Player Matchup

Zhong Kui
Zhong Kui
Hofmann_93
Zhong Kui
Level 117
God Stats
4W - 7L
1,515 SR
Queue Stats
43W - 43L
1,540 Elo+
Party 4
Skadi
Skadi
Kaiyun__
Skadi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,416 Elo+
Party 3
Ymir
Ymir
OeuvreDuDemon
Ymir
Level 141
God Stats
8W - 17L
974 SR
Queue Stats
487W - 391L
1,477 Elo+
Party 3
Agni
Agni
ProLayton360
Agni
Level 112
God Stats
3W - 3L
1,798 SR
Queue Stats
97W - 96L
1,435 Elo+
Party 4
Pele
Pele
temp-252434
Pele
Level 87
God Stats
1W - 1L
1,743 SR
Queue Stats
24W - 21L
1,512 Elo+
Party 3
Team Averages
Level 102
1,506 SR
1,476 Elo+

VS

Team Averages
Level 102
1,534 SR
1,584 Elo+
Ullr
Ullr
Big Lewis NFFC
Ullr
Level 78
God Stats
7W - 4L
1,612 SR
Queue Stats
61W - 51L
1,516 Elo+
Party 2
Ymir
Ymir
BigMacTheory
Ymir
Level 94
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 170L
1,770 Elo+
Solo
Da Ji
Da Ji
JibbleJub
Da Ji
Level 137
God Stats
9W - 7L
1,648 SR
Queue Stats
642W - 609L
1,578 Elo+
Party 1
Bakasura
Bakasura
TheBigWunk
Bakasura
Level 107
God Stats
9W - 7L
1,198 SR
Queue Stats
260W - 233L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
killpineapple79
Yu Huang
Level 92
God Stats
4W - 1L
1,710 SR
Queue Stats
41W - 29L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hofmann_93
Zhong Kui
13
1 / 3 / 1
7,355
490
7,245
8,224
4,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Kaiyun__
Skadi
9
0 / 9 / 0
5,947
396
2,748
13,041
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,913
394
3,045
12,738
9,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 0
8,054
537
8,641
9,327
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 0
6,762
451
4,290
10,002
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
8,825
588
10,552
9,029
3,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 1 / 10
8,196
546
6,646
7,723
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
JibbleJub
Da Ji
15
8 / 1 / 4
8,942
596
9,975
9,818
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
TheBigWunk
Bakasura
16
2 / 2 / 1
9,322
621
3,785
11,486
5,982
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
13
2 / 2 / 6
8,104
540
9,226
7,810
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
23
23
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
5
1
10
10
L
Zhong Kui
Hofmann_93
Zhong Kui
1
3
1
0.5
W
Da Ji
JibbleJub
Da Ji
8
1
4
10
L
Skadi
Kaiyun__
Skadi
0
9
0
0
L
0
4
2
0.25
L
3
2
0
1.5
W
Bakasura
TheBigWunk
Bakasura
2
2
1
1.25
W
Yu Huang
2
2
6
2.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
40,184
53,332
Taken
45,866
21,815
Mitigated
21,822
11,766
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,552
4,899
0
1,049
9,029
3,426
2,511
2,410
6,533
0
60,586
W
6,646
1,044
0
1,697
7,723
6,171
28
1,842
5,820
12,285
9,042
L
Zhong Kui
Hofmann_93
Zhong Kui
7,245
612
0
3,105
8,224
4,757
183
0
7,663
45,940
0
W
Da Ji
JibbleJub
Da Ji
9,975
2,120
0
1,836
9,818
3,474
260
3,152
6,356
0
55,874
L
Skadi
Kaiyun__
Skadi
2,748
1,168
0
1,689
13,041
2,430
0
2,674
10,337
0
28,778
L
3,045
534
0
2,036
12,738
9,247
0
3,877
8,680
14,223
0
L
8,641
577
84
2,317
9,327
2,642
0
4,417
4,664
48,527
0
W
Bakasura
TheBigWunk
Bakasura
3,785
2,429
0
4,363
11,486
5,982
0
6,026
5,460
0
48,095
W
Yu Huang
9,226
504
0
660
7,810
2,769
525
4,735
2,632
52,151
0
L
4,290
891
0
2,535
10,002
2,739
28
3,669
6,235
0
31,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
43,389
317
Minions Killed
481
0
Camps Cleared
0
1,316,949
Distance Traveled
1,468,218
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,825
588
108
7
0
268,161
4
W
Ymir
8,196
546
42
3
0
278,510
6
L
Zhong Kui
7,355
490
91
6
0
248,884
1
W
Da Ji
8,942
596
86
6
0
305,621
5
L
Skadi
5,947
396
58
4
0
239,203
1
L
Ymir
5,913
394
17
1
0
249,859
4
L
Agni
8,054
537
82
5
0
282,514
4
W
Bakasura
9,322
621
138
9
0
333,574
2
W
Yu Huang
8,104
540
107
7
0
282,352
0
L
Pele
6,762
451
69
5
0
296,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role