Player Matchup

Thoth
Thoth
IcyWarl0ck
Thoth
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 56L
1,509 Elo+
Party 2
Ymir
Ymir
Jager5
Ymir
Level 84
God Stats
3W - 9L
1,693 SR
Queue Stats
18W - 39L
1,394 Elo+
Party 2
Thanatos
Thanatos
Javergo
Thanatos
Level 64
God Stats
1W - 4L
1,353 SR
Queue Stats
17W - 23L
1,440 Elo+
Party 2
Osiris
Osiris
RedderManzer
Osiris
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 41L
1,463 Elo+
Party 2
Skadi
Skadi
xVERVVXF6x
Skadi
Level 103
God Stats
1W - 8L
1,292 SR
Queue Stats
353W - 410L
1,382 Elo+
Solo
Team Averages
Level 77
1,468 SR
1,438 Elo+

VS

Team Averages
Level 61
1,540 SR
1,368 Elo+
Cerberus
Cerberus
Alvaro4281
Cerberus
Level 64
God Stats
2W - 1L
1,597 SR
Queue Stats
9W - 4L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
Bishmoveaside
Gilgamesh
Level 38
God Stats
11W - 7L
1,568 SR
Queue Stats
118W - 114L
1,419 Elo+
Solo
Tiamat
Tiamat
Deciimatiion
Tiamat
Level 8
God Stats
3W - 3L
1,820 SR
Queue Stats
4W - 8L
1,230 Elo+
Party 1
Charybdis
Charybdis
Edudedu64
Charybdis
Level 150
God Stats
4W - 2L
1,217 SR
Queue Stats
21W - 14L
1,606 Elo+
Party 3
Susano
Susano
ShadowBullDog
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 10 / 9
10,815
386
11,122
17,866
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Jager5
Ymir
16
4 / 13 / 6
11,395
407
14,621
31,243
28,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Javergo
Thanatos
19
9 / 8 / 5
13,012
465
15,202
23,771
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
20
8 / 5 / 8
13,548
484
20,607
29,009
40,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
20
8 / 10 / 3
14,173
506
23,719
21,338
5,889
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alvaro4281
Cerberus
20
16 / 3 / 25
17,777
635
21,566
34,247
38,407
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Bishmoveaside
Gilgamesh
18
4 / 11 / 15
12,690
453
15,142
31,097
25,755
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
1 / 6 / 3
12,234
437
9,976
15,954
8,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Edudedu64
Charybdis
20
18 / 2 / 19
17,030
608
37,252
23,866
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
7 / 9 / 20
14,140
505
13,510
23,624
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
128
31
Kills
46
46
Deaths
31
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alvaro4281
Cerberus
16
3
25
9.5
W
Gilgamesh
Bishmoveaside
Gilgamesh
4
11
15
1.05
W
Tiamat
1
6
3
0.42
W
Charybdis
Edudedu64
Charybdis
18
2
19
13.75
L
Thoth
2
10
9
0.65
L
Ymir
Jager5
Ymir
4
13
6
0.54
L
Thanatos
Javergo
Thanatos
9
8
5
1.44
L
Osiris
8
5
8
2.4
W
7
9
20
1.89
L
Skadi
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,271
Damage
97,446
123,227
Taken
128,788
87,737
Mitigated
91,394
29,660
Healing
32,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alvaro4281
Cerberus
21,566
423
4,257
7,675
34,247
38,407
1,143
6,646
27,601
72,983
0
W
Gilgamesh
Bishmoveaside
Gilgamesh
15,142
2,494
0
1,071
31,097
25,755
1,184
5,240
25,857
0
44,577
W
Tiamat
9,976
599
0
2,512
15,954
8,334
1,168
3,706
12,248
64,600
0
W
Charybdis
Edudedu64
Charybdis
37,252
22,468
0
11,716
23,866
9,558
12,363
6,220
16,414
0
123,902
L
Thoth
11,122
984
0
1,193
17,866
3,767
788
6,387
11,479
48,886
0
L
Ymir
Jager5
Ymir
14,621
2,686
271
1,360
31,243
28,662
415
6,656
24,587
53,729
2,958
L
Thanatos
Javergo
Thanatos
15,202
4,497
0
15,249
23,771
9,409
0
5,167
18,604
0
95,000
L
Osiris
20,607
8,753
0
8,994
29,009
40,010
494
8,342
20,667
0
89,439
W
13,510
2,860
0
4,855
23,624
9,340
1,862
3,212
20,412
0
62,981
L
Skadi
23,719
10,461
228
2,365
21,338
5,889
2,805
4,990
16,348
0
107,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,943
Gold Earned
73,871
576
Minions Killed
508
0
Camps Cleared
0
2,354,581
Distance Traveled
2,520,635
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
17,777
635
128
5
0
555,951
0
W
Gilgamesh
12,690
453
38
1
0
524,101
6
W
Tiamat
12,234
437
99
4
0
475,491
0
W
Charybdis
17,030
608
159
6
0
471,311
1
L
Thoth
10,815
386
78
3
0
425,150
7
L
Ymir
11,395
407
98
4
0
400,889
0
L
Thanatos
13,012
465
125
4
0
602,371
1
L
Osiris
13,548
484
130
5
0
489,597
0
W
Susano
14,140
505
84
3
0
493,781
0
L
Skadi
14,173
506
145
5
0
436,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role