Player Matchup

Thanatos
Thanatos
ChrisRocked
Thanatos
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,613 Elo+
Party 2
Odin
Odin
IxINGSYxI
Odin
Level 4
God Stats
2W - 2L
1,827 SR
Queue Stats
2W - 2L
1,804 Elo+
Party 1
Aphrodite
Aphrodite
MoonlightEssence
Aphrodite
Level 144
God Stats
5W - 3L
1,599 SR
Queue Stats
316W - 219L
1,709 Elo+
Party 2
Izanami
Izanami
SodaDrinkHat
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,667 Elo+
Party 1
Merlin
Merlin
VRgirs
Merlin
Level 123
God Stats
8W - 4L
1,612 SR
Queue Stats
475W - 403L
1,560 Elo+
Party 2
Team Averages
Level 64
1,608 SR
1,671 Elo+

VS

Team Averages
Level 86
1,488 SR
1,656 Elo+
Ah Muzen Cab
Ah Muzen Cab
Battice
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,416 SR
Queue Stats
15W - 10L
1,747 Elo+
Party 3
Ganesha
Ganesha
Omg Were Prego
Ganesha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,747 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Silver1417
Kumbhakarna
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 3
Sun Wukong
Sun Wukong
TheCrowD11
Sun Wukong
Level 42
God Stats
3W - 2L
1,481 SR
Queue Stats
55W - 75L
1,460 Elo+
Solo
Thor
Thor
XxSELDOMxX
Thor
Level 133
God Stats
4W - 0L
1,546 SR
Queue Stats
43W - 29L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrisRocked
Thanatos
20
13 / 9 / 7
18,146
1,134
30,047
19,577
7,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
20
0 / 11 / 15
14,943
934
8,849
21,802
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
20
1 / 5 / 15
15,119
945
6,739
18,902
28,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
SodaDrinkHat
Izanami
20
2 / 5 / 11
15,727
983
15,977
19,231
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
VRgirs
Merlin
20
7 / 6 / 13
16,964
1,060
49,108
22,238
8,111
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Battice
Ah Muzen Cab
20
13 / 6 / 17
17,929
1,121
39,439
23,436
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
0 / 3 / 28
16,005
1,000
14,826
32,877
56,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Silver1417
Kumbhakarna
20
5 / 2 / 22
16,946
1,059
8,484
17,201
37,158
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
TheCrowD11
Sun Wukong
20
7 / 8 / 14
15,844
990
12,795
26,529
26,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 4 / 18
16,687
1,043
21,473
18,206
7,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
135
23
Kills
36
36
Deaths
23
61
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Battice
Ah Muzen Cab
13
6
17
3.58
L
Thanatos
ChrisRocked
Thanatos
13
9
7
1.83
L
Odin
0
11
15
0.68
L
Aphrodite
1
5
15
1.7
W
0
3
28
4.67
W
Kumbhakarna
Silver1417
Kumbhakarna
5
2
22
8
L
Izanami
SodaDrinkHat
Izanami
2
5
11
1.5
W
Sun Wukong
TheCrowD11
Sun Wukong
7
8
14
1.75
L
Merlin
VRgirs
Merlin
7
6
13
2.25
W
11
4
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,720
Damage
97,017
101,750
Taken
118,249
74,719
Mitigated
135,049
20,839
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Battice
Ah Muzen Cab
39,439
19,093
0
7,008
23,436
7,119
0
9,908
13,487
0
101,078
L
Thanatos
ChrisRocked
Thanatos
30,047
7,479
0
7,802
19,577
7,633
0
3,597
15,980
0
40,135
L
Odin
8,849
1,878
0
523
21,802
26,220
0
5,099
16,549
2,917
18,503
L
Aphrodite
6,739
526
3,857
4,047
18,902
28,053
0
6,336
12,414
32,887
0
W
14,826
1,002
0
4,715
32,877
56,399
0
17,509
14,840
29,015
0
W
Kumbhakarna
Silver1417
Kumbhakarna
8,484
925
0
2,568
17,201
37,158
0
8,386
8,714
20,282
0
L
Izanami
SodaDrinkHat
Izanami
15,977
10,602
0
1,584
19,231
4,702
0
3,204
16,027
0
55,034
W
Sun Wukong
TheCrowD11
Sun Wukong
12,795
5,126
0
3,822
26,529
26,657
0
11,927
14,232
0
41,231
L
Merlin
VRgirs
Merlin
49,108
1,600
313
2,713
22,238
8,111
0
4,768
17,470
90,719
0
W
21,473
5,411
0
107
18,206
7,716
0
9,544
8,630
0
28,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,899
Gold Earned
83,411
326
Minions Killed
279
11
Camps Cleared
8
1,466,772
Distance Traveled
1,493,056
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,929
1,121
153
10
3
288,650
0
L
Thanatos
18,146
1,134
17
1
2
346,647
0
L
Odin
14,943
934
39
2
2
276,691
1
L
Aphrodite
15,119
945
56
4
0
292,307
0
W
Ganesha
16,005
1,000
0
0
0
314,966
0
W
Kumbhakarna
16,946
1,059
34
2
0
300,212
2
L
Izanami
15,727
983
122
8
2
249,811
1
W
Sun Wukong
15,844
990
73
5
3
274,817
0
L
Merlin
16,964
1,060
92
6
5
301,316
1
W
Thor
16,687
1,043
19
1
2
314,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role