Player Matchup

Ra
Ra
 
Ra
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Gregoryvdmescht
Ah Puch
Level 16
God Stats
0W - 2L
1,354 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
pierrebeer
Achilles
Level 35
God Stats
5W - 6L
1,606 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,474 Elo+

VS

Team Averages
Level 102
1,483 SR
1,478 Elo+
Kukulkan
Kukulkan
Elifuin
Kukulkan
Level 89
God Stats
8W - 7L
1,453 SR
Queue Stats
48W - 46L
1,455 Elo+
Party 2
Thanatos
Thanatos
iYanKiiZz_
Thanatos
Level 160
God Stats
12W - 7L
1,445 SR
Queue Stats
138W - 93L
1,522 Elo+
Party 2
Bacchus
Bacchus
pastagarocket
Bacchus
Level 57
God Stats
18W - 19L
1,552 SR
Queue Stats
139W - 225L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 1
6,611
661
3,091
5,393
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
6,421
642
5,195
7,572
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
pierrebeer
Achilles
10
1 / 1 / 2
6,594
659
4,065
5,599
2,973
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elifuin
Kukulkan
12
1 / 1 / 2
7,141
714
4,608
3,638
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
iYanKiiZz_
Thanatos
13
5 / 1 / 2
7,896
790
6,171
6,973
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
11
1 / 1 / 4
7,620
762
6,829
7,412
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
7
7
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
W
Kukulkan
Elifuin
Kukulkan
1
1
2
2
L
1
3
1
0.5
W
Thanatos
iYanKiiZz_
Thanatos
5
1
2
6
W
Bacchus
1
1
4
3
L
Achilles
pierrebeer
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,351
Damage
17,608
18,564
Taken
18,023
6,139
Mitigated
14,745
3,859
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,091
302
212
1,014
5,393
1,430
0
3,327
1,944
24,707
0
W
Kukulkan
Elifuin
Kukulkan
4,608
282
0
726
3,638
1,231
0
1,636
1,944
31,382
0
L
5,195
250
0
1,437
7,572
1,736
0
4,436
3,005
11,249
0
W
Thanatos
iYanKiiZz_
Thanatos
6,171
570
0
6,100
6,973
4,526
0
3,970
2,949
0
21,588
W
Bacchus
6,829
446
0
1,530
7,412
8,988
0
3,046
4,218
20,936
0
L
Achilles
pierrebeer
Achilles
4,065
1,257
330
866
5,599
2,973
0
3,724
1,816
0
6,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,626
Gold Earned
22,657
81
Minions Killed
147
1
Camps Cleared
8
497,678
Distance Traveled
550,620
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,611
661
58
6
1
160,226
1
W
Kukulkan
7,141
714
85
9
2
176,839
6
L
Ah Puch
6,421
642
16
2
0
140,016
3
W
Thanatos
7,896
790
28
3
5
177,161
4
W
Bacchus
7,620
762
34
3
1
196,620
4
L
Achilles
6,594
659
7
1
0
197,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role