Player Matchup

Osiris
Osiris
 
Osiris
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
JAFT77
Yu Huang
Level 148
God Stats
1W - 1L
1,296 SR
Queue Stats
210W - 132L
1,606 Elo+
Party 2
Shiva
Shiva
Pain Gojou
Shiva
Level 107
God Stats
2W - 1L
1,699 SR
Queue Stats
133W - 109L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
XxWhismanxX
Hou Yi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,570 Elo+
Party 2
Thor
Thor
p00wed
Thor
Level 124
God Stats
3W - 3L
1,228 SR
Queue Stats
314W - 281L
1,518 Elo+
Party 2
Team Averages
Level 109
1,445 SR
1,554 Elo+

VS

Team Averages
Level 43
1,591 SR
1,519 Elo+
Cerberus
Cerberus
Bhudda147
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,466 Elo+
Solo
Set
Set
Ferd0
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
ItzMystique__
Hercules
Level 26
God Stats
1W - 1L
1,734 SR
Queue Stats
92W - 84L
1,565 Elo+
Party 1
Cupid
Cupid
MightyMedal71
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
Romario1433
Chiron
Level 121
God Stats
4W - 2L
1,723 SR
Queue Stats
148W - 150L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 7 / 9
9,135
703
7,769
12,269
15,934
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
JAFT77
Yu Huang
18
7 / 3 / 14
11,678
898
26,273
8,102
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
19
9 / 2 / 12
11,767
905
20,797
16,175
22,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
18
5 / 3 / 11
10,986
845
19,982
8,887
3,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
p00wed
Thor
17
5 / 4 / 14
10,349
796
11,764
12,487
10,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bhudda147
Cerberus
15
4 / 5 / 14
8,965
690
8,728
27,560
19,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
Ferd0
Set
10
0 / 7 / 5
6,996
538
1,014
11,915
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
ItzMystique__
Hercules
17
2 / 3 / 14
9,262
712
9,758
27,335
25,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 10 / 6
7,798
600
2,010
13,576
6,692
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
19
11 / 3 / 5
10,428
802
18,990
16,732
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
62
28
Kills
18
19
Deaths
28
60
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
7
9
0.93
L
Cerberus
Bhudda147
Cerberus
4
5
14
2.2
L
Set
Ferd0
Set
0
7
5
0.36
L
Hercules
ItzMystique__
Hercules
2
3
14
3
W
Yu Huang
JAFT77
Yu Huang
7
3
14
4.67
L
1
10
6
0.4
W
Shiva
9
2
12
7.5
L
Chiron
11
3
5
4.5
W
Hou Yi
5
3
11
3.5
W
Thor
p00wed
Thor
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,585
Damage
40,500
57,920
Taken
97,118
55,309
Mitigated
64,463
17,408
Healing
35,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,769
3,622
557
876
12,269
15,934
505
1,171
11,098
0
11,442
L
Cerberus
Bhudda147
Cerberus
8,728
618
287
8,564
27,560
19,977
0
9,862
17,317
20,803
0
L
Set
Ferd0
Set
1,014
116
0
253
11,915
5,078
0
1,712
10,054
0
2,333
L
Hercules
ItzMystique__
Hercules
9,758
2,490
1,798
13,902
27,335
25,431
0
8,026
18,706
0
20,103
W
Yu Huang
JAFT77
Yu Huang
26,273
2,386
250
612
8,102
3,456
967
2,124
5,945
41,140
0
L
2,010
1,293
1,631
688
13,576
6,692
18
3,937
9,460
0
5,727
W
Shiva
20,797
3,597
2,651
6,756
16,175
22,207
978
2,525
13,561
0
38,938
L
Chiron
18,990
7,630
2,149
5,780
16,732
7,285
0
2,736
13,709
0
37,421
W
Hou Yi
19,982
7,073
575
1,356
8,887
3,387
2,478
1,227
7,660
0
39,124
W
Thor
p00wed
Thor
11,764
1,946
1,436
2,339
12,487
10,325
44
1,681
10,756
0
18,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,915
Gold Earned
43,449
123
Minions Killed
115
0
Camps Cleared
0
1,269,860
Distance Traveled
998,833
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,135
703
11
1
0
225,452
0
L
Cerberus
8,965
690
34
3
0
231,926
4
L
Set
6,996
538
3
0
0
124,030
0
L
Hercules
9,262
712
22
2
0
248,694
1
W
Yu Huang
11,678
898
23
2
0
259,337
0
L
Cupid
7,798
600
11
1
0
183,982
1
W
Shiva
11,767
905
40
3
0
290,050
3
L
Chiron
10,428
802
45
3
0
210,201
1
W
Hou Yi
10,986
845
36
3
0
237,414
1
W
Thor
10,349
796
13
1
0
257,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role