Player Matchup

Atlas
Atlas
CHandlerAEA
Atlas
Level 81
God Stats
6W - 7L
1,598 SR
Queue Stats
79W - 98L
1,440 Elo+
Party 2
Merlin
Merlin
JBitty585
Merlin
Level 125
God Stats
0W - 1L
1,427 SR
Queue Stats
6W - 9L
1,696 Elo+
Solo
Mercury
Mercury
Joshakazam
Mercury
Level 118
God Stats
1W - 2L
1,249 SR
Queue Stats
178W - 193L
1,432 Elo+
Party 2
Awilix
Awilix
MikeAEA
Awilix
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,490 Elo+
Party 2
Rama
Rama
raybignasty
Rama
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 152L
1,435 Elo+
Party 2
Team Averages
Level 92
1,455 SR
1,499 Elo+

VS

Team Averages
Level 150
1,500 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BIGVAI
Nemesis
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 109L
1,593 Elo+
Party 1
Vamana
Vamana
R0dzilla7
Vamana
Level 154
God Stats
3W - 9L
1,500 SR
Queue Stats
139W - 145L
1,408 Elo+
Party 1
Freya
Freya
x_gamer75_x
Freya
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 152L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,538
795
9,275
14,534
11,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
JBitty585
Merlin
14
0 / 5 / 7
8,145
679
12,132
8,778
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Joshakazam
Mercury
15
6 / 5 / 3
8,883
740
8,802
10,074
3,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
MikeAEA
Awilix
15
2 / 7 / 4
8,559
713
5,935
12,939
7,022
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
2 / 5 / 5
9,098
758
10,206
9,154
3,228
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
10 / 2 / 10
11,668
972
16,887
9,382
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
 
Chronos
15
2 / 2 / 17
9,315
776
6,421
9,740
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
BIGVAI
Nemesis
17
8 / 3 / 15
10,289
857
13,864
13,474
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
R0dzilla7
Vamana
17
6 / 1 / 16
10,261
855
7,295
18,242
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 16
9,442
787
3,593
7,352
2,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
12
Kills
27
27
Deaths
12
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
2
10
7.5
W
Chronos
 
Chronos
2
2
17
5.25
W
Nemesis
BIGVAI
Nemesis
8
3
15
5.17
L
2
5
5
0.9
L
Merlin
JBitty585
Merlin
0
5
7
0.7
L
Mercury
Joshakazam
Mercury
6
5
3
1.5
L
Awilix
MikeAEA
Awilix
2
7
4
0.57
W
Vamana
R0dzilla7
Vamana
6
1
16
14
L
2
5
5
0.9
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,350
Damage
48,060
55,479
Taken
58,190
28,588
Mitigated
31,042
12,414
Healing
25,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,887
942
2,006
2,445
9,382
4,055
565
4,085
5,297
46,303
0
W
Chronos
 
Chronos
6,421
835
726
1,486
9,740
3,167
3,226
4,786
4,954
18,703
0
W
Nemesis
BIGVAI
Nemesis
13,864
1,996
1,504
5,057
13,474
8,010
618
3,908
9,566
0
21,145
L
9,275
3,036
1,252
2,164
14,534
11,631
0
7,612
6,513
17,695
0
L
Merlin
JBitty585
Merlin
12,132
232
625
1,271
8,778
3,063
144
4,313
4,168
29,438
0
L
Mercury
Joshakazam
Mercury
8,802
2,531
1,204
1,872
10,074
3,644
0
5,088
4,713
0
12,772
L
Awilix
MikeAEA
Awilix
5,935
1,381
377
1,426
12,939
7,022
0
4,514
7,925
0
10,304
W
Vamana
R0dzilla7
Vamana
7,295
2,067
478
9,473
18,242
13,415
429
6,502
11,740
0
20,269
L
10,206
6,517
686
1,537
9,154
3,228
37
5,374
3,575
0
22,759
W
3,593
1,256
1,535
1,288
7,352
2,395
621
2,126
5,226
9,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
50,975
113
Minions Killed
140
0
Camps Cleared
0
1,105,044
Distance Traveled
1,148,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,668
972
58
5
0
244,068
0
W
Chronos
9,315
776
37
3
0
211,327
0
W
Nemesis
10,289
857
17
1
0
219,519
0
L
Atlas
9,538
795
22
2
0
220,707
0
L
Merlin
8,145
679
36
3
0
219,374
0
L
Mercury
8,883
740
10
1
0
246,955
0
L
Awilix
8,559
713
11
1
0
203,392
0
W
Vamana
10,261
855
17
1
0
248,518
1
L
Rama
9,098
758
34
3
0
214,616
0
W
Freya
9,442
787
11
1
0
224,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role