Player Matchup

Nox
Nox
Crazylady13
Nox
Level 148
God Stats
19W - 7L
1,871 SR
Queue Stats
139W - 92L
1,769 Elo+
Party 1
Izanami
Izanami
Dasfter
Izanami
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 24L
1,712 Elo+
Party 1
Ganesha
Ganesha
Deceptionfusion
Ganesha
Level 157
God Stats
1W - 1L
1,221 SR
Queue Stats
23W - 9L
1,725 Elo+
Party 1
Chaac
Chaac
ItsDrowsyBat
Chaac
Level 160
God Stats
1W - 0L
1,217 SR
Queue Stats
95W - 49L
1,820 Elo+
Party 1
Eset
Eset
Nizzzyyy
Eset
Level 160
God Stats
3W - 1L
1,654 SR
Queue Stats
183W - 100L
1,771 Elo+
Party 1
Team Averages
Level 133
1,493 SR
1,759 Elo+

VS

Team Averages
Level 54
1,409 SR
1,396 Elo+
Ah Puch
Ah Puch
Imkir12
Ah Puch
Level 43
God Stats
1W - 5L
1,168 SR
Queue Stats
227W - 238L
1,449 Elo+
Party 2
Loki
Loki
Iron Bluejay
Loki
Level 87
God Stats
15W - 11L
1,534 SR
Queue Stats
105W - 111L
1,451 Elo+
Solo
Ra
Ra
MACHINFERNO
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,183 Elo+
Solo
Cupid
Cupid
Mematounmanco
Cupid
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 258L
1,468 Elo+
Party 2
Mulan
Mulan
javier7652
Mulan
Level 29
God Stats
4W - 10L
1,344 SR
Queue Stats
104W - 136L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 15
8,608
861
6,306
6,214
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Dasfter
Izanami
17
6 / 0 / 12
9,764
976
13,911
5,806
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 19
8,701
870
3,042
10,163
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
14 / 1 / 11
10,365
1,037
13,798
12,302
8,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
17
10 / 0 / 11
9,747
975
18,387
5,823
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Imkir12
Ah Puch
13
2 / 8 / 0
7,070
707
7,007
12,013
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 8 / 0
7,204
720
4,326
11,650
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 7 / 1
6,731
673
1,209
9,027
3,005
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 2
7,677
768
3,197
12,830
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
12
0 / 6 / 2
6,651
665
2,995
14,466
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
9
33
Kills
4
4
Deaths
33
68
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Izanami
Dasfter
Izanami
6
0
12
12
W
0
2
19
4.75
L
Ah Puch
Imkir12
Ah Puch
2
8
0
0.25
L
1
8
0
0.13
W
14
1
11
19.5
L
0
7
1
0.07
L
1
4
2
0.5
W
Eset
10
0
11
15.5
L
Mulan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,444
Damage
18,734
40,308
Taken
59,986
25,129
Mitigated
24,155
11,048
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,306
326
0
163
6,214
2,544
1,027
1,115
4,862
25,314
0
W
Izanami
Dasfter
Izanami
13,911
8,931
0
2,391
5,806
2,131
4,259
725
4,786
0
51,009
W
3,042
380
0
1,355
10,163
9,919
133
2,891
7,016
6,091
0
L
Ah Puch
Imkir12
Ah Puch
7,007
100
0
94
12,013
3,830
0
5,331
6,682
15,170
0
L
4,326
614
0
602
11,650
4,358
0
4,435
7,215
0
21,464
W
13,798
1,731
0
5,457
12,302
8,332
541
1,541
10,087
0
38,496
L
1,209
66
0
202
9,027
3,005
0
2,586
6,441
13,173
0
L
3,197
1,278
133
932
12,830
4,110
0
6,392
6,438
0
16,238
W
Eset
18,387
1,461
605
1,077
5,823
2,203
1,174
1,245
4,050
43,291
0
L
Mulan
2,995
603
0
172
14,466
8,852
0
8,991
5,475
0
8,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,185
Gold Earned
35,333
267
Minions Killed
133
0
Camps Cleared
0
1,215,918
Distance Traveled
891,509
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,608
861
43
4
0
239,950
1
W
Izanami
9,764
976
103
10
0
240,817
4
W
Ganesha
8,701
870
5
1
0
237,767
2
L
Ah Puch
7,070
707
20
2
0
184,204
1
L
Loki
7,204
720
43
4
0
192,656
1
W
Chaac
10,365
1,037
63
6
0
268,799
2
L
Ra
6,731
673
28
3
0
121,372
0
L
Cupid
7,677
768
28
3
0
202,735
2
W
Eset
9,747
975
53
5
0
228,585
6
L
Mulan
6,651
665
14
1
0
190,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role