Player Matchup

Sobek
Sobek
Gold III
HughezYourDaddy
Sobek
Gold III
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
260W - 264L
1,553 MMR
Solo
Jormungandr
Jormungandr
Gold II
KillaKingSmurf
Jormungandr
Gold II
Level 127
God Stats
16W - 19L
1,539 SR
Queue Stats
770W - 755L
1,554 MMR
Solo
Medusa
Medusa
Gold IV
SolubleTie67846
Medusa
Gold IV
Level 127
God Stats
1W - 2L
1,377 SR
Queue Stats
55W - 55L
1,548 MMR
Solo
Agni
Agni
Silver I
bryantmpx
Agni
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,589 MMR
Solo
Fenrir
Fenrir
Gold II
serchiie01
Fenrir
Gold II
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
47W - 46L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,443 SR
1,558 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,604 SR
1,554 MMR
Skadi
Skadi
Silver II
DubEmDeon YT
Skadi
Silver II
Level 121
God Stats
5W - 2L
1,581 SR
Queue Stats
72W - 66L
1,491 MMR
Party 1
Bastet
Bastet
Gold I
MrZaBr3w3r
Bastet
Gold I
Level 126
God Stats
17W - 13L
1,816 SR
Queue Stats
211W - 194L
1,599 MMR
Party 2
Bellona
Bellona
Gold V
UmphreysMcSloth
Bellona
Gold V
Level 126
God Stats
3W - 3L
1,490 SR
Queue Stats
5W - 6L
1,599 MMR
Solo
Nu Wa
Nu Wa
Gold II
XxChaosL3G1TxX
Nu Wa
Gold II
Level 125
God Stats
2W - 3L
1,539 SR
Queue Stats
126W - 122L
1,511 MMR
Party 2
Ymir
Ymir
Gold IV
yoPasta
Ymir
Gold IV
Level 100
God Stats
15W - 12L
1,593 SR
Queue Stats
114W - 107L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,482
457
3,386
9,191
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
KillaKingSmurf
Jormungandr
12
3 / 2 / 1
7,280
607
6,644
8,178
6,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 0
5,856
488
2,386
8,328
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
1 / 4 / 0
5,559
463
2,016
5,722
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
serchiie01
Fenrir
10
1 / 1 / 3
5,975
498
2,090
8,438
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
CliodhnaShivaZeus

VS

Bans
CthulhuAtlasSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,688
557
7,257
4,881
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
MrZaBr3w3r
Bastet
12
5 / 2 / 3
7,399
617
5,758
7,965
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 1
6,277
523
3,172
9,453
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 7
7,688
641
7,523
3,400
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
yoPasta
Ymir
10
2 / 1 / 3
6,049
504
3,620
6,534
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
13
13
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
1
2
1
0.75
L
Jormungandr
KillaKingSmurf
Jormungandr
3
2
1
1.75
W
Bastet
MrZaBr3w3r
Bastet
5
2
3
3.25
L
1
4
0
0.25
W
0
4
1
0.13
W
1
0
7
4.5
L
Agni
1
4
0
0.25
L
Fenrir
serchiie01
Fenrir
1
1
3
2.5
W
Ymir
yoPasta
Ymir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
27,330
39,857
Taken
32,233
18,840
Mitigated
16,729
13,001
Healing
10,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,257
3,140
0
839
4,881
1,527
979
666
4,215
0
37,835
L
3,386
297
360
4,014
9,191
5,647
0
1,849
7,192
12,030
0
L
Jormungandr
KillaKingSmurf
Jormungandr
6,644
2,510
0
2,250
8,178
6,458
0
1,122
7,056
45,049
0
W
Bastet
MrZaBr3w3r
Bastet
5,758
1,704
0
3,258
7,965
2,443
0
2,434
5,531
0
37,003
L
2,386
918
0
2,151
8,328
2,451
0
2,040
6,084
0
33,953
W
3,172
1,347
0
3,966
9,453
7,562
198
4,902
4,551
0
31,616
W
7,523
2,813
0
856
3,400
926
604
1,605
1,795
53,800
0
L
Agni
2,016
0
0
647
5,722
1,187
0
3,204
2,518
28,081
0
L
Fenrir
serchiie01
Fenrir
2,090
44
0
3,579
8,438
3,097
0
1,857
6,552
0
27,829
W
Ymir
yoPasta
Ymir
3,620
462
0
1,520
6,534
4,271
29
2,439
4,095
15,151
6,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
34,101
312
Minions Killed
351
0
Camps Cleared
0
1,128,680
Distance Traveled
1,132,426
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,688
557
61
5
0
220,306
1
L
Sobek
5,482
457
20
2
0
226,202
2
L
Jormungandr
7,280
607
101
8
0
209,052
1
W
Bastet
7,399
617
82
7
0
260,937
1
L
Medusa
5,856
488
77
6
0
191,795
2
W
Bellona
6,277
523
70
6
0
214,069
1
W
Nu Wa
7,688
641
94
8
0
221,587
1
L
Agni
5,559
463
55
5
0
232,477
2
L
Fenrir
5,975
498
59
5
0
269,154
1
W
Ymir
6,049
504
44
4
0
215,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role