Player Matchup

Chernobog
Chernobog
ManoLOL01
Chernobog
Level 18
God Stats
3W - 4L
1,366 SR
Queue Stats
10W - 11L
1,393 Elo+
Party 1
Ymir
Ymir
OTQMO123
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Selnuin
Poseidon
Level 18
God Stats
12W - 10L
1,492 SR
Queue Stats
17W - 15L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
rodalmar82
Heimdallr
Level 69
God Stats
8W - 4L
1,659 SR
Queue Stats
42W - 40L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
zohaan8
Hun Batz
Level 142
God Stats
4W - 3L
1,648 SR
Queue Stats
323W - 268L
1,477 Elo+
Solo
Team Averages
Level 51
1,533 SR
1,455 Elo+

VS

Team Averages
Level 92
1,412 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kamapulyaa
Baron Samedi
Level 80
God Stats
3W - 3L
1,417 SR
Queue Stats
37W - 21L
1,642 Elo+
Party 3
Izanami
Izanami
Kushteh
Izanami
Level 65
God Stats
9W - 12L
1,367 SR
Queue Stats
30W - 49L
1,352 Elo+
Party 2
Chaac
Chaac
MortidOo
Chaac
Level 67
God Stats
2W - 4L
1,504 SR
Queue Stats
31W - 29L
1,588 Elo+
Party 3
Xing Tian
Xing Tian
Quinnon
Xing Tian
Level 120
God Stats
1W - 1L
1,274 SR
Queue Stats
38W - 56L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ManoLOL01
Chernobog
16
3 / 4 / 7
10,595
482
9,838
14,928
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
12
0 / 6 / 6
8,559
389
2,523
18,903
14,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Selnuin
Poseidon
13
2 / 7 / 3
9,241
420
10,948
11,504
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
rodalmar82
Heimdallr
17
5 / 7 / 1
11,250
511
16,501
18,480
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
zohaan8
Hun Batz
19
7 / 7 / 5
12,057
548
14,741
21,146
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
21 / 2 / 4
14,626
665
29,150
22,916
11,334
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Kamapulyaa
Baron Samedi
17
7 / 5 / 8
11,492
522
12,789
15,148
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kushteh
Izanami
17
0 / 3 / 16
11,038
502
9,749
10,417
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
MortidOo
Chaac
17
3 / 2 / 9
10,767
489
10,520
16,015
18,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Quinnon
Xing Tian
16
0 / 5 / 13
10,183
463
4,469
20,384
17,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
17
Kills
31
31
Deaths
17
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
21
2
4
11.5
W
Baron Samedi
Kamapulyaa
Baron Samedi
7
5
8
2.2
W
Izanami
Kushteh
Izanami
0
3
16
2.67
L
Chernobog
ManoLOL01
Chernobog
3
4
7
1.63
W
Chaac
MortidOo
Chaac
3
2
9
3.75
L
Ymir
0
6
6
0.5
W
Xing Tian
Quinnon
Xing Tian
0
5
13
1.3
L
Poseidon
Selnuin
Poseidon
2
7
3
0.5
L
Heimdallr
rodalmar82
Heimdallr
5
7
1
0.79
L
Hun Batz
zohaan8
Hun Batz
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,551
Damage
66,677
84,961
Taken
84,880
33,370
Mitigated
58,341
17,027
Healing
41,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
29,150
5,167
0
26,717
22,916
11,334
387
2,078
20,175
0
125,124
W
Baron Samedi
Kamapulyaa
Baron Samedi
12,789
718
664
3,667
15,148
7,438
1,339
3,195
11,947
65,795
0
W
Izanami
Kushteh
Izanami
9,749
6,160
0
1,895
10,417
3,655
4,015
2,505
7,912
0
88,350
L
Chernobog
ManoLOL01
Chernobog
9,838
5,474
0
4,817
14,928
4,564
1,066
3,268
11,508
0
75,534
W
Chaac
MortidOo
Chaac
10,520
2,755
0
7,148
16,015
18,731
1,300
1,654
14,361
0
59,373
L
Ymir
2,523
579
0
1,760
18,903
14,485
54
5,392
13,204
9,458
0
W
Xing Tian
Quinnon
Xing Tian
4,469
277
0
1,737
20,384
17,183
68
4,039
16,026
26,394
0
L
Poseidon
Selnuin
Poseidon
10,948
1,201
0
289
11,504
2,034
200
3,132
8,137
51,717
0
L
Heimdallr
rodalmar82
Heimdallr
16,501
8,556
0
5,342
18,480
5,971
596
2,592
15,464
0
70,681
L
Hun Batz
zohaan8
Hun Batz
14,741
2,335
0
4,819
21,146
6,316
0
2,136
18,692
0
97,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
58,106
511
Minions Killed
551
0
Camps Cleared
0
2,007,187
Distance Traveled
2,439,168
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,626
665
139
6
0
567,707
3
W
Baron Samedi
11,492
522
110
5
0
456,944
10
W
Izanami
11,038
502
163
7
0
421,210
6
L
Chernobog
10,595
482
139
6
0
395,722
5
W
Chaac
10,767
489
96
4
0
534,397
1
L
Ymir
8,559
389
24
1
0
385,907
3
W
Xing Tian
10,183
463
43
2
0
458,910
5
L
Poseidon
9,241
420
92
4
0
420,182
1
L
Heimdallr
11,250
511
111
5
0
384,282
0
L
Hun Batz
12,057
548
145
7
0
421,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role