Player Matchup

Eset
Eset
MssyFerg
Eset
Level 103
God Stats
2W - 4L
1,625 SR
Queue Stats
358W - 332L
1,599 Elo+
Solo
Baba Yaga
Baba Yaga
Runch6803
Baba Yaga
Level 128
God Stats
25W - 11L
1,681 SR
Queue Stats
506W - 482L
1,551 Elo+
Solo
Jormungandr
Jormungandr
V01DALAN1AN
Jormungandr
Level 156
God Stats
1W - 1L
1,464 SR
Queue Stats
20W - 19L
1,563 Elo+
Solo
Artemis
Artemis
incompetentdad
Artemis
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 146L
1,570 Elo+
Solo
Heimdallr
Heimdallr
killermomoIII
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,625 Elo+
Solo
Team Averages
Level 118
1,554 SR
1,582 Elo+

VS

Team Averages
Level 112
1,501 SR
1,598 Elo+
Cerberus
Cerberus
Alckee
Cerberus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 Elo+
Party 1
Atlas
Atlas
Expert R3CONX
Atlas
Level 146
God Stats
2W - 0L
1,731 SR
Queue Stats
120W - 98L
1,690 Elo+
Party 1
Fenrir
Fenrir
FluffyTheGuy
Fenrir
Level 86
God Stats
5W - 3L
1,446 SR
Queue Stats
220W - 186L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
KatanaKat22
Hou Yi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 162L
1,624 Elo+
Party 1
Chaac
Chaac
balla932
Chaac
Level 147
God Stats
3W - 4L
1,328 SR
Queue Stats
353W - 295L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
4 / 5 / 12
12,648
666
20,818
15,534
8,065
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Runch6803
Baba Yaga
20
3 / 5 / 14
13,367
704
18,896
16,620
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
V01DALAN1AN
Jormungandr
20
3 / 5 / 14
13,499
710
20,539
25,271
36,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
8 / 9 / 4
13,153
692
22,873
17,752
8,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
killermomoIII
Heimdallr
18
3 / 9 / 10
12,534
660
19,750
20,134
9,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alckee
Cerberus
19
3 / 6 / 14
11,847
624
5,644
29,175
32,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 4 / 27
13,387
705
20,763
30,211
39,240
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
9 / 6 / 16
13,428
707
14,357
18,505
16,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
20
10 / 3 / 12
14,099
742
23,665
14,763
7,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
balla932
Chaac
20
8 / 3 / 21
13,595
716
21,900
31,129
34,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
123
21
Kills
33
33
Deaths
22
54
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alckee
Cerberus
3
6
14
1.67
W
3
4
27
4.13
W
Fenrir
9
6
16
2.83
W
Hou Yi
10
3
12
5.33
L
Eset
4
5
12
2
L
Baba Yaga
Runch6803
Baba Yaga
3
5
14
2
L
Jormungandr
V01DALAN1AN
Jormungandr
3
5
14
2
W
Chaac
balla932
Chaac
8
3
21
6.17
L
8
9
4
1.11
L
Heimdallr
killermomoIII
Heimdallr
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,876
Damage
86,329
95,311
Taken
123,783
70,877
Mitigated
130,763
26,923
Healing
43,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alckee
Cerberus
5,644
297
1,217
5,646
29,175
32,869
175
15,152
14,023
16,445
0
W
20,763
6,209
5,014
4,919
30,211
39,240
232
14,751
15,460
45,868
0
W
Fenrir
14,357
1,253
634
1,517
18,505
16,448
1,832
10,287
8,215
0
21,779
W
Hou Yi
23,665
6,456
4,006
3,824
14,763
7,398
3,587
7,343
7,420
0
61,152
L
Eset
20,818
1,057
3,208
3,114
15,534
8,065
247
5,237
10,297
34,374
0
L
Baba Yaga
Runch6803
Baba Yaga
18,896
461
1,349
6,451
16,620
8,552
915
4,098
12,522
47,608
0
L
Jormungandr
V01DALAN1AN
Jormungandr
20,539
3,201
2,270
3,286
25,271
36,172
652
6,367
18,904
42,457
0
W
Chaac
balla932
Chaac
21,900
2,304
3,181
13,413
31,129
34,808
804
12,720
18,409
0
52,442
L
22,873
10,916
2,077
2,204
17,752
8,571
2,853
4,215
13,537
0
30,031
L
Heimdallr
killermomoIII
Heimdallr
19,750
7,004
1,066
1,898
20,134
9,517
1,210
6,490
13,644
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,201
Gold Earned
66,356
188
Minions Killed
205
0
Camps Cleared
0
1,614,460
Distance Traveled
1,828,929
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,847
624
29
2
0
403,799
0
W
Atlas
13,387
705
29
2
0
321,545
5
W
Fenrir
13,428
707
15
1
0
370,829
0
W
Hou Yi
14,099
742
71
4
0
346,415
5
L
Eset
12,648
666
28
1
0
344,057
2
L
Baba Yaga
13,367
704
63
3
0
357,307
3
L
Jormungandr
13,499
710
38
2
0
343,002
0
W
Chaac
13,595
716
61
3
0
386,341
0
L
Artemis
13,153
692
19
1
0
263,688
0
L
Heimdallr
12,534
660
40
2
0
306,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role