Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BIG_EAGLE1031
Hades
Level 45
God Stats
5W - 10L
1,362 SR
Queue Stats
21W - 28L
1,343 Elo+
Party 3
Bellona
Bellona
ItsTaterNuts
Bellona
Level 29
God Stats
5W - 5L
1,650 SR
Queue Stats
30W - 44L
1,361 Elo+
Party 3
Agni
Agni
VegasForever449
Agni
Level 79
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 182L
1,381 Elo+
Solo
Serqet
Serqet
ZeRoKiWi4U
Serqet
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 71L
1,270 Elo+
Solo
Team Averages
Level 48
1,503 SR
1,371 Elo+

VS

Team Averages
Level 48
1,404 SR
1,278 Elo+
Chang'e
Chang'e
Damos017
Chang'e
Level 88
God Stats
0W - 2L
1,348 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 2
Serqet
Serqet
Shrekoooooo
Serqet
Level 54
God Stats
1W - 1L
1,660 SR
Queue Stats
104W - 108L
1,216 Elo+
Party 1
Mulan
Mulan
Zampie
Mulan
Level 38
God Stats
12W - 10L
1,428 SR
Queue Stats
97W - 111L
1,413 Elo+
Party 1
Hel
Hel
ravenmailey
Hel
Level 22
God Stats
2W - 5L
1,274 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 2
Skadi
Skadi
shuckandjive87
Skadi
Level 39
God Stats
0W - 2L
1,308 SR
Queue Stats
75W - 107L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 4 / 24
12,382
1,126
11,604
13,569
7,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 20
15,215
1,383
26,559
10,837
7,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ItsTaterNuts
Bellona
19
9 / 3 / 16
12,762
1,160
17,490
16,192
21,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 2 / 29
13,255
1,205
21,242
5,993
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
ZeRoKiWi4U
Serqet
20
8 / 2 / 26
13,932
1,267
19,453
10,062
4,879
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Damos017
Chang'e
17
2 / 7 / 4
11,380
1,035
8,690
18,982
9,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
17
1 / 11 / 6
11,362
1,033
6,749
23,676
8,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Zampie
Mulan
17
4 / 4 / 3
11,774
1,070
8,068
16,819
21,065
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
2 / 4 / 8
11,885
1,080
10,585
17,423
10,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 13 / 5
12,253
1,114
14,246
24,789
8,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
39
39
Kills
13
13
Deaths
39
115
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
24
3.5
W
16
2
20
13
L
Chang'e
Damos017
Chang'e
2
7
4
0.57
W
Bellona
ItsTaterNuts
Bellona
9
3
16
5.67
L
Serqet
1
11
6
0.36
W
4
2
29
9.25
L
Mulan
Zampie
Mulan
4
4
3
1.38
W
Serqet
ZeRoKiWi4U
Serqet
8
2
26
10.5
L
2
4
8
1.5
L
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,348
Damage
48,338
56,653
Taken
101,689
43,921
Mitigated
58,880
12,381
Healing
23,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,604
1,727
330
2,938
13,569
7,274
0
5,578
7,907
27,156
0
W
26,559
1,987
817
4,673
10,837
7,420
0
4,039
6,230
45,814
0
L
Chang'e
Damos017
Chang'e
8,690
772
5,495
2,970
18,982
9,859
0
12,118
6,543
35,924
0
W
Bellona
ItsTaterNuts
Bellona
17,490
5,385
0
285
16,192
21,623
0
6,540
9,061
0
25,100
L
Serqet
6,749
1,200
0
0
23,676
8,962
0
13,035
10,171
0
22,597
W
21,242
1,332
621
2,401
5,993
2,725
0
173
5,820
58,033
0
L
Mulan
Zampie
Mulan
8,068
1,762
257
1,506
16,819
21,065
0
10,067
6,428
0
18,607
W
Serqet
ZeRoKiWi4U
Serqet
19,453
5,135
0
316
10,062
4,879
0
2,945
7,117
0
26,241
L
10,585
748
7,046
5,046
17,423
10,172
0
9,536
7,409
32,429
0
L
14,246
8,679
0
804
24,789
8,822
0
13,263
10,982
0
31,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,546
Gold Earned
58,654
219
Minions Killed
210
3
Camps Cleared
8
1,050,804
Distance Traveled
971,391
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,382
1,126
32
3
0
190,445
0
W
Hades
15,215
1,383
48
4
2
210,180
0
L
Chang'e
11,380
1,035
63
6
2
199,050
0
W
Bellona
12,762
1,160
20
2
1
189,042
1
L
Serqet
11,362
1,033
30
3
1
206,638
0
W
Agni
13,255
1,205
98
9
0
207,770
0
L
Mulan
11,774
1,070
23
2
1
187,687
0
W
Serqet
13,932
1,267
21
2
0
253,367
0
L
Hel
11,885
1,080
70
6
0
210,674
0
L
Skadi
12,253
1,114
24
2
4
167,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role