Yu Huang
9
2 / 4 / 1
6,806
681
4,665
6,160
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
4
4
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BuftButft
Cthulhu
2
4
1
0.63
W
Gilgamesh
Desvor576
Gilgamesh
7
2
7
5.25
W
Xing Tian
Eccentricrage
Xing Tian
3
1
8
7
L
Bellona
JayBTv8800
Bellona
0
6
2
0.17
L
Yu Huang
LordKakuzu
Yu Huang
2
4
1
0.63
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
14,232
23,528
Taken
25,201
17,649
Mitigated
14,838
11,014
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BuftButft
Cthulhu
7,710
896
153
1,496
11,643
8,457
0
4,517
7,126
19,359
0
W
Gilgamesh
Desvor576
Gilgamesh
11,909
4,970
0
3,460
10,655
8,726
292
5,497
5,158
0
35,161
W
Xing Tian
Eccentricrage
Xing Tian
2,700
395
0
12
7,225
6,958
91
3,024
4,201
8,987
0
L
Bellona
JayBTv8800
Bellona
1,857
363
0
25
7,398
4,501
0
2,261
5,137
0
5,690
L
Yu Huang
LordKakuzu
Yu Huang
4,665
355
143
685
6,160
1,880
0
1,739
4,421
16,407
0
W
5,734
669
4,170
3,372
5,648
1,965
181
4,348
1,300
23,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
20,526
104
Minions Killed
63
8
Camps Cleared
1
653,943
Distance Traveled
498,267
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,569
757
28
3
0
194,034
1
W
Gilgamesh
8,658
866
44
4
6
213,766
1
W
Xing Tian
7,837
784
13
1
0
211,629
0
L
Bellona
6,151
615
5
1
0
139,801
1
L
Yu Huang
6,806
681
30
3
1
164,432
2
W
Hel
8,143
814
47
5
2
228,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role