Player Matchup

Anhur
Anhur
Achilles705
Anhur
Level 98
God Stats
1W - 1L
1,823 SR
Queue Stats
105W - 95L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Mr-_-GodziIla
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,465 Elo+
Solo
Artemis
Artemis
Unsure4life
Artemis
Level 128
God Stats
2W - 1L
1,725 SR
Queue Stats
377W - 339L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
james2live
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,194 Elo+
Solo
Neith
Neith
ŁadyŁuck
Neith
Level 158
God Stats
7W - 8L
1,500 SR
Queue Stats
295W - 328L
1,470 Elo+
Solo
Team Averages
Level 93
1,610 SR
1,412 Elo+

VS

Team Averages
Level 96
1,386 SR
1,446 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
HelpStepBroh
Athena
Level 48
God Stats
1W - 0L
1,274 SR
Queue Stats
83W - 90L
1,429 Elo+
Solo
Nemesis
Nemesis
Slanxs
Nemesis
Level 87
God Stats
3W - 4L
1,500 SR
Queue Stats
233W - 228L
1,433 Elo+
Solo
Charybdis
Charybdis
ValorousMay
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,420 Elo+
Solo
Chaac
Chaac
coi123
Chaac
Level 120
God Stats
2W - 3L
1,157 SR
Queue Stats
401W - 405L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 12
8,728
727
9,700
13,730
5,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 5 / 9
9,778
815
13,955
10,235
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Unsure4life
Artemis
16
4 / 7 / 9
10,027
836
14,745
11,691
4,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
james2live
Zhong Kui
15
5 / 9 / 6
9,601
800
9,551
12,556
6,449
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
15
3 / 4 / 12
9,361
780
13,588
9,837
4,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
8 / 5 / 13
10,842
904
5,737
14,355
25,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Athena
15
3 / 7 / 11
9,217
768
6,848
22,066
26,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
Slanxs
Nemesis
16
4 / 2 / 15
9,660
805
9,043
13,237
6,763
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ValorousMay
Charybdis
18
12 / 4 / 12
11,105
925
15,864
12,635
4,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
coi123
Chaac
19
7 / 2 / 17
10,778
898
16,055
17,697
14,743
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
102
19
Kills
34
34
Deaths
20
48
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
5
13
2.9
L
2
9
12
0.89
W
Athena
3
7
11
1.21
L
5
5
9
1.9
W
Nemesis
Slanxs
Nemesis
4
2
15
5.75
L
Artemis
Unsure4life
Artemis
4
7
9
1.21
W
Charybdis
ValorousMay
Charybdis
12
4
12
4.5
W
Chaac
coi123
Chaac
7
2
17
7.75
L
Zhong Kui
james2live
Zhong Kui
5
9
6
0.89
L
Neith
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,539
Damage
53,547
58,049
Taken
79,990
25,122
Mitigated
78,202
10,249
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,737
1,065
1,234
1,369
14,355
25,158
497
2,624
11,518
126
16,078
L
9,700
4,985
929
1,735
13,730
5,272
312
794
12,936
0
12,805
W
Athena
6,848
2,229
1,150
2,400
22,066
26,971
475
6,800
14,974
16,412
0
L
13,955
5,111
807
1,383
10,235
4,187
48
975
9,260
27,286
0
W
Nemesis
Slanxs
Nemesis
9,043
824
1,887
3,526
13,237
6,763
537
3,603
9,424
0
21,201
L
Artemis
Unsure4life
Artemis
14,745
7,106
532
1,644
11,691
4,886
684
2,075
9,616
0
23,575
W
Charybdis
ValorousMay
Charybdis
15,864
8,096
1,885
3,844
12,635
4,567
2,754
4,373
8,032
0
42,290
W
Chaac
coi123
Chaac
16,055
2,341
642
8,581
17,697
14,743
1,061
4,913
12,536
358
36,831
L
Zhong Kui
james2live
Zhong Kui
9,551
3,199
141
765
12,556
6,449
324
2,760
9,796
12,880
0
L
Neith
13,588
2,849
297
2,016
9,837
4,328
720
565
9,272
0
27,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,495
Gold Earned
51,602
110
Minions Killed
142
0
Camps Cleared
0
868,042
Distance Traveled
1,124,215
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,842
904
19
2
0
241,750
1
L
Anhur
8,728
727
5
0
0
166,038
0
W
Athena
9,217
768
15
1
0
216,613
0
L
Nu Wa
9,778
815
24
2
0
187,084
0
W
Nemesis
9,660
805
19
2
0
256,622
1
L
Artemis
10,027
836
29
2
0
170,678
0
W
Charybdis
11,105
925
56
5
0
189,915
1
W
Chaac
10,778
898
33
3
0
219,315
1
L
Zhong Kui
9,601
800
10
1
0
141,944
1
L
Neith
9,361
780
42
4
0
202,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role