Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Foxcold-Cloud
Ymir
Level 121
God Stats
20W - 9L
1,629 SR
Queue Stats
50W - 53L
1,427 Elo+
Party 2
Sylvanus
Sylvanus
MarriedMonke
Sylvanus
Level 102
God Stats
140W - 112L
1,545 SR
Queue Stats
201W - 219L
1,447 Elo+
Solo
Merlin
Merlin
sebmar11
Merlin
Level 100
God Stats
2W - 4L
1,495 SR
Queue Stats
282W - 278L
1,537 Elo+
Party 2
Pele
Pele
strslay
Pele
Level 97
God Stats
7W - 4L
1,663 SR
Queue Stats
99W - 127L
1,442 Elo+
Solo
Team Averages
Level 107
1,566 SR
1,471 Elo+

VS

Team Averages
Level 93
1,500 SR
1,465 Elo+
Horus
Horus
Kjakazion
Horus
Level 100
God Stats
0W - 3L
1,246 SR
Queue Stats
287W - 288L
1,525 Elo+
Solo
Arachne
Arachne
ThisFancyNut
Arachne
Level 86
God Stats
70W - 51L
1,640 SR
Queue Stats
117W - 120L
1,490 Elo+
Party 1
Mulan
Mulan
knightsof21
Mulan
Level 80
God Stats
26W - 29L
1,492 SR
Queue Stats
359W - 385L
1,391 Elo+
Party 1
Skadi
Skadi
pilage_king
Skadi
Level 69
God Stats
20W - 11L
1,412 SR
Queue Stats
778W - 760L
1,437 Elo+
Solo
Merlin
Merlin
vinibrown
Merlin
Level 128
God Stats
1W - 1L
1,710 SR
Queue Stats
108W - 121L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 3 / 1
10,219
511
5,985
12,255
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 8
9,632
482
5,450
22,075
19,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
MarriedMonke
Sylvanus
18
8 / 2 / 4
11,687
584
12,864
13,693
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
sebmar11
Merlin
16
3 / 6 / 8
10,402
520
8,908
9,314
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pele
strslay
Pele
17
5 / 3 / 5
10,966
548
8,840
14,474
13,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Kjakazion
Horus
15
5 / 4 / 6
9,212
461
6,833
17,309
14,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
ThisFancyNut
Arachne
12
2 / 5 / 3
8,575
429
6,005
11,610
3,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 3
10,131
507
8,293
15,008
10,339
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 2 / 4
12,302
615
19,536
11,713
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
vinibrown
Merlin
13
1 / 3 / 3
8,335
417
4,589
7,565
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
19
Kills
18
18
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
3
1
0.5
W
2
4
8
1.5
L
Horus
Kjakazion
Horus
5
4
6
2
W
Sylvanus
MarriedMonke
Sylvanus
8
2
4
5
L
Arachne
ThisFancyNut
Arachne
2
5
3
0.7
L
3
5
3
0.9
L
7
2
4
4.5
W
Merlin
sebmar11
Merlin
3
6
8
1.17
W
Pele
strslay
Pele
5
3
5
2.5
L
Merlin
vinibrown
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,047
Damage
45,256
71,811
Taken
63,205
50,482
Mitigated
35,026
22,967
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,985
1,766
0
4,288
12,255
4,644
1,112
0
12,160
0
71,543
W
5,450
1,061
563
6,459
22,075
19,921
366
1,968
19,785
29,018
0
L
Horus
Kjakazion
Horus
6,833
2,803
1,307
4,926
17,309
14,745
852
8,186
9,123
0
26,895
W
Sylvanus
MarriedMonke
Sylvanus
12,864
3,521
2,272
7,251
13,693
9,196
2,488
701
12,954
65,985
15,107
L
Arachne
ThisFancyNut
Arachne
6,005
4,430
0
4,637
11,610
3,333
0
4,942
6,668
0
43,842
L
8,293
1,091
0
3,498
15,008
10,339
186
3,818
11,190
0
53,605
L
19,536
11,066
0
3,991
11,713
4,202
3,909
4,961
6,752
0
100,165
W
Merlin
sebmar11
Merlin
8,908
997
0
440
9,314
3,489
910
858
8,428
62,210
0
W
Pele
strslay
Pele
8,840
3,714
0
1,694
14,474
13,232
1,968
1,062
13,278
0
85,377
L
Merlin
vinibrown
Merlin
4,589
45
0
2,018
7,565
2,407
0
4,259
3,306
43,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,906
Gold Earned
48,555
592
Minions Killed
472
0
Camps Cleared
0
1,802,854
Distance Traveled
1,735,252
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,219
511
148
7
0
339,897
3
W
Ymir
9,632
482
39
2
0
361,236
1
L
Horus
9,212
461
52
3
0
408,510
3
W
Sylvanus
11,687
584
157
8
0
338,498
3
L
Arachne
8,575
429
73
4
0
303,212
3
L
Mulan
10,131
507
120
6
0
325,393
4
L
Skadi
12,302
615
155
8
0
397,236
7
W
Merlin
10,402
520
109
5
0
358,121
3
W
Pele
10,966
548
139
7
0
405,102
3
L
Merlin
8,335
417
72
4
0
300,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role