Player Matchup

Atlas
Atlas
 
Atlas
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Code Junky
Morgan Le Fay
Level 81
God Stats
3W - 4L
1,465 SR
Queue Stats
192W - 175L
1,476 Elo+
Party 2
Zeus
Zeus
RainboomUwU
Zeus
Level 13
God Stats
2W - 2L
1,560 SR
Queue Stats
44W - 25L
1,452 Elo+
Party 2
Olorun
Olorun
ZenoToaster
Olorun
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 179L
1,511 Elo+
Party 2
Sol
Sol
jolinaaxx
Sol
Level 43
God Stats
2W - 0L
1,745 SR
Queue Stats
11W - 7L
1,300 Elo+
Solo
Team Averages
Level 53
1,554 SR
1,448 Elo+

VS

Team Averages
Level 40
1,533 SR
1,510 Elo+
Cthulhu
Cthulhu
JD3108
Cthulhu
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 3
Zeus
Zeus
JackBlackTheMan
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,652 Elo+
Party 3
Artemis
Artemis
Luvchimera
Artemis
Level 42
God Stats
10W - 9L
1,542 SR
Queue Stats
195W - 238L
1,392 Elo+
Party 1
Thor
Thor
Queenabbie
Thor
Level 39
God Stats
2W - 4L
1,431 SR
Queue Stats
18W - 38L
1,411 Elo+
Solo
Neith
Neith
xxMissUndead
Neith
Level 24
God Stats
49W - 54L
1,450 SR
Queue Stats
74W - 108L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 1 / 14
13,106
1,311
9,253
14,931
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Code Junky
Morgan Le Fay
17
8 / 2 / 12
11,261
1,126
14,466
9,234
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 10
10,027
1,003
10,502
10,432
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
17
6 / 3 / 18
11,938
1,194
20,176
15,016
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 11
9,880
988
6,338
6,483
2,530
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

261

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JD3108
Cthulhu
15
1 / 6 / 4
9,253
925
7,695
13,322
6,825
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 4 / 5
10,752
1,075
19,274
9,874
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Luvchimera
Artemis
15
1 / 6 / 3
9,395
940
10,726
16,480
6,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 7
9,535
954
6,901
16,276
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 3
11,031
1,103
8,159
8,433
3,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
26
Kills
9
9
Deaths
26
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
1
14
14
W
Morgan Le Fay
Code Junky
Morgan Le Fay
8
2
12
7
L
Cthulhu
JD3108
Cthulhu
1
6
4
0.5
L
3
4
5
1.38
L
Artemis
Luvchimera
Artemis
1
6
3
0.42
L
0
7
7
0.5
W
3
3
10
2.67
W
Olorun
6
3
18
5
W
2
0
11
7.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,735
Damage
52,755
56,096
Taken
64,385
40,777
Mitigated
26,926
14,062
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,253
3,138
0
1,781
14,931
22,039
0
5,551
8,833
28,617
0
W
Morgan Le Fay
Code Junky
Morgan Le Fay
14,466
2,032
0
1,240
9,234
4,299
0
4,817
3,865
25,317
0
L
Cthulhu
JD3108
Cthulhu
7,695
34
146
0
13,322
6,825
0
12,150
1,172
14,710
0
L
19,274
941
0
459
9,874
3,466
0
9,081
793
38,686
0
L
Artemis
Luvchimera
Artemis
10,726
4,405
0
343
16,480
6,108
0
14,961
1,519
0
22,772
L
6,901
641
0
1,172
16,276
7,447
0
14,542
1,734
0
15,528
W
10,502
2,072
0
196
10,432
4,142
0
5,684
4,407
18,594
0
W
Olorun
20,176
13,582
840
6,621
15,016
7,767
0
6,221
8,236
33,709
4,758
W
6,338
401
770
2,614
6,483
2,530
0
3,160
3,157
24,046
0
L
8,159
1,654
0
2,051
8,433
3,080
0
7,504
929
0
41,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
49,966
170
Minions Killed
179
5
Camps Cleared
3
876,759
Distance Traveled
856,939
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,106
1,311
43
4
0
194,474
0
W
Morgan Le Fay
11,261
1,126
18
2
0
179,492
0
L
Cthulhu
9,253
925
17
2
1
148,309
0
L
Zeus
10,752
1,075
65
7
1
191,827
1
L
Artemis
9,395
940
21
2
1
167,534
0
L
Thor
9,535
954
19
2
0
170,600
0
W
Zeus
10,027
1,003
17
2
1
164,361
0
W
Olorun
11,938
1,194
49
5
4
163,015
0
W
Sol
9,880
988
43
4
0
175,417
2
L
Neith
11,031
1,103
57
6
0
178,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role