Player Matchup

Cernunnos
Cernunnos
Hozokauh
Cernunnos
Level 88
God Stats
1W - 1L
1,702 SR
Queue Stats
14W - 10L
1,535 Elo+
Party 2
Da Ji
Da Ji
Phoenix809
Da Ji
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
PleasedSaxon
Gilgamesh
Level 85
God Stats
1W - 2L
1,324 SR
Queue Stats
16W - 20L
1,439 Elo+
Party 2
Yemoja
Yemoja
SupportBottom
Yemoja
Level 4
God Stats
2W - 1L
1,287 SR
Queue Stats
6W - 4L
1,273 Elo+
Party 2
Persephone
Persephone
ZakRudroy58
Persephone
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,460 Elo+
Party 2
Team Averages
Level 55
1,462 SR
1,406 Elo+

VS

Team Averages
Level 61
1,610 SR
1,481 Elo+
Osiris
Osiris
DR0PP1NxB0WZ
Osiris
Level 34
God Stats
1W - 1L
1,426 SR
Queue Stats
14W - 18L
1,427 Elo+
Solo
Susano
Susano
Noipa
Susano
Level 88
God Stats
8W - 6L
1,710 SR
Queue Stats
129W - 125L
1,538 Elo+
Party 1
Chang'e
Chang'e
Reneebow415
Chang'e
Level 84
God Stats
9W - 5L
1,707 SR
Queue Stats
96W - 102L
1,514 Elo+
Party 1
Neith
Neith
SKLTN666
Neith
Level 69
God Stats
12W - 11L
1,610 SR
Queue Stats
78W - 87L
1,465 Elo+
Party 1
Bacchus
Bacchus
TheKoon420
Bacchus
Level 29
God Stats
16W - 12L
1,595 SR
Queue Stats
36W - 41L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Hozokauh
Cernunnos
20
8 / 4 / 13
12,484
832
24,772
20,991
10,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
19
3 / 4 / 5
11,721
781
9,861
13,975
8,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
PleasedSaxon
Gilgamesh
19
9 / 5 / 14
12,719
848
21,861
19,315
24,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 5 / 14
11,019
735
2,811
11,800
9,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
ZakRudroy58
Persephone
20
8 / 7 / 10
13,105
874
20,893
13,236
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 7 / 13
10,639
709
7,656
19,123
21,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
Noipa
Susano
19
9 / 7 / 10
12,021
801
19,013
17,064
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Reneebow415
Chang'e
18
5 / 5 / 13
10,826
722
12,436
15,173
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
SKLTN666
Neith
17
6 / 6 / 5
10,514
701
9,393
18,323
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TheKoon420
Bacchus
17
2 / 4 / 13
10,679
712
9,786
22,274
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
79
29
Kills
25
25
Deaths
29
56
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
7
13
1.36
W
Cernunnos
Hozokauh
Cernunnos
8
4
13
3.63
L
Susano
Noipa
Susano
9
7
10
2
W
Da Ji
3
4
5
1.38
W
Gilgamesh
PleasedSaxon
Gilgamesh
9
5
14
3.2
L
Chang'e
Reneebow415
Chang'e
5
5
13
2.3
L
Neith
SKLTN666
Neith
6
6
5
1.42
W
1
5
14
1.6
L
Bacchus
TheKoon420
Bacchus
2
4
13
2.13
W
Persephone
ZakRudroy58
Persephone
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,198
Damage
58,284
79,317
Taken
91,957
57,588
Mitigated
65,191
25,783
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,656
2,051
87
1,771
19,123
21,267
132
6,396
12,643
0
18,795
W
Cernunnos
Hozokauh
Cernunnos
24,772
15,365
0
10,880
20,991
10,386
2,762
4,227
16,764
0
71,078
L
Susano
Noipa
Susano
19,013
5,121
0
1,684
17,064
7,382
0
2,879
14,167
0
46,241
W
Da Ji
9,861
2,794
0
189
13,975
8,069
3,146
2,579
9,944
0
45,614
W
Gilgamesh
PleasedSaxon
Gilgamesh
21,861
7,012
0
3,460
19,315
24,130
553
6,414
12,901
0
49,783
L
Chang'e
Reneebow415
Chang'e
12,436
1,549
4,809
4,904
15,173
7,861
0
2,321
12,722
41,354
0
L
Neith
SKLTN666
Neith
9,393
2,132
0
2,525
18,323
6,123
0
5,028
13,074
0
23,588
W
2,811
1,135
6,759
1,989
11,800
9,455
294
3,548
8,252
9,858
0
L
Bacchus
TheKoon420
Bacchus
9,786
1,215
0
956
22,274
22,558
0
6,936
15,169
22,555
0
W
Persephone
ZakRudroy58
Persephone
20,893
2,709
0
2,506
13,236
5,548
1,230
5,452
7,777
41,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,048
Gold Earned
54,679
269
Minions Killed
207
0
Camps Cleared
0
1,416,277
Distance Traveled
1,445,632
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,639
709
18
1
0
272,245
0
W
Cernunnos
12,484
832
77
5
0
275,156
3
L
Susano
12,021
801
63
4
0
307,950
1
W
Da Ji
11,721
781
85
6
0
292,205
1
W
Gilgamesh
12,719
848
40
3
0
296,444
1
L
Chang'e
10,826
722
71
5
0
274,515
0
L
Neith
10,514
701
35
2
0
276,558
1
W
Yemoja
11,019
735
13
1
0
269,128
0
L
Bacchus
10,679
712
20
1
0
314,364
2
W
Persephone
13,105
874
54
4
0
283,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role