Player Matchup

Sun Wukong
Sun Wukong
CreedQc
Sun Wukong
Level 42
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 1
Charybdis
Charybdis
HazeGnx
Charybdis
Level 128
God Stats
8W - 4L
1,717 SR
Queue Stats
60W - 59L
1,434 Elo+
Party 1
Nu Wa
Nu Wa
Nolan6889
Nu Wa
Level 127
God Stats
17W - 7L
1,679 SR
Queue Stats
110W - 112L
1,531 Elo+
Party 3
Agni
Agni
inferno5116
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 49L
1,508 Elo+
Solo
Athena
Athena
scout342012
Athena
Level 144
God Stats
4W - 3L
1,571 SR
Queue Stats
175W - 178L
1,536 Elo+
Party 3
Team Averages
Level 112
1,547 SR
1,456 Elo+

VS

Team Averages
Level 86
1,564 SR
1,575 Elo+
Ganesha
Ganesha
AFSupreme
Ganesha
Level 87
God Stats
18W - 18L
1,546 SR
Queue Stats
288W - 291L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
FiberOneBrownies
Ratatoskr
Level 8
God Stats
4W - 4L
1,521 SR
Queue Stats
9W - 8L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
Schmegmar
Baron Samedi
Level 119
God Stats
3W - 3L
1,847 SR
Queue Stats
50W - 37L
1,644 Elo+
Party 2
Poseidon
Poseidon
StinkyCheeseBoi
Poseidon
Level 148
God Stats
2W - 0L
1,387 SR
Queue Stats
69W - 58L
1,583 Elo+
Party 2
Gilgamesh
Gilgamesh
daimest
Gilgamesh
Level 66
God Stats
1W - 4L
1,518 SR
Queue Stats
88W - 95L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CreedQc
Sun Wukong
15
2 / 8 / 8
9,481
677
7,079
18,952
15,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
HazeGnx
Charybdis
16
2 / 7 / 7
9,868
705
12,665
16,955
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Nolan6889
Nu Wa
18
3 / 6 / 12
10,682
763
18,164
15,046
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 9 / 6
12,171
869
20,431
16,266
6,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
17
3 / 7 / 13
10,682
763
8,678
20,274
21,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AFSupreme
Ganesha
18
0 / 6 / 26
11,353
811
10,069
27,720
39,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
18
8 / 3 / 8
11,629
831
8,306
14,792
12,771
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Schmegmar
Baron Samedi
19
7 / 3 / 20
11,525
823
23,474
17,003
7,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
19
13 / 3 / 11
12,124
866
22,232
14,250
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
daimest
Gilgamesh
18
8 / 4 / 10
11,420
816
13,562
19,981
18,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
18
Kills
36
37
Deaths
19
46
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AFSupreme
Ganesha
0
6
26
2.17
L
Sun Wukong
CreedQc
Sun Wukong
2
8
8
0.75
W
Ratatoskr
8
3
8
4
L
Charybdis
HazeGnx
Charybdis
2
7
7
0.79
L
Nu Wa
Nolan6889
Nu Wa
3
6
12
1.5
W
Baron Samedi
Schmegmar
Baron Samedi
7
3
20
5.67
W
Poseidon
13
3
11
6.17
W
Gilgamesh
daimest
Gilgamesh
8
4
10
3.25
L
8
9
6
1.22
L
Athena
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,017
Damage
77,643
87,493
Taken
93,746
55,715
Mitigated
85,546
10,844
Healing
26,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AFSupreme
Ganesha
10,069
1,036
625
6,387
27,720
39,788
296
9,710
17,656
27,206
0
L
Sun Wukong
CreedQc
Sun Wukong
7,079
1,711
0
2,621
18,952
15,003
262
11,458
7,405
0
23,233
W
Ratatoskr
8,306
2,999
0
1,628
14,792
12,771
0
8,337
6,205
216
18,242
L
Charybdis
HazeGnx
Charybdis
12,665
6,311
0
2,327
16,955
6,635
414
9,546
7,368
0
30,314
L
Nu Wa
Nolan6889
Nu Wa
18,164
4,124
393
2,091
15,046
5,839
0
10,568
4,401
37,949
0
W
Baron Samedi
Schmegmar
Baron Samedi
23,474
2,686
2,436
9,010
17,003
7,818
1,998
10,172
6,531
50,998
0
W
Poseidon
22,232
4,595
0
2,242
14,250
6,275
1,992
8,867
5,279
59,355
2,631
W
Gilgamesh
daimest
Gilgamesh
13,562
5,030
0
4,199
19,981
18,894
880
8,898
10,802
0
42,109
L
20,431
596
310
1,900
16,266
6,475
635
9,998
6,224
48,538
0
L
Athena
8,678
2,257
0
1,202
20,274
21,763
200
13,473
6,710
13,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
58,051
191
Minions Killed
232
0
Camps Cleared
0
1,229,563
Distance Traveled
1,447,555
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,353
811
14
1
0
283,781
3
L
Sun Wukong
9,481
677
42
3
0
246,813
1
W
Ratatoskr
11,629
831
17
1
0
322,553
0
L
Charybdis
9,868
705
29
2
0
237,169
2
L
Nu Wa
10,682
763
45
3
0
247,669
1
W
Baron Samedi
11,525
823
66
5
0
271,127
2
W
Poseidon
12,124
866
84
6
0
260,616
1
W
Gilgamesh
11,420
816
51
4
0
309,478
3
L
Agni
12,171
869
69
5
0
243,174
0
L
Athena
10,682
763
6
0
0
254,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role