Player Matchup

Jormungandr
Jormungandr
DaPurpleHatorade
Jormungandr
Level 100
God Stats
70W - 41L
1,553 SR
Queue Stats
79W - 59L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
SlipMcOkiner
Danzaburou
Level 59
God Stats
12W - 6L
1,801 SR
Queue Stats
275W - 283L
1,526 Elo+
Party 4
Hercules
Hercules
irep225
Hercules
Level 11
God Stats
24W - 21L
1,664 SR
Queue Stats
35W - 27L
1,566 Elo+
Party 3
Ymir
Ymir
lipkissmyhomiez
Ymir
Level 64
God Stats
61W - 49L
1,609 SR
Queue Stats
197W - 201L
1,510 Elo+
Party 4
Ullr
Ullr
xScobo
Ullr
Level 55
God Stats
57W - 36L
1,811 SR
Queue Stats
201W - 153L
1,610 Elo+
Party 3
Team Averages
Level 58
1,688 SR
1,538 Elo+

VS

Team Averages
Level 96
1,432 SR
1,483 Elo+
The Morrigan
The Morrigan
Eibon hahen
The Morrigan
Level 118
God Stats
1W - 2L
1,333 SR
Queue Stats
72W - 60L
1,571 Elo+
Party 1
Horus
Horus
GoogleMyPost
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
SinNovia47
Sun Wukong
Level 108
God Stats
3W - 1L
1,723 SR
Queue Stats
175W - 165L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
Smitty-Nator
Hun Batz
Level 135
God Stats
6W - 7L
1,452 SR
Queue Stats
203W - 226L
1,484 Elo+
Party 2
Izanami
Izanami
nferrari26
Izanami
Level 91
God Stats
1W - 4L
1,153 SR
Queue Stats
3W - 7L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaPurpleHatorade
Jormungandr
9
3 / 0 / 1
5,021
837
2,707
3,252
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
SlipMcOkiner
Danzaburou
7
3 / 0 / 1
4,416
736
2,267
1,972
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
irep225
Hercules
6
0 / 0 / 1
3,523
587
478
3,859
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 3
4,256
709
1,245
3,872
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
xScobo
Ullr
8
3 / 0 / 2
4,513
752
3,498
3,186
868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eibon hahen
The Morrigan
6
0 / 3 / 0
3,387
565
726
3,292
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
3,531
589
1,782
4,337
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
SinNovia47
Sun Wukong
6
0 / 2 / 0
3,804
634
2,405
3,323
1,272
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
Smitty-Nator
Hun Batz
6
0 / 1 / 0
3,666
611
633
4,668
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
nferrari26
Izanami
4
0 / 3 / 0
3,205
534
526
2,550
447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DaPurpleHatorade
Jormungandr
3
0
1
3.5
L
The Morrigan
Eibon hahen
The Morrigan
0
3
0
0
L
0
2
0
0
L
Sun Wukong
SinNovia47
Sun Wukong
0
2
0
0
W
Danzaburou
SlipMcOkiner
Danzaburou
3
0
1
3.5
L
Hun Batz
Smitty-Nator
Hun Batz
0
1
0
0
W
Hercules
irep225
Hercules
0
0
1
0.5
W
1
0
3
2.5
L
Izanami
nferrari26
Izanami
0
3
0
0
W
Ullr
xScobo
Ullr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,195
Damage
6,072
16,141
Taken
18,170
6,018
Mitigated
5,402
6,910
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DaPurpleHatorade
Jormungandr
2,707
549
0
1,210
3,252
1,502
0
525
2,727
25,738
0
L
The Morrigan
Eibon hahen
The Morrigan
726
361
0
834
3,292
909
0
1,559
1,733
12,733
0
L
1,782
1,034
43
1,961
4,337
1,547
23
665
3,672
0
7,714
L
Sun Wukong
SinNovia47
Sun Wukong
2,405
336
0
264
3,323
1,272
0
286
3,037
0
16,136
W
Danzaburou
SlipMcOkiner
Danzaburou
2,267
1,287
0
1,186
1,972
514
539
0
1,972
0
21,165
L
Hun Batz
Smitty-Nator
Hun Batz
633
107
0
500
4,668
1,227
0
862
3,806
0
14,931
W
Hercules
irep225
Hercules
478
188
0
1,184
3,859
1,548
0
0
3,859
0
7,053
W
1,245
505
89
1,568
3,872
1,586
0
0
3,872
11,036
0
L
Izanami
nferrari26
Izanami
526
353
0
144
2,550
447
0
580
1,970
0
8,942
W
Ullr
xScobo
Ullr
3,498
1,316
0
1,673
3,186
868
0
201
2,985
0
17,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,729
Gold Earned
17,593
170
Minions Killed
119
0
Camps Cleared
0
609,816
Distance Traveled
598,035
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,021
837
49
8
0
121,734
3
L
The Morrigan
3,387
565
21
4
0
114,933
3
L
Horus
3,531
589
13
2
0
120,126
0
L
Sun Wukong
3,804
634
25
4
0
128,359
0
W
Danzaburou
4,416
736
41
7
0
108,598
1
L
Hun Batz
3,666
611
40
7
0
148,743
0
W
Hercules
3,523
587
15
3
0
131,206
0
W
Ymir
4,256
709
24
4
0
115,170
2
L
Izanami
3,205
534
20
3
0
85,874
1
W
Ullr
4,513
752
41
7
0
133,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role