Player Matchup

Scylla
Scylla
Geregor14
Scylla
Level 110
God Stats
0W - 2L
1,555 SR
Queue Stats
18W - 11L
1,603 Elo+
Party 1
Ares
Ares
KOKITO1310
Ares
Level 74
God Stats
0W - 1L
1,676 SR
Queue Stats
9W - 5L
1,531 Elo+
Party 1
Cupid
Cupid
SixWolfD
Cupid
Level 134
God Stats
0W - 3L
1,097 SR
Queue Stats
57W - 62L
1,560 Elo+
Solo
Team Averages
Level 106
1,443 SR
1,565 Elo+

VS

Team Averages
Level 102
1,609 SR
1,462 Elo+
Fenrir
Fenrir
JackFantastic
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Atlas
Atlas
h0munc
Atlas
Level 116
God Stats
37W - 22L
1,562 SR
Queue Stats
394W - 425L
1,505 Elo+
Party 2
Zeus
Zeus
h0munculus1
Zeus
Level 157
God Stats
4W - 4L
1,766 SR
Queue Stats
690W - 791L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Geregor14
Scylla
11
0 / 3 / 1
6,506
651
4,215
6,058
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 0
6,192
619
4,670
9,574
7,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
SixWolfD
Cupid
9
0 / 6 / 1
5,869
587
5,197
7,686
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
7,953
795
6,251
8,328
7,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
h0munc
Atlas
12
4 / 1 / 9
8,046
805
6,727
9,698
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 10
7,939
794
7,795
3,265
1,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
Geregor14
Scylla
0
3
1
0.17
W
6
0
8
10
L
1
6
0
0.17
L
Cupid
SixWolfD
Cupid
0
6
1
0.08
W
Atlas
h0munc
Atlas
4
1
9
8.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
20,773
23,318
Taken
21,291
13,003
Mitigated
18,115
1,797
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Geregor14
Scylla
4,215
167
0
476
6,058
2,053
0
4,912
1,146
27,576
0
W
6,251
2,182
298
1,494
8,328
7,546
196
3,243
5,085
0
14,572
L
4,670
376
0
591
9,574
7,726
0
6,060
3,514
8,657
0
L
Cupid
SixWolfD
Cupid
5,197
2,253
59
671
7,686
3,224
0
3,940
3,746
0
12,241
W
Atlas
h0munc
Atlas
6,727
2,030
277
1,403
9,698
9,431
99
4,177
5,521
29,719
0
W
7,795
730
0
811
3,265
1,138
416
1,943
1,322
20,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,567
Gold Earned
23,938
87
Minions Killed
103
3
Camps Cleared
6
504,458
Distance Traveled
558,533
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,506
651
58
6
2
172,689
3
W
Fenrir
7,953
795
27
3
1
214,974
3
L
Ares
6,192
619
6
1
0
167,013
1
L
Cupid
5,869
587
23
2
1
164,756
2
W
Atlas
8,046
805
32
3
2
186,359
3
W
Zeus
7,939
794
44
4
3
157,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role