Player Matchup

Sobek
Sobek
Ceeziinhaa
Sobek
Level 103
God Stats
2W - 0L
1,709 SR
Queue Stats
16W - 26L
1,413 Elo+
Party 2
Discordia
Discordia
FallenWizard-6
Discordia
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
Guicgs
Kukulkan
Level 109
God Stats
3W - 0L
1,735 SR
Queue Stats
114W - 173L
1,395 Elo+
Party 2
Charybdis
Charybdis
kingofreis
Charybdis
Level 83
God Stats
1W - 3L
1,283 SR
Queue Stats
53W - 107L
1,392 Elo+
Party 2
Ne Zha
Ne Zha
z_-Thomy-_z
Ne Zha
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 12L
1,534 Elo+
Party 3
Team Averages
Level 100
1,502 SR
1,446 Elo+

VS

Team Averages
Level 104
1,494 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ger3011
Janus
Level 146
God Stats
1W - 2L
1,471 SR
Queue Stats
59W - 59L
1,463 Elo+
Solo
Jormungandr
Jormungandr
hogratis
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 1 / 7
5,874
1,175
2,025
7,943
5,038
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
FallenWizard-6
Discordia
11
2 / 3 / 7
6,154
1,231
4,960
3,833
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Guicgs
Kukulkan
9
1 / 3 / 3
5,467
1,093
3,966
3,503
1,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
kingofreis
Charybdis
11
3 / 2 / 3
6,133
1,227
1,835
3,951
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
11
4 / 3 / 5
6,152
1,230
4,429
5,526
2,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
7 / 2 / 1
6,992
1,398
7,227
5,104
1,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
 
Ao Kuang
12
3 / 2 / 5
6,027
1,205
3,743
5,072
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
 
Thoth
9
2 / 3 / 2
5,044
1,009
3,521
3,307
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
ger3011
Janus
11
0 / 3 / 5
5,676
1,135
3,171
4,729
1,032
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
hogratis
Jormungandr
1
0 / 0 / 0
1,232
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
10
Kills
12
12
Deaths
10
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
2
1
3.75
L
Ao Kuang
 
Ao Kuang
3
2
5
2.75
L
Thoth
 
Thoth
2
3
2
1
W
Sobek
0
1
7
3.5
W
Discordia
FallenWizard-6
Discordia
2
3
7
1.83
W
Kukulkan
Guicgs
Kukulkan
1
3
3
0.83
L
Janus
ger3011
Janus
0
3
5
0.83
L
Jormungandr
hogratis
Jormungandr
0
0
0
0
W
Charybdis
kingofreis
Charybdis
3
2
3
2.25
W
Ne Zha
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
17,662
24,756
Taken
18,212
11,152
Mitigated
5,384
8,085
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,227
2,183
280
2,028
5,104
1,464
0
3,284
1,820
16,266
853
L
Ao Kuang
 
Ao Kuang
3,743
750
130
1,217
5,072
1,862
0
2,782
2,290
4,636
245
L
Thoth
 
Thoth
3,521
86
177
494
3,307
1,026
0
2,345
962
4,680
0
W
Sobek
2,025
108
949
3,474
7,943
5,038
119
3,869
4,024
5,136
0
W
Discordia
FallenWizard-6
Discordia
4,960
56
0
533
3,833
1,222
66
2,857
976
10,804
0
W
Kukulkan
Guicgs
Kukulkan
3,966
355
450
236
3,503
1,100
588
2,505
896
8,628
0
L
Janus
ger3011
Janus
3,171
101
46
800
4,729
1,032
0
2,540
2,189
10,448
0
L
Jormungandr
hogratis
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
kingofreis
Charybdis
1,835
667
396
652
3,951
1,350
2,275
3,047
794
0
6,092
W
Ne Zha
4,429
444
108
1,287
5,526
2,442
0
4,304
1,150
0
8,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
24,971
49
Minions Killed
46
0
Camps Cleared
0
539,131
Distance Traveled
381,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,992
1,398
14
3
0
100,515
1
L
Ao Kuang
6,027
1,205
3
1
0
112,017
1
L
Thoth
5,044
1,009
3
1
0
63,059
0
W
Sobek
5,874
1,175
4
1
0
131,646
2
W
Discordia
6,154
1,231
17
3
0
109,163
0
W
Kukulkan
5,467
1,093
14
3
0
99,543
0
L
Janus
5,676
1,135
26
5
0
105,949
0
L
Jormungandr
1,232
246
0
0
0
0
0
W
Charybdis
6,133
1,227
6
1
0
89,298
1
W
Ne Zha
6,152
1,230
8
2
0
109,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role