Player Matchup

Jormungandr
Jormungandr
DemonicNeox
Jormungandr
Level 28
God Stats
3W - 4L
1,266 SR
Queue Stats
6W - 6L
1,280 Elo+
Party 3
Neith
Neith
LunarVacay3904
Neith
Level 31
God Stats
3W - 2L
1,645 SR
Queue Stats
144W - 180L
1,337 Elo+
Party 2
Hera
Hera
Manchuurian
Hera
Level 127
God Stats
154W - 100L
1,697 SR
Queue Stats
522W - 494L
1,543 Elo+
Party 3
Charybdis
Charybdis
RealzSkillz
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
slippi
Cu Chulainn
Level 155
God Stats
1W - 1L
1,271 SR
Queue Stats
179W - 198L
1,354 Elo+
Party 2
Team Averages
Level 78
1,476 SR
1,378 Elo+

VS

Team Averages
Level 79
1,424 SR
1,393 Elo+
Mercury
Mercury
Magmakid186
Mercury
Level 81
God Stats
3W - 5L
1,269 SR
Queue Stats
212W - 227L
1,393 Elo+
Party 1
Yu Huang
Yu Huang
MoneybagsVI
Yu Huang
Level 150
God Stats
3W - 12L
1,244 SR
Queue Stats
82W - 97L
1,424 Elo+
Party 1
Izanami
Izanami
Sammylucario
Izanami
Level 62
God Stats
6W - 11L
1,464 SR
Queue Stats
75W - 91L
1,477 Elo+
Party 1
Horus
Horus
Vision7210
Horus
Level 60
God Stats
11W - 13L
1,438 SR
Queue Stats
126W - 147L
1,312 Elo+
Party 1
Freya
Freya
gayGhostGirl
Freya
Level 43
God Stats
1W - 0L
1,703 SR
Queue Stats
123W - 137L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DemonicNeox
Jormungandr
15
1 / 1 / 5
9,465
451
7,709
15,749
14,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 4 / 0
7,980
380
4,770
10,581
5,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
13 / 4 / 4
12,634
602
19,243
12,941
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
RealzSkillz
Charybdis
6
1 / 3 / 1
6,798
324
1,422
5,029
1,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
slippi
Cu Chulainn
17
5 / 5 / 3
10,750
512
13,044
17,605
15,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Magmakid186
Mercury
20
13 / 5 / 1
12,299
586
15,088
15,918
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
MoneybagsVI
Yu Huang
16
0 / 6 / 5
9,918
472
7,663
13,340
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sammylucario
Izanami
18
1 / 2 / 1
10,829
516
6,705
13,066
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
14
1 / 2 / 6
9,392
447
5,303
14,695
13,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 5 / 1
9,557
455
9,299
16,851
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
20
Kills
16
17
Deaths
20
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DemonicNeox
Jormungandr
1
1
5
3.5
L
0
4
0
0
W
Mercury
Magmakid186
Mercury
13
5
1
2.7
L
13
4
4
3.75
W
Yu Huang
MoneybagsVI
Yu Huang
0
6
5
0.42
L
Charybdis
RealzSkillz
Charybdis
1
3
1
0.5
W
Izanami
Sammylucario
Izanami
1
2
1
0.75
W
Horus
1
2
6
2
W
1
5
1
0.3
L
Cu Chulainn
slippi
Cu Chulainn
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,188
Damage
44,058
61,905
Taken
73,870
42,552
Mitigated
34,742
11,697
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DemonicNeox
Jormungandr
7,709
1,521
2,786
3,175
15,749
14,165
0
4,091
11,658
29,078
0
L
4,770
1,271
0
2,399
10,581
5,324
0
1,309
9,272
0
50,310
W
Mercury
Magmakid186
Mercury
15,088
9,902
0
3,559
15,918
5,850
918
5,499
10,419
0
84,425
L
19,243
4,755
0
614
12,941
5,938
1,041
4,081
8,860
95,841
0
W
Yu Huang
MoneybagsVI
Yu Huang
7,663
753
0
844
13,340
3,735
371
8,520
4,820
68,196
0
L
Charybdis
RealzSkillz
Charybdis
1,422
1,021
0
1,954
5,029
1,142
302
0
5,029
0
11,467
W
Izanami
Sammylucario
Izanami
6,705
4,304
0
5,635
13,066
4,997
1,767
4,891
8,175
0
89,995
W
Horus
5,303
1,761
2,320
4,705
14,695
13,922
290
5,623
9,072
0
15,994
W
9,299
3,349
0
6,329
16,851
6,238
865
4,198
12,653
55,503
0
L
Cu Chulainn
slippi
Cu Chulainn
13,044
1,793
0
769
17,605
15,983
1,974
7,481
10,124
9,228
61,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
51,995
441
Minions Killed
524
0
Camps Cleared
0
1,670,126
Distance Traveled
1,956,984
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,465
451
33
2
0
407,177
2
L
Neith
7,980
380
84
4
0
353,574
10
W
Mercury
12,299
586
125
6
0
470,859
0
L
Hera
12,634
602
174
8
0
390,355
8
W
Yu Huang
9,918
472
124
6
0
354,116
2
L
Charybdis
6,798
324
28
1
0
149,876
0
W
Izanami
10,829
516
169
8
0
364,738
0
W
Horus
9,392
447
18
1
0
427,290
2
W
Freya
9,557
455
88
4
0
339,981
2
L
Cu Chulainn
10,750
512
122
6
0
369,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role